Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 11725948450386644951 364 Hungry0364 the Frost Mage (level 6, 0/63 HPs) Began as a Demonspawn Ice Elementalist on May 28, 2026. Was a Follower of Sif Muna. Slain by a merfolk ... wielding a +0 trident (3 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:42 (245 turns). Hungry0364 the Frost Mage (DsIE) Turns: 245, Time: 00:01:43 Health: 0/63 AC: 4 Str: 8 XL: 6 Next: 39% Magic: 21/21 EV: 12 Int: 40 God: Sif Muna [*.....] Gold: 0 SH: 5 Dex: 13 Spells: 16/17 levels left rFire . . . (100%) i - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) j - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth k - amulet of reflection HPRegen 0.30/turn e - +6 ring of intelligence MPRegen 0.17/turn f - +6 ring of intelligence %: no teleportation, reflection @: berserking, very quick A: icy blue scales 1, spiny 1, demonic magic 1 a: Renounce Religion (0%), Channel Magic (69%) You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch Inventory: Hand Weapons i - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) j - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). m - the +0 ring mail "Denoaxko" {rPois rN+ Regen+ Slay+6} (You found it in the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of strength h - a +6 ring of strength k - an amulet of reflection (worn) l - a ring of resist corrosion n - a ring of see invisible Wands f - a wand of mindburst (3) b - a wand of acid (2) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - a potion of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 0.5 Fighting + Level 2.1 Staves + Level 3.7 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 6.0 Spellcasting + Level 10.7 Ice Magic + Level 2.2 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 100% 1d16 1% 3 Ozocubu's Armour Ice 78% N/A 1% 3 Summon Ice Beast Ice/Summ 53% N/A 1% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You are partially covered in sharp spines. Spells you cast may paralyse adjacent enemies. Message History The merfolk struggles against the net. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +3 trident (64% to hit) The bolt of acid hits the merfolk! The acid corrodes the merfolk! The merfolk is moderately wounded. The bolt of acid hits the merfolk! The acid corrodes the merfolk! The merfolk is moderately wounded. The merfolk struggles against the net. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +3 trident (moderately wounded, corroded, 64% to hit) The bolt of acid hits the merfolk!! The merfolk seems to be corroded for longer. The merfolk is heavily wounded. The bolt of acid hits the merfolk!! The merfolk seems to be corroded for longer. The merfolk is severely wounded. The merfolk struggles against the net. The merfolk barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk hits you from afar with a +0 trident. The merfolk hits you from afar with a +0 trident!! The merfolk struggles against the net. You block the merfolk's attack. You feel a strong urge to attack something. You block the merfolk's attack. The merfolk struggles against the net. The net rips apart, and the merfolk comes free! The merfolk is struck by your spines. The merfolk hits you with a +0 trident! The merfolk hits you with a +0 trident!! * * * LOW HITPOINT WARNING * * * You sock the merfolk! The merfolk is almost dead. The merfolk barely misses you. You block the merfolk's attack. The merfolk is struck by your spines. The merfolk barely misses you. You closely miss the merfolk. The merfolk is almost dead. The merfolk is struck by your spines. The merfolk hits you but does no damage. The merfolk hits you from afar with a +0 trident. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.:)).▓.[...▓.....▓ ▓..|..▓.....▓.....▓ ▓..m..▓.....▓.....▓ ▓.mmm.▓.....▓.....▓ ▓..@..▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures A water moccasin (D) A black bear (D) 2 wolves (D) A ball python (D) 5 creatures vanquished. Vanquished Creatures (others) 3 spatial maelstroms (D) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Banished a spatial maelstrom 0 | D | Banished a spatial maelstrom 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 3 | D | Banished a spatial maelstrom 20 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 22 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 77 | D | Reached skill level 5 in Spellcasting 77 | D | Reached skill level 6 in Ice Magic 77 | D | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 77 | D | Reached XP level 2. HP: 19/19 MP: 8/8 86 | D | Became a worshipper of Sif Muna the Loreminder 111 | D | Entered arena 2. 111 | D | Found a transporter. 111 | D | Encountered a water moccasin 114 | D | Killed a water moccasin 115 | D | Reached skill level 8 in Ice Magic 115 | D | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 115 | D | Reached XP level 3. HP: 24/24 MP: 10/10 115 | D | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 115 | D | Reached XP level 4. HP: 30/30 MP: 11/11 131 | D | Entered arena 3. 131 | D | Found a transporter. 131 | D | Encountered a wolf 131 | D | Encountered a wolf 131 | D | Encountered a black bear 134 | D | Killed a wolf 134 | D | Reached * piety under Sif Muna 135 | D | Reached skill level 9 in Ice Magic 135 | D | Reached skill level 1 in Evocations 135 | D | Reached XP level 5. HP: 24/35 MP: 13/13 140 | D | Killed a black bear 141 | D | Reached skill level 1 in Staves 141 | D | Reached skill level 10 in Ice Magic 141 | D | Reached XP level 6. HP: 19/42 MP: 14/14 233 | D | Got the +0 ring mail "Denoaxko" {rPois rN+ Regen+ Slay+6} 238 | D | Entered arena 4. 238 | D | Found a transporter. 238 | D | Encountered a merfolk 238 | D | Encountered a merfolk 238 | D | Encountered a merfolk 238 | D | Encountered a merfolk 243 | D | HP: 2/63 [merfolk/+0 trident (20)] 245 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 6 | 6.0 Ice Magic | 6 8 9 10 | 10.7 Dodging | 2 3 | 3.7 Stealth | 2 3 4 | 4.1 Evocations | 1 2 | 2.2 Staves | 1 2 | 2.1 Fighting | | 0.5 Shields | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 11 || 11 Melee: Bo | | 11 || 11 Evoke: Wand of acid | 2 | 3 || 5 Wand of mindburst | 1 | 3 || 4 Drink: Experience | 1 | || 1 Berserk rage | | 2 || 2 Armour: Robe | | 17 || 17 Dodge: Dodged | 3 | 16 || 19 Block: Other | | 9 || 9 Reflection | | 1 || 1