Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 4243727145029789981 25 IAmTheZeppo the Magician (level 3, -8/25 HPs) Began as a Djinni Conjurer on Dec 8, 2023. Mangled by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (862 turns). IAmTheZeppo the Magician (Djinni Conjurer) Turns: 862, Time: 00:03:49 Health: -8/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 15 EV: 12 Int: 27 God: SH: 0 Dex: 11 rFire + + . h - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Missiles c - a throwing net Armour a - a +0 robe (worn) g - a +0 cloak Jewellery d - a +6 ring of intelligence (left hand) k - a ring of willpower Potions b - 2 potions of attraction i - a potion of brilliance {unknown} Skills: + Level 2.3 Dodging + Level 1.5 Stealth * Level 3.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Dazzling Flash Conj/Hex 52% N/A 4% 3 d - Fulminant Prism Conj/Hex 13% 3d8 16% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 16% 4 f - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you with a +0 mace. The frilled lizard misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 mace. The frilled lizard completely misses you. The magic dart hits Terence. Terence is moderately wounded. The frilled lizard bites you. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence closely misses you. Found a book of Changes. The frilled lizard bites you but does no damage. Terence attacks as you move away! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading up. You are too injured to fight recklessly! The frilled lizard attacks as you move away! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You barely miss the frilled lizard. Your punch misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You miss the frilled lizard. The frilled lizard misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence misses you. You hit the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... # ##### # #.###...# .# #.......### .# #..@....#..# #.##@##.#.# ##...:.....#### #.......##......# #..#.<.#.<@..#.... ............#...#. ...#..###..# ..# #...#.. ...# .# ... ##. ...# # You could see Terence. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 57 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 454 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 454 | D:1 | Learned a level 1 spell: Shock 553 | D:1 | Found Ocobian's Assorted Antiques. 848 | D:2 | Noticed Terence 856 | D:2 | HP: 1/25 [frilled lizard (1)] 862 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, nicolae_shop_crystal D:2: layout_loops_cross, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 37 Use: Scroll || 5 Armour: Robe || 2 Dodge: Dodged || 14