Hungry0364 the Dungeon (0, 14, D) a +0 whip a +0 giant club a gnoll skeleton (0, 17, D) a +0 dagger a +0 robe (2, 4, D) 10 stones (3, 4, D) 2 potions of berserk rage (3, 12, D) a bat corpse (skeletalised by now) (4, 9, D) a +0 dagger a bat skeleton (4, 15, D) a +0 short sword 2 stones (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a frilled lizard corpse (skeletalised by now) (5, 15, D) a +0 dagger (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion a +2 dagger (7, 23, D) a +0 dagger a curare-tipped dart a kobold skeleton (8, 9, D) a +2 long sword of holy wrath (8, 10, D) a +2 heavy hand axe (8, 11, D) a +2 heavy trident (8, 19, D) a +0 whip 2 poisoned darts a kobold skeleton (8, 20, D) a +0 dagger a +0 robe a +0 dagger a kobold skeleton an orc skeleton (8, 22, D) a +0 giant spiked club a +0 giant spiked club (9, 9, D) a +1 quarterstaff of protection (unseen) (9, 10, D) a +1 dagger of venom (unseen) (10, 6, D) a quokka skeleton (10, 19, D) a +0 club (10, 20, D) a +0 club (10, 21, D) a +0 club (11, 21, D) a +0 spear a +0 ring mail (11, 22, D) a +0 spear (12, 21, D) a +0 club a gnoll skeleton (14, 0, D) a +2 scimitar of holy wrath a +5 heavy shortbow a +0 robe (15, 20, D) a potion of haste (16, -7, D) a +0 trident a +0 robe a +0 tower shield (16, -5, D) a +0 helmet of light (16, -3, D) a +0 short sword a +0 robe a spriggan skeleton (17, 19, D) a +5 ring mail a serpent talisman (17, 20, D) a protean talisman (17, 21, D) a +2 scimitar of flaming (unseen) (17, 23, D) the +2 rapier "Kofyg" {devious, rC+} rC+: It protects you from cold. It cannot be enchanted further. (18, -7, D) a +0 trident a +0 leather armour (18, 20, D) an eel talisman (18, 21, D) a +2 halberd of venom (18, 22, D) a +4 spectral quarterstaff (18, 23, D) a +1 heavy broad axe (19, -6, D) a shapeshifter skeleton a mountainshell skeleton (19, -4, D) a komodo dragon skeleton (21, -13, D) a +3 demon whip of flaming (unseen) (21, -6, D) a +0 robe (22, -13, D) a parchment of Forge Lightning Spire (23, -13, D) 3 poisoned darts (24, 16, D) a bat skeleton (24, 17, D) a cane toad skeleton (25, 17, D) a +0 club (25, 18, D) a +0 dagger of venom (still there?) a +0 robe (still there?) an orc skeleton (still there?) (25, 23, D) a wolf corpse (skeletalised by now) (26, 17, D) a +0 club (26, 22, D) a hell rat corpse (skeletalised by now) (26, 23, D) a wolf corpse (skeletalised by now) (27, -18, D) a +0 sling a +0 club a faun corpse (27, -15, D) a +0 bardiche a +0 ring mail (27, 22, D) a +0 short sword a +0 robe (28, -17, D) a +0 sling a +0 quarterstaff a faun corpse (28, -16, D) a +0 club a +0 sling a +0 spear a +0 sling a faun corpse (28, -5, D) a +2 quick blade of venom (28, 23, D) a +0 mace a +0 robe (29, -16, D) a +0 dire flail a +0 dire flail (29, 13, D) a +0 short sword of speed (still there?) an orc corpse (skeletalised by now) (still there?) (29, 22, D) a wolf corpse (skeletalised by now) (30, 12, D) a yak skeleton a yak skeleton (30, 23, D) a +5 great sword (still there?) a +0 robe (still there?) (31, 23, D) a +0 spear a +0 robe (32, 12, D) a +0 dagger a +0 robe (32, 22, D) a +0 giant club a +2 dire flail of holy wrath a +1 war axe of freezing a +0 ring mail a +1 kite shield of reflection a two-headed ogre skeleton a tengu skeleton (33, 7, D) a +0 spear a goblin corpse (skeletalised by now) (33, 22, D) a wolf corpse (skeletalised by now) (35, 17, D) the +5 longbow "Newt's Bane" {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (35, 22, D) a wolf corpse (skeletalised by now) (36, -1, D) a +0 trident a +0 robe (36, 1, D) a +0 flail an orc skeleton (36, 2, D) a +0 mace a +3 triple sword of electrocution an orc skeleton (36, 16, D) a shapeshifter skeleton (37, -1, D) a +0 halberd a +0 chain mail the +0 short sword of Viny Prudence {speed, rElec Str+4 Int+3 Stlth+} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. (37, 0, D) a +0 troll leather armour a troll skeleton (37, 1, D) a +8 chain mail of ponderousness (42, 17, D) a +0 dagger of draining a +0 robe the human skeleton of Josephine a