Dungeon Crawl Stone Soup version 0.31-a0-1090-gc13cea2 (webtiles) character file. Game seed: 5045613596989116572 90 IAmTheZeppo the Conjurer (level 4, -8/33 HPs) Began as a Draconian Conjurer on Nov 28, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (2334 turns). IAmTheZeppo the Conjurer (Draconian Conjurer) Turns: 2334, Time: 00:05:45 Health: -8/33 AC: 5 Str: 9 XL: 4 Next: 32% Magic: 0/8 EV: 17 Int: 20 God: Gold: 51 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . d - +1 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +1 dagger (weapon) f - a +0 mace Jewellery i - a +5 ring of evasion (left hand) Scrolls b - 2 scrolls of identify g - a scroll of immolation Potions a - a potion of magic e - a potion of curing h - a potion of invisibility {unknown} j - 2 potions of berserk rage {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit something. Reactivating autopickup. You feel a bit more experienced. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest barely misses you. You closely miss the orc priest. Your tail-slap misses the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. You tail-slap the orc priest, but do no damage. The orc priest is heavily wounded. The orc priest barely misses you. You barely miss the orc priest. You tail-slap the orc priest. The orc priest is heavily wounded. The orc priest misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! You hit the orc priest. You kill the orc priest! An orc priest comes into view. It is wielding a +0 club. You have reached level 4! You feel agile. The orc priest calls down the wrath of Beogh upon you. You barely resist. An orc comes into view. It is wielding a +0 dagger. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ##..##..# ######### #......# #. #.#...## #. #.#.#.# #. #.....# #. #.#.#.## #. #....#..# ## ....####.# # ...[. #@## ..... #..# #### ##.# #)### #.<.# ###o# .{.o...o....... ..#####.).....# ##....... You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 2 worms 2 orcs (D:3) 3 ball pythons 4 endoplasms (D:1) 2 giant cockroaches (D:2) 4 goblins 5 hobgoblins 5 jackals 5 kobolds 2 quokkas 2 bats (D:1) 2 frilled lizards 4 rats 44 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:2) 1 creature vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 14/20 MP: 5/5 1473 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1983 | D:2 | You fall into a shaft and drop 1 floor! 2106 | D:3 | Learned a level 2 spell: Searing Ray 2333 | D:3 | Reached XP level 4. HP: 4/33 MP: 0/8 2334 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring, lemuel_flame_loot_1, uniq_terence D:3: layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.6 Dodging | 2 | 2.6 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 60 | || 60 Club | 5 | || 5 Tailslap | 7 | || 7 Cast: Magic Dart | 87 | || 87 Searing Ray | 1 | || 1 Use: Scroll | 4 | || 4 Armour: Skin | 30 | || 30 Dodge: Dodged | 47 | || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2335 | 2297 | 38 | 171 | 1851 | 3 | 778.3 | Dungeon | 2335 | 2297 | 38 | 171 | 1851 | 3 | 778.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1167 daAuts D:2: 817 daAuts D:3: 350 daAuts