Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 10934844680185778962 89 Hungry0364 the Thaumaturge (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 27, 2026. Was a Follower of Sif Muna. Slain by a white imp (2 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:44 (248 turns). Hungry0364 the Thaumaturge (Deep Elf Conjurer) Turns: 248, Time: 00:01:45 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 31% Magic: 21/24 EV: 12 Int: 47 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 21/24 levels left rFire . . . (100%) i - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) m - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn f - +6 ring of intelligence MPRegen 0.38/turn e - +6 ring of intelligence %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion (0%), Channel Magic (69%) You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch Inventory: Hand Weapons i - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. l - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) j - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. k - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. m - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of strength h - a +6 ring of strength n - a ring of poison resistance Wands f - a wand of mindburst (7) b - a wand of light (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 2 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 0.2 Fighting + Level 1.2 Staves + Level 3.3 Dodging + Level 3.4 Stealth + Level 10.5 Spellcasting + Level 7.3 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 28% 3d14 2% 4 Iskenderun's Mystic Bla Conj/Tloc 56% 2d12 (+2d62% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start waiting. Done waiting. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. You encounter a hell hound, a white imp and a shadow imp. Found three items. Found a transporter. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The shadow imp shouts! The hell hound barks! The white imp shouts, "Slither hence, thou paunchy fen-sucked flax-wench!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (81% to hit) You focus your ray upon the shadow imp. The searing ray hits the hell hound! The hell hound is moderately wounded. The searing ray hits the shadow imp! You kill the shadow imp! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. (Press . to maintain the ray.) The hell hound breathes flames at you. The blast of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the hell hound! The hell hound is severely wounded. The hell hound barely misses you. The white imp closely misses you. The hell hound bites you but does no damage. The searing ray hits the hell hound! You kill the hell hound! Sif Muna accepts your kill. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.|:).▓.....▓ ▓.....▓.[...▓ ▓..†5.▓.....▓ ▓..@..▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a white imp. Vanquished Creatures A hell hound (D) A phantom (D) A shadow imp (D) A ball python zombie (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 15 | D | Became a worshipper of Sif Muna the Loreminder 18 | D | Banished a spatial maelstrom 24 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 25 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 25 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 27 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 42 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 56 | D | Reached skill level 10 in Spellcasting 56 | D | Reached XP level 2. HP: 15/15 MP: 13/15 83 | D | Learned a level 2 spell: Searing Ray 89 | D | Entered arena 2. 89 | D | Found a transporter. 89 | D | Encountered a phantom 95 | D | Killed a phantom 96 | D | Reached skill level 1 in Staves 96 | D | Reached XP level 3. HP: 16/19 MP: 16/16 96 | D | Reached XP level 4. HP: 20/24 MP: 18/18 243 | D | Entered arena 3. 243 | D | Found a transporter. 243 | D | Encountered a hell hound 246 | D | Reached * piety under Sif Muna 248 | D | Killed a hell hound 248 | D | Slain by a white imp Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 10 | 10.5 Staves | 1 | 1.2 Dodging | 3 | 3.3 Stealth | 3 | 3.4 Conjurations | 7 | 7.3 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 2 || 4 Melee: Bo | 2 | 2 || 4 Cast: Searing Ray | 1 | 1 || 2 Drink: Experience | 1 | || 1 Berserk rage | 1 | || 1 Armour: Robe | 7 | 3 || 10 Dodge: Dodged | 2 | 2 || 4