Hungry0364 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 7, D:1) a +0 leather armour (4, 9, D:1) a +0 dagger 2 stones (8, 2, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (9, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 29, D:1) a +0 whip (16, 18, D:1) a hobgoblin corpse (skeletalised by now) (18, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (18, 24, D:1) a +0 hand axe (19, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 11, D:1) a rat skeleton (24, 31, D:1) a jackal corpse (skeletalised by now) (25, 31, D:1) a frilled lizard corpse (skeletalised by now) (29, 29, D:1) a rat corpse (skeletalised by now) (31, 16, D:1) a bat skeleton (31, 29, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (35, 29, D:1) a bat skeleton (35, 33, D:1) a +0 mace (36, 6, D:1) a +0 dagger (42, 34, D:1) a +0 dagger Level 2 of the Dungeon (1, -6, D:2) a +4 dagger (18, -14, D:2) a +0 robe (22, -3, D:2) an adder corpse (skeletalised by now) (22, 23, D:2) a rat corpse (skeletalised by now) (23, 0, D:2) a +0 club (24, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -19, D:2) a +1 helmet of light (48, 15, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon [Shop] Meuxil's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of immolation (44 gold) a scroll of immolation (44 gold) a scroll of silence (104 gold) 2 scrolls of blinking (209 gold) 3 scrolls of acquirement (1716 gold) [Shop] Heuwk's Weapon Boutique a +0 spear (30 gold) 6 darts of disjunction (54 gold) 6 poisoned darts (36 gold) the +7 staff of the Meek {protect, meekguard} (480 gold) It cannot be enchanted further. 5 poisoned darts (30 gold) a +0 spear (30 gold) a throwing net (30 gold) a +0 long sword (35 gold) 4 large rocks (60 gold) (0, 0, D:3) a +0 short sword 5 stones (13, -14, D:3) a staff of air (15, 3, D:3) a +0 dagger a +0 ring mail a kobold skeleton (23, -17, D:3) a +0 halberd a +0 whip (23, -16, D:3) a +0 whip a +0 ring mail a gnoll skeleton (24, -19, D:3) a bat skeleton (24, -18, D:3) a +0 spear a gnoll skeleton (24, -17, D:3) a +0 dagger 2 poisoned darts a kobold skeleton (25, 1, D:3) a jackal corpse (skeletalised by now) (26, 1, D:3) a jackal corpse (skeletalised by now) (26, 2, D:3) a jackal corpse (skeletalised by now) (28, -21, D:3) a parchment of Summon Small Mammal (32, -32, D:3) a +0 hand axe (32, -31, D:3) a human skeleton (36, 10, D:3) a +0 dagger (36, 15, D:3) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (41, -12, D:3) a +0 long sword (44, -24, D:3) an adder skeleton (50, -22, D:3) a +0 club a stone a kobold skeleton (51, -4, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Nacsur's Assorted Antiques a +0 cloak (85 gold) a wand of roots (5) (228 gold) a +1 chain mail of archery (285 gold) a phantom mirror (760 gold) a +0 robe (17 gold) 2 potions of moonshine (38 gold) a +4 mace of protection (486 gold) a potion of curing (57 gold) (0, 0, D:4) a +0 spear (3, 6, D:4) a +0 falchion (3, 17, D:4) a spore talisman (5, -1, D:4) a +0 club (10, 44, D:4) a +0 short sword 2 stones (11, 38, D:4) a frilled lizard skeleton (11, 44, D:4) a +0 dagger a +0 whip 2 stones (11, 45, D:4) a rat skeleton (12, -2, D:4) a +0 mace (12, 44, D:4) a +0 dagger a +0 club 7 stones (19, 36, D:4) a +0 short sword (23, -2, D:4) a +2 leather armour of willpower a +0 flail (23, -1, D:4) a +0 halberd (29, 40, D:4) a +0 giant spiked club (31, 8, D:4) a +0 robe (34, 6, D:4) a +0 ring mail (43, 20, D:4) a +0 dagger (46, 0, D:4) a +0 club (46, 40, D:4) a +0 spear of pain (49, -1, D:4) a +0 dagger (64, 1, D:4) a +0 