Hungry0364 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -4, D:1) a +0 plate armour (3, -3, D:1) a frilled lizard corpse (skeletalised by now) (4, -2, D:1) a ball python corpse (skeletalised by now) (4, 7, D:1) a +0 leather armour (4, 10, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (9, 3, D:1) a +0 club (10, 29, D:1) a +0 whip (18, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 24, D:1) a +0 hand axe (25, 26, D:1) a frilled lizard skeleton (25, 28, D:1) a jackal skeleton (32, 12, D:1) a +1 helmet of light (32, 16, D:1) a bat skeleton (33, 23, D:1) a rat skeleton (35, 33, D:1) a +0 mace (36, 31, D:1) a +0 dagger a goblin skeleton (39, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 30, D:1) a rat skeleton (42, 5, D:1) a +0 club (42, 34, D:1) a +0 dagger Level 2 of the Dungeon (6, -2, D:2) a +4 dagger a goblin skeleton (7, -5, D:2) a hobgoblin skeleton (12, -26, D:2) an adder corpse (skeletalised by now) (18, -14, D:2) a +0 robe (20, 23, D:2) a rat corpse (skeletalised by now) (25, 0, D:2) a +0 club (27, -3, D:2) an adder skeleton (28, 1, D:2) a +0 club a goblin skeleton (29, -19, D:2) a +1 helmet of light (33, -19, D:2) an adder corpse (skeletalised by now) (48, 17, D:2) a +0 flail a +0 chain mail Level 3 of the Dungeon [Shop] Heuwk's Weapon Boutique a +0 spear (30 gold) 6 darts of disjunction (54 gold) 6 poisoned darts (36 gold) the +7 staff of the Meek {protect, meekguard} (480 gold) It cannot be enchanted further. 5 poisoned darts (30 gold) a +0 spear (30 gold) a throwing net (30 gold) a +0 long sword (35 gold) 4 large rocks (60 gold) [Shop] Meuxil's Magic Scroll Emporium a scroll of immolation (44 gold) a scroll of immolation (44 gold) a scroll of silence (104 gold) 2 scrolls of blinking (209 gold) 3 scrolls of acquirement (1716 gold) (0, 0, D:3) a +0 short sword 5 stones (13, -15, D:3) a staff of air (15, -1, D:3) a +0 dagger a kobold skeleton (15, 2, D:3) a +0 ring mail (23, -21, D:3) a +0 dagger 2 poisoned darts a kobold skeleton (26, 3, D:3) a +0 pair of gloves (27, -5, D:3) a jackal corpse (skeletalised by now) (27, -3, D:3) a jackal corpse (skeletalised by now) (28, -22, D:3) a parchment of Summon Small Mammal (32, -33, D:3) a +0 hand axe (32, -32, D:3) a human corpse (skeletalised by now) (36, 9, D:3) a +0 dagger (36, 15, D:3) a hobgoblin corpse (skeletalised by now) (41, -13, D:3) a +0 long sword (44, -30, D:3) an adder corpse (skeletalised by now) (51, -23, D:3) a +0 club a stone (55, -14, D:3) a +0 whip (55, -11, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (55, -10, D:3) a +0 whip a +0 ring mail a +0 spear a +0 leather armour a gnoll corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Nacsur's Assorted Antiques a +0 cloak (85 gold) a wand of roots (5) (228 gold) a +1 chain mail of archery (285 gold) a phantom mirror (760 gold) a +0 robe (17 gold) 2 potions of moonshine (38 gold) a +4 mace of protection (486 gold) a potion of curing (57 gold) (0, 0, D:4) a +0 spear (3, 7, D:4) a +0 falchion (5, 0, D:4) a +0 club (10, 41, D:4) a rat skeleton (10, 44, D:4) a +0 short sword a +0 whip 4 stones (10, 45, D:4) a +0 dagger 2 stones a kobold skeleton (11, 39, D:4) a frilled lizard skeleton (11, 44, D:4) a +0 dagger (11, 46, D:4) a rat skeleton (12, 44, D:4) a +0 club 5 stones a kobold skeleton (14, -1, D:4) a +0 mace an orc skeleton (20, 39, D:4) a +0 short sword (21, 