Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 14169750351749067311 712 Hungry0364 the Frost Mage (level 7, 0/52 HPs) Began as a Red Draconian Ice Elementalist on May 28, 2026. Was a High Priest of Sif Muna. Slain by a small abomination (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:29 (592 turns). Hungry0364 the Frost Mage (DrIE) Turns: 592, Time: 00:04:30 Health: 0/52 AC: 17 Str: 12 XL: 7 Next: 41% Magic: 19/24 EV: 12 Int: 35 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 12 Spells: 14/21 levels left rFire + . . (50%) h - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . (50%) i - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) (no helmet) rPois . (100%) (no helmet) rElec . (100%) l - +0 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... j - amulet of the Saviour {Chemistry Rampage rC+ Str+2 Int-4} Stlth +++++ d - +6 ring of intelligence HPRegen 0.28/turn e - +6 ring of intelligence MPRegen 0.19/turn %: no teleportation, rampage @: ice-armoured, freezing walls A: combustion breath, AC +6, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1 a: Combustion Breath (5%), Renounce Religion (0%), Channel Magic (61%), Forget Spell (0%), Divine Exegesis (92%) You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons h - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. k - the +2 battleaxe of Unbearable Daring {venom, rC+} (You found it in the Dungeon) rC+: It protects you from cold. It cannot be enchanted further. Armour i - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). l - a +0 cloak of stealth (worn) Jewellery a - a ring of flight b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength g - a +6 ring of strength j - the amulet of the Saviour (worn) {Chemistry Rampage rC+ Str+2 Int-4} (You found it in the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Wands f - a wand of mindburst (3) b - a wand of acid (4) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 9 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Miscellaneous g - a +1 sack of spiders Skills: + Level 1.1 Fighting + Level 3.0 Staves + Level 3.9 Dodging + Level 7.6 Stealth + Level 7.6 Spellcasting + Level 9.9 Ice Magic + Level 2.2 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 70% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 48% N/A 1% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The large abomination is heavily damaged. The wall freezes the large abomination but does no damage. The large abomination misses you. The wall freezes the small abomination but does no damage. The wall freezes the large abomination but does no damage. The large abomination hits you. The shadow imp resists. The wall freezes the shadow imp. The wall freezes the large abomination! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the small abomination! The small abomination hits you! * * * LOW HITPOINT WARNING * * * The wall freezes the large abomination. The large abomination barely misses you. The shadow imp resists. The wall freezes the shadow imp. The wall freezes the large abomination but does no damage. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Combustion Breath Press: ? - help, Shift-Dir - straight line Aim: a large abomination (heavily damaged, strong, 100% to hit) You breathe a blast of explosive embers. The explosive embers hits the large abomination but does no damage. The large abomination is heavily damaged. The embers explode! The fiery explosion hits the large abomination! You destroy the large abomination! Sif Muna accepts your kill. The fiery explosion hits the small abomination! The small abomination is almost destroyed. The fiery explosion hits the large abomination. The large abomination is heavily damaged. The explosive embers hits the large abomination but does no damage. The large abomination is heavily damaged. The embers explode! The fiery explosion hits the large abomination! The large abomination is severely damaged. The wall freezes the small abomination. The small abomination hits you! You die... ▓..:|[..▓ ▓..|:)..▓ ▓.5.....▓ ▓.......▓ ▓.......▓ ▓5......▓ ▓x▓...▓.▓ ▓@.X©...▓ ▓▓▓▓▓▓▓▓▓ You could see a large abomination (strong), a small abomination (strong), a drude (wandering) and a shadow imp. Vanquished Creatures A large abomination (D) Sigmund (D) 2 hell hounds (D) 2 burial acolytes (D) 3 crimson imps (D) An orc priest (D) Jessica (D) An orc wizard (D) 3 mummies (D) A shadow imp (D) A white imp (D) An orc (D) A ball python zombie (D) 19 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D) 1 creature vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Draconian Ice Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 20 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 22 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 36 | D | Became a worshipper of Sif Muna the Loreminder 37 | D | Reached skill level 5 in Spellcasting 37 | D | Reached skill level 6 in Ice Magic 37 | D | Reached XP level 2. HP: 20/20 MP: 4/8 114 | D | Entered arena 2. 114 | D | Found a transporter. 114 | D | Encountered Sigmund 114 | D | Encountered Jessica 121 | D | Killed Jessica 122 | D | Reached skill level 7 in Ice Magic 122 | D | Reached XP level 3. HP: 5/26 MP: 9/9 125 | D | Killed Sigmund 126 | D | Reached skill level 10 in Ice Magic 126 | D | Reached XP level 4. HP: 16/34 MP: 7/12 126 | D | Reached XP level 5. HP: 18/39 MP: 7/13 200 | D | Got the amulet of the Saviour {Chemistry Rampage rC+ Str+2 | Int-4} 211 | D | Learned a level 3 spell: Frozen Ramparts 215 | D | Learned a level 3 spell: Ozocubu's Armour 217 | D | Entered arena 3. 217 | D | Found a transporter. 219 | D | Reached * piety under Sif Muna 260 | D | Entered arena 4. 260 | D | Found a transporter. 262 | D | Reached ** piety under Sif Muna 270 | D | Reached XP level 6. HP: 31/46 MP: 15/15 328 | D | Got the +2 battleaxe of Unbearable Daring {venom, rC+} 330 | D | Entered arena 5. 330 | D | Found a transporter. 330 | D | Encountered a hell hound 330 | D | Encountered a hell hound 331 | D | Reached *** piety under Sif Muna 333 | D | Killed a hell hound 334 | D | Reached skill level 1 in Staves 334 | D | Reached skill level 5 in Stealth 334 | D | Reached skill level 11 in Ice Magic 334 | D | Reached skill level 1 in Evocations 334 | D | Killed a hell hound 335 | D | Reached skill level 1 in Fighting 340 | D | Your scales start taking on a fiery red colour. 340 | D | Reduced skill Ice Magic to level 9 340 | D | Reached XP level 7. HP: 39/52 MP: 17/17 340 | D | Gained mutation: You are heat resistant. (rF+) [Red | Draconian growth] 415 | D | Entered arena 6. 415 | D | Found a transporter. 424 | D | Reached **** piety under Sif Muna 436 | D | Reached ***** piety under Sif Muna 581 | D | Entered arena 7. 581 | D | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 581 | D | Encountered a large abomination 581 | D | Encountered a large abomination 592 | D | Killed a large abomination 592 | D | Slain by a small abomination Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 6 7 | 7.6 Ice Magic | 6 7 10 9 | 9.9 Dodging | 2 3 | 3.9 Stealth | 2 3 4 6 7 | 7.6 Staves | 1 3 | 3.0 Evocations | 1 2 | 2.2 Fighting | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 12 | 13 || 25 Melee: Bo | | 12 | 13 || 25 Tailslap | | 2 | 3 || 5 Cast: Freeze | 8 | 1 | || 9 Frozen Ramparts | | 2 | 4 || 6 Ozocubu's Armour | | | 1 || 1 Ability: Combustion Breath | | | 1 || 1 Evoke: Wand of mindburst | | 4 | || 4 Wand of acid | | 3 | || 3 Drink: Experience | 1 | | || 1 Heal wounds | 1 | | || 1 Armour: None | 7 | 8 | 8 || 23 Dodge: Dodged | 1 | 10 | 9 || 20