heavy spear (70, 0, D:4) a +0 club a +0 robe Level 5 of the Dungeon [Shop] Naretz's CLEARANCE SALE! a parchment of Martyr's Knell (78 gold) a parchment of Jinxbite (34 gold) (12, 10, D:5) a +0 long sword (16, 1, D:5) an adder skeleton (17, 10, D:5) a +4 rapier (18, 14, D:5) a +0 leather armour (25, 2, D:5) the inkwell talisman "Yskyuxuh" {rF+} [inkwell talisman] rF+: It protects you from fire. (35, -4, D:5) a +0 chain mail (37, 36, D:5) a +0 leather armour (41, 38, D:5) a parchment of Kiss of Death (47, 27, D:5) a +0 war axe (49, 9, D:5) a +0 club (49, 10, D:5) a +0 whip a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 helmet of intelligence (9, 36, D:6) a +0 spear (9, 45, D:6) a +0 chain mail (12, 4, D:6) a +0 mace a +0 leather armour (13, 5, D:6) a +0 mace a +0 ring mail a +0 dagger a +0 robe (14, -4, D:6) a +0 club (16, 9, D:6) a +0 leather armour (36, 42, D:6) a +0 flail (44, 19, D:6) a +0 mace Level 7 of the Dungeon [Shop] Mipoh's One-of-a-Kind Rings a +3 ring of dexterity (unknown) (180 gold) a +1 ring of evasion (36 gold) the ring "Iqeaggeb" {MP+8 Str+3 Int+6} (1189 gold) [ring of intelligence] MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the ring "Kuon" {MP+9 Str-3 Dex+7} (637 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). a +4 ring of strength (unknown) (270 gold) a +2 ring of slaying (180 gold) a +7 ring of protection (unknown) (1863 gold) the ring "Zeytootz" {Fly rN+ Str+7 Stlth-} (763 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. the ring "Muewoiz" {^Contam rElec HP+11 Slay+4 SInv} (1429 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. HP+11: It affects your health (+11). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (5, -9, D:7) a +0 whip (13, 3, D:7) a +0 chain mail (13, 27, D:7) a +0 hand axe a +0 leather armour a +0 mace a +0 hand axe (34, 40, D:7) a +0 dagger (35, 40, D:7) a +0 ring mail a +0 club a +0 short sword (36, 2, D:7) a +0 club a +0 scale mail a +0 heavy morningstar a +0 club (36, 40, D:7) a +0 ring mail a +0 mace a +0 leather armour a +0 club (41, -14, D:7) a staff of fire (48, 16, D:7) a +0 chain mail (50, -2, D:7) a +0 flail (54, 47, D:7) 5 poisoned darts (59, 38, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Dauguch Mufu's Armour Boutique +0 golden dragon scales (1360 gold) a +3 leather armour of fire resistance (408 gold) a +0 ring mail (68 gold) a +0 chain mail (102 gold) a +0 ring mail (68 gold) a +0 chain mail (102 gold) a +0 leather armour (34 gold) the +9 scales of the Dragon King {Command, rPois rF+ rC+} (2114 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +2 leather armour of cold resistance (323 gold) (0, 0, D:8) a +0 leather armour a +0 dagger (0, 1, D:8) a +0 short sword (1, 0, D:8) a +0 whip (1, 1, D:8) a +0 plate armour a +0 halberd (2, 1, D:8) a +0 hand axe (2, 26, D:8) a +0 flail a +0 whip a +0 leather armour a +0 club (3, 26, D:8) a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail (4, -3, D:8) 2 large rocks (10, -4, D:8) 6 poisoned darts (12, 10, D:8) a parchment of Summon Small Mammal (17, 0, D:8) 19 gold pieces (17, 1, D:8) a staff of necromancy (unseen) (17, 2, D:8) a +0 scimitar of protection (unseen) (17, 3, D:8) a staff of earth (unseen) (17, 4, D:8) a scroll of noise (18, 0, D:8) 10 gold pieces (18, 1, D:8) 15 gold pieces (18, 2, D:8) the amulet of Onurigeq {rElec Regen+ Int+2} [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). (unseen) (18, 3, D:8) 16 gold pieces (18, 4, D:8) 17 gold pieces (19, 14, D:8) a +0 orcbow (24, -11, D:8) a +0 spear (30, 23, D:8) a +0 