2, D:4) a +0 flail a +2 leather armour of willpower (23, -1, D:4) a hobgoblin skeleton (23, 0, D:4) a +0 halberd (28, 41, D:4) a +0 giant spiked club an ogre skeleton (31, 9, D:4) a +0 robe (34, 7, D:4) a +0 ring mail (44, 1, D:4) a +0 club (44, 22, D:4) a +0 dagger a goblin skeleton (45, 1, D:4) a +0 dagger a kobold corpse (skeletalised by now) (46, 41, D:4) a +0 spear of pain (62, 0, D:4) a +0 heavy spear a gnoll skeleton (70, 1, D:4) a +0 club a +0 robe a goblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Naretz's CLEARANCE SALE! a parchment of Martyr's Knell (78 gold) a potion of mutation (48 gold) a parchment of Jinxbite (34 gold) (0, 0, D:5) 2 atropa-tipped darts (0, 1, D:5) a +0 cloak (10, 6, D:5) a +0 long sword (15, 6, D:5) a +4 rapier (16, 10, D:5) a +0 leather armour (23, -2, D:5) the inkwell talisman "Yskyuxuh" {rF+} [inkwell talisman] rF+: It protects you from fire. (33, -8, D:5) a +0 chain mail (35, 32, D:5) a +0 leather armour (39, 34, D:5) a parchment of Kiss of Death (45, 23, D:5) a +0 war axe (47, 6, D:5) a +0 club (47, 7, D:5) a +0 whip a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 helmet of intelligence (5, 10, D:6) a +0 mace a +0 ring mail (5, 11, D:6) a +0 mace a +0 leather armour (6, 11, D:6) a +0 dagger a +0 robe (9, 36, D:6) a +0 spear (9, 45, D:6) a +0 chain mail (14, -4, D:6) a +0 club (16, 9, D:6) a +0 leather armour (36, 42, D:6) a +0 mace (47, 30, D:6) a +0 flail Level 7 of the Dungeon [Shop] Mipoh's One-of-a-Kind Rings a +3 ring of dexterity (unknown) (180 gold) a +1 ring of evasion (36 gold) the ring "Iqeaggeb" {MP+8 Str+3 Int+6} (1189 gold) [ring of intelligence] MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the ring "Kuon" {MP+9 Str-3 Dex+7} (637 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). a +4 ring of strength (unknown) (270 gold) a +2 ring of slaying (180 gold) a +7 ring of protection (unknown) (1863 gold) the ring "Zeytootz" {Fly rN+ Str+7 Stlth-} (763 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. the ring "Muewoiz" {^Contam rElec HP+11 Slay+4 SInv} (1429 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. HP+11: It affects your health (+11). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (13, 5, D:7) a +0 whip a +0 chain mail (14, 25, D:7) a +0 mace a +0 leather armour (16, 24, D:7) a +0 hand axe (17, 24, D:7) a +0 hand axe (34, 34, D:7) a +0 ring mail a +0 club (34, 35, D:7) a +0 dagger (35, 4, D:7) a +0 club a +0 scale mail a +0 heavy morningstar (35, 35, D:7) a +0 short sword (35, 36, D:7) a +0 leather armour a +0 club (36, 3, D:7) a +0 club (36, 34, D:7) a +0 ring mail a +0 mace (41, -14, D:7) a staff of fire (48, 16, D:7) a +0 chain mail (50, -2, D:7) a +0 flail (54, 47, D:7) 5 poisoned darts (59, 41, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Dauguch Mufu's Armour Boutique +0 golden dragon scales (1360 gold) a +3 leather armour of fire resistance (408 gold) a +0 ring mail (68 gold) a +0 chain mail (102 gold) a +0 ring mail (68 gold) a +0 chain mail (102 gold) a +0 leather armour (34 gold) the +9 scales of the Dragon King {Command, rPois rF+ rC+} (2114 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +2 leather armour of cold resistance (323 gold) (0, 0, D:8) a +0 flail (2, -1, D:8) a +0 whip a +0 leather armour (3, -1, D:8) a +0 club (5, -2, D:8) a +0 dagger a +0 leather armour (6, -3, D:8) a +0 hand