Seeded DCSS version 0.30.0 (webtiles) character file. Game seed: 463312491678093895 (custom seed) 21 IAmTheZeppo the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Nov 30, 2023. Slain by an orc ... wielding a +0 whip (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:30 (722 turns). IAmTheZeppo the Magician (Djinni Conjurer) Turns: 722, Time: 00:02:31 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 5% Gold: 39 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . j - +2 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons j - a +2 dagger (weapon) Missiles i - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping d - a scroll of fear Potions f - a potion of curing g - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Freeze Ice 80% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You aren't experienced enough to cast this spell. The bat hits you. The orc hits you with a +0 whip. The orc barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The bat closely misses you. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The bat barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Freeze wells up from within. Spell assigned to 'f'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (100% to hit) The magic dart hits the orc. The orc is moderately wounded. * * * LOW HITPOINT WARNING * * * The bat misses you. The orc hits you with a +0 whip. You die... ###.................##....... #.....#..#.....##.####.#.÷... #.######...##............#... #.# ##......##......#..... #.## ##........##.....###... #..# #..........##.##.###..# ##.# #.....b....##.##...#... #.# #..........#..####.#.#. #.## #....)@....#.#####..... #..# #.....o.............#.. ##.# #............###..####. #.###.........#### ##...##. ###..............#### ###.... #.....#.............# ####. #.....#..........##.##### #. #.....#..........##.....####. #.....#..........###......... You could see an orc and a bat. Vanquished Creatures 2 dart slugs (D:1) An orc (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 kobolds (D:1) A ball python (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 236 | D:1 | Found Xumo's Antique Armour Shoppe. 722 | D:1 | Reached XP level 3. HP: 2/25 MP: 0/0 722 | D:1 | Learned a level 1 spell: Freeze 722 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, serial_shops, shop D:2: layout_rooms Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 42 Use: Scroll || 8 Armour: Robe || 1 Dodge: Dodged || 9