rapier (42, -3, D:8) a +0 morningstar (52, 23, D:8) a +0 arbalest Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (4, -14, D:9) a +0 falchion a +0 scale mail (5, -14, D:9) a +0 great sword a +0 robe a +0 dagger a +0 robe (6, -15, D:9) a +0 giant club a +0 dire flail (6, -13, D:9) a +0 war axe a +0 whip a +0 leather armour a +0 dagger a +0 robe (10, -30, D:9) a +0 robe (11, 6, D:9) the +5 spear of Courage {protect, Fly rElec rCorr Dex+3} Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (19, 16, D:9) a +0 dire flail a +0 robe (20, 24, D:9) a +3 short sword a +0 robe a +2 battleaxe a +0 robe a +3 short sword of freezing a +0 robe (24, 7, D:9) a +0 shortbow (33, -31, D:9) the +4 sling of Subterfuge {flame, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (35, -22, D:9) a +0 chain mail (38, -11, D:9) a +0 ring mail (45, -5, D:9) a +0 dagger a +0 robe a +0 war axe (46, -7, D:9) a +0 dagger a +0 robe a +0 orcbow (50, -15, D:9) a +0 short sword (51, -15, D:9) a +0 dagger a +0 robe (52, -15, D:9) a +0 dagger a +0 robe (52, -11, D:9) a +0 club Level 10 of the Dungeon (3, 30, D:10) a +0 glaive a +0 chain mail (4, 30, D:10) a +0 dagger a +0 flail a +0 scale mail (26, 10, D:10) a +0 club (28, 16, D:10) a +0 short sword (29, 17, D:10) a +0 plate armour a +0 mace (30, 7, D:10) a +4 scimitar of flaming (30, 16, D:10) a +0 leather armour a +0 hand axe a +0 flail a +0 dagger (36, 25, D:10) a +0 chain mail a +0 long sword (37, 27, D:10) a +0 whip (42, 3, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) the alchemy staff of Juenuebb {rPois rC+ rN+ Will+ Dex+2 Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. (4, -21, D:11) 4 large rocks (19, -10, D:11) a +0 giant spiked club a +0 giant spiked club (26, -12, D:11) a +0 shortbow (27, 16, D:11) 6 atropa-tipped darts (30, -13, D:11) a parchment of Freezing Cloud (31, 12, D:11) the +6 flail of the Desert {heavy, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (32, 4, D:11) 5 large rocks (32, 13, D:11) a +0 short sword (39, 27, D:11) a +0 giant club a +0 giant club (43, 11, D:11) a +0 battleaxe (53, 4, D:11) a parchment of Blink (55, -10, D:11) a +0 whip (56, 2, D:11) a +0 war axe (65, 24, D:11) a +0 scale mail (66, -3, D:11) a +0 whip (66, 9, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 whip (6, -3, D:12) a +0 robe (22, 1, D:12) a +0 long sword (35, 0, D:12) a +0 dagger a +0 cloak (35, 1, D:12) a +0 scimitar (36, -24, D:12) a +0 rapier (37, -11, D:12) a +0 leather armour (40, -20, D:12) 7 gold pieces (42, -18, D:12) 4 gold pieces (42, -17, D:12) 6 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (2, -5, Orc:1) a +0 giant club (15, 6, Orc:1) a +0 short sword a +0 chain mail (16, 4, Orc:1) a +1 heavy battleaxe a +0 chain mail a +0 war axe a +0 leather armour (17, 4, Orc:1) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (32, 25, Orc:1) a +0 dagger a +0 robe (35, -7, Orc:1) a +0 glaive of protection a +0 chain mail (35, -6, Orc:1) a +0 club (35, 12, Orc:1) a +0 short sword (35, 13, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (36, -7, Orc:1) a +0 hand axe (36, -6, Orc:1) a +0 giant spiked club (36, -5, Orc:1) a +0 giant spiked club (37, -7, Orc:1) a +0 giant club a +0 whip (37, -6, Orc:1) a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (37, -5, Orc:1) a +0 partisan a +0 chain mail (38, -1, Orc:1) a +0 giant club a +0 giant club (42, 31, Orc:1) a +0 short sword a +0 plate armour (42, 34, Orc:1) a +0 glaive a +0 chain mail (45, 33, Orc:1) a +2 short sword of venom a +0 chain mail (47, 35, Orc:1) a +0 arbalest