dream sheep skeleton a dream sheep skeleton (42, 18, D) a death yak skeleton (43, 17, D) a +0 halberd (43, 19, D) a basilisk skeleton (44, 15, D) a dream sheep skeleton (45, 0, D) a +3 giant spiked club (unseen) (45, 1, D) a +3 short sword of venom (unseen) (45, 7, D) a +3 double sword (unseen) (45, 8, D) a +3 great sword (unseen) (45, 16, D) a bullfrog skeleton (46, 0, D) a +3 longbow (unseen) (46, 1, D) a +3 longbow (unseen) (46, 7, D) a +3 battleaxe (unseen) (46, 8, D) a +1 bardiche (unseen) (47, -2, D) a +0 robe a +0 falchion (47, 7, D) a +3 battleaxe (47, 8, D) a +5 broad axe (unseen) (48, -2, D) a +0 robe a +0 hand axe (48, 7, D) the +4 sling of Change {flame, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (49, -2, D) a +0 robe a +2 dire flail (49, 4, D) a +0 short sword a +0 robe (50, 5, D) a +0 shortbow a +0 battleaxe (50, 7, D) the +8 glaive of Xaogalaej {heavy, rElec rN+ Str+2 SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (50, 8, D) a +5 vampiric lajatang (unseen) (50, 20, D) a +0 ring mail (51, 3, D) a +0 trident a +0 arbalest a yaktaur skeleton (51, 4, D) a +0 arbalest (51, 5, D) a +0 long sword a +0 robe an elf skeleton (51, 7, D) a +7 giant club (unseen) (51, 8, D) a +2 partisan of venom (unseen) (51, 11, D) a potion of haste (51, 14, D) a potion of berserk rage (52, 0, D) a +5 broad axe (unseen) (52, 1, D) a +3 great sword (unseen) (52, 4, D) a +0 arbalest a yaktaur skeleton (53, 0, D) a +3 longbow (unseen) (53, 1, D) a +5 partisan (unseen) (53, 3, D) a +0 arbalest (53, 5, D) a +0 arbalest (53, 7, D) a +0 arbalest a yaktaur skeleton (53, 11, D) a +0 robe (53, 12, D) a potion of moonshine (53, 22, D) a scroll of blinking (54, 20, D) a scroll of blinking (55, -2, D) a +0 plate armour a +0 great sword (56, -3, D) a +0 hand axe (56, -2, D) a +0 plate armour a +0 glaive an orc skeleton (57, -2, D) a +0 chain mail a +0 long sword an orc skeleton (57, 16, D) a parchment of Discord (57, 20, D) a +0 halberd a +0 robe a parchment of Permafrost Eruption (58, 0, D) a +0 chain mail a +0 long sword an orc skeleton (58, 2, D) a +0 chain mail a +3 long sword of holy wrath a +0 arbalest an orc skeleton (58, 4, D) a +0 chain mail a +0 broad axe (58, 6, D) a fortress talisman (58, 18, D) a +0 long sword (still there?) a +1 cloak (still there?) (59, 2, D) a +0 chain mail a +1 long sword (59, 5, D) a +0 bardiche a +0 plate armour an orc skeleton (59, 6, D) a fortress talisman (59, 20, D) a parchment of Plasma Beam (60, 3, D) a +0 plate armour a +0 hand axe (60, 4, D) a +0 chain mail a +0 battleaxe a +0 arbalest (60, 23, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (61, 13, D) the ring of Putiu {rElec Wiz} [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. the ring "Wehoug" {rN+ MP+9 Dex+2} [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). the ring of the Seven Yaks {rF+ rCorr Dex+3} [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the ring of Riorph {rN+ Wiz Dex+2} [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). the ring "Hada" {rF+ EV+6 Dex+3} [ring of evasion] rF+: It protects you from fire. EV+6: It affects your evasion (+6). Dex+3: It affects your dexterity (+3). the ring "Uvvauw" {rElec rN+ Will+++ MP-8 Dex-2 Slay+6} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. MP-8: It affects your magic capacity (-8). Dex-2: It affects your dexterity (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring "Imnonn" {rC+ Wiz Int+4 Dex-2 Stlth-} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. the ring "Semut" {rElec MP-9 Dex+9 SInv} [ring of dexterity] rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. the ring of the Assorted Lives {rC++ Dex+6} [ring of dexterity] rC++: It greatly protects you from cold. Dex+6: It affects your dexterity (+6). the ring of Xakhon {Str+5 Int+6 Dex+4} [ring of intelligence] Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). a +5 ring of slaying the ring of Docokk {*Slow rElec rF+ Will- rCorr} [ring of protection from fire] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. the