axe a +0 scale mail (7, -24, D:8) a +0 whip (7, -22, D:8) a +0 leather armour a +0 dagger (8, -24, D:8) a +0 plate armour a +0 halberd (8, -23, D:8) a +0 short sword (9, -24, D:8) a +0 hand axe (10, -32, D:8) 2 large rocks (16, -33, D:8) 6 poisoned darts (18, -19, D:8) a parchment of Summon Small Mammal (23, -29, D:8) 19 gold pieces (23, -28, D:8) a staff of necromancy (unseen) (23, -27, D:8) a +0 scimitar of protection (unseen) (23, -26, D:8) a staff of earth (unseen) (23, -25, D:8) a scroll of noise (23, -16, D:8) a +0 orcbow (24, -29, D:8) 10 gold pieces (24, -28, D:8) 15 gold pieces (24, -27, D:8) the amulet of Onurigeq {rElec Regen+ Int+2} [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). (unseen) (24, -26, D:8) 16 gold pieces (24, -25, D:8) 17 gold pieces (30, -40, D:8) a +0 spear (36, -6, D:8) a +0 rapier (48, -32, D:8) a +0 morningstar (58, -6, D:8) a +0 arbalest Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, -10, D:9) a +0 pair of boots (9, -11, D:9) a +0 robe a +0 great sword (10, -30, D:9) a +0 robe (11, 6, D:9) the +5 spear of Courage {protect, Fly rElec rCorr Dex+3} Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (12, -19, D:9) a +0 whip a +0 leather armour (12, -18, D:9) a +0 giant club a +0 dire flail (14, -12, D:9) a +0 war axe (19, 23, D:9) a +2 battleaxe a +0 robe (19, 24, D:9) a +3 short sword a +0 robe (19, 25, D:9) a +3 short sword of freezing a +0 robe (20, 17, D:9) a +0 robe a +0 dire flail (21, -14, D:9) a +0 robe a +0 dagger (22, -14, D:9) a +0 robe a +0 dagger (22, -13, D:9) a +0 scale mail a +0 falchion (25, 8, D:9) a +0 shortbow (33, -31, D:9) the +4 sling of Subterfuge {flame, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (35, -22, D:9) a +0 chain mail (38, -11, D:9) a +0 ring mail (47, -8, D:9) a +0 dagger a +0 robe a +0 war axe (50, -8, D:9) a +0 orcbow (51, -15, D:9) a +0 short sword (52, -8, D:9) a +0 dagger a +0 robe (54, -15, D:9) a +0 dagger a +0 robe (55, -15, D:9) a +0 dagger a +0 robe (55, -13, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 glaive a +0 chain mail (2, -2, D:10) a +0 dagger (2, -1, D:10) a +0 flail a +0 scale mail (33, -21, D:10) a +4 scimitar of flaming (33, -7, D:10) a +0 hand axe a +0 leather armour (34, -9, D:10) a +0 whip (34, -8, D:10) a +0 mace a +0 plate armour (35, -6, D:10) a +0 long sword a +0 chain mail (36, -7, D:10) a +0 dagger (37, -8, D:10) a +0 short sword (37, -7, D:10) a +0 club (37, -6, D:10) a +0 flail (43, -25, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) the alchemy staff of Juenuebb {rPois rC+ rN+ Will+ Dex+2 Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. (18, -11, D:11) a +0 giant spiked club a +0 giant spiked club (21, 17, D:11) 4 large rocks (26, -12, D:11) a +0 shortbow (27, 16, D:11) 6 atropa-tipped darts (30, -13, D:11) a parchment of Freezing Cloud (31, 2, D:11) 5 large rocks (32, 13, D:11) a +0 short sword (40, 23, D:11) a +0 giant club a +0 giant club (43, 11, D:11) a +0 battleaxe (53, 4, D:11) a parchment of Blink (55, -10, D:11) a +0 whip (56, 2, D:11) a +0 war axe (65, 24, D:11) a +0 scale mail (66, -3, D:11) a +0 whip (66, 9, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 whip (6, -3, D:12) a +0 robe (26, 12, D:12) 9 gold pieces (still there?) a +0 vampiric war axe (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) (33, 8, D:12) 20 gold pieces the Ecumenical Temple