ring of Propriety {^Drain rN+++ rCorr EV+6} [ring of evasion] ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. EV+6: It affects your evasion (+6). the ring of the Coward {rF+ rCorr Dex+6 Stlth+} [ring of dexterity] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the ring "Hyumint" {rPois rF+ rC+ Str+6} [ring of strength] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). the ring of Joim {Will- rCorr Str+4 Dex+2 Slay+5} [ring of slaying] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the amulet of Fudodiuj {Reflect rC+ SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. SH+5: It affects your SH (+5). SInv: It lets you see invisible. the amulet of Conversion {Reflect ^Drain rElec rPois rN+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). the amulet "Cyvvadof" {Spirit Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). the amulet "Fikoj" {Wildshape rN+ Regen+ Str+4} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). the amulet of Yendor {Faith Will++ Slay+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will++: It greatly increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of Fabbegon {Reflect rC+ Int-4 SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. (64, 0, D) a +6 chain mail (unseen) (64, 1, D) +2 swamp dragon scales (unseen) (66, 7, D) +5 acid dragon scales (unseen) (66, 8, D) the +9 chain mail of Gomolym {Harm rPois rCorr Str-5} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. (unseen) (67, 2, D) a +0 trident of protection (still there?) a +0 robe (still there?) (67, 3, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (67, 4, D) a +0 long sword a +0 chain mail (67, 7, D) the +2 leather armour of Theistic Finitism {rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (67, 8, D) a +1 scale mail of command (unseen) (68, 14, D) a +0 glaive (68, 22, D) the amulet "Tiqis" {Chemistry Regen+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Regen+: It increases your rate of health regeneration. the ring "Ruaggel" {rF+ Will+ Str-3 Slay+6} [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Str-3: It affects your strength (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring "Edghoyv" {rPois rN++} [ring of positive energy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. the ring "Wafeograe" {*Slow rF+ MP+6 SInv} [ring of see invisible] *Slow: It may slow you when you take damage. rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. a ring of positive energy an amulet of dissipation the ring of Jorrat {Dex+7 Slay+4} [ring of slaying] Dex+7: It affects your dexterity (+7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +5 ring of evasion a +5 plate armour +3 shadow dragon scales +0 fire dragon scales a ring of protection from fire a +4 scale mail a +0 cloak a +0 pair of gloves a +3 ring of intelligence a +3 ring of strength a +3 chain mail a +3 ring mail a +0 scale mail (69, 7, D) a +6 chain mail (unseen) (69, 14, D) a +0 robe a +0 dagger a +0 kite shield a +0 cloak a +0 long sword (70, 3, D) a +0 mace (70, 7, D) +4 ice dragon scales (71, 0, D) a +1 robe of positive energy (71, 1, D) +2 swamp dragon scales (71, 7, D) a +0 ring mail (71, 8, D) a +3 scale mail of fire resistance (71, 13, D) a +0 robe a +0 dagger a human skeleton (71, 14, D) a +0 robe a +0 spear a +0 robe a +0 rapier an elf skeleton (72, 0, D) +2 acid dragon scales (unseen) (72, 7, D) a +7 scale mail (72, 12, D) a +0 leather armour a +0 rapier a +0 robe a +0 rapier a merfolk skeleton (72, 13, D) a +0 cloak a +3 heavy dire flail a +2 cloak a +0 long sword a +0 robe a +0 rapier a +0 hand axe a red draconian skeleton (72, 14, D) a +0 leather armour a +0 dagger of freezing a +0 shortbow an elf skeleton (73, 11, D) a +0 dire flail (73, 13, D) a +0 leather armour a +0 short sword a +0 robe a +0 long sword (74, 1, D) a raiju skeleton a fire dragon skeleton (74, 11, D) a +0 robe a +0 rapier an elf skeleton (74, 17, D) a staff of cold (unseen) (75, -5, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (75, 14, D) 5 potions of haste