Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 7322954036873569855 123 IAmTheZeppo the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Dec 17, 2023. Slain by Grinder (10 damage) ... on level 4 of the Dungeon. The game lasted 00:06:22 (2329 turns). IAmTheZeppo the Magician (Djinni Conjurer) Turns: 2329, Time: 00:06:23 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 29% Gold: 113 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . l - +8 hand axe of Hohum {heavy, Will++} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ++... d - amulet of regeneration Stlth ++ i - +4 ring of slaying HPRegen 1.05/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons c - a +4 war axe l - the +8 hand axe of Hohum (weapon) {heavy, Will++} (You found it on level 3 of the Dungeon) Will: It greatly increases your willpower. Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration (around neck) f - an amulet of faith i - a +4 ring of slaying (left hand) Scrolls k - a scroll of immolation {unknown} Potions b - 2 potions of attraction e - a potion of berserk rage g - a potion of magic h - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Axes + Level 2.6 Dodging + Level 2.2 Stealth + Level 4.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Necrotise Necr 96% 1d8 1% 1 g - Call Imp Summ 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 transporter, strontium90w's ghost, amateur GnTm D:4 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - ball python, p - scorpion Aim: a ball python (77% to hit) The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The scorpion barely misses you. The jackal closely misses you. The scorpion misses you. The orc hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The searing ray hits the orc but does no damage. The orc is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal misses you. The scorpion completely misses you. The orc hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The jackal closely misses you. The scorpion closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You slash the scorpion! The scorpion is almost dead. You closely miss the jackal. The jackal barely misses you. The scorpion misses you. The jackal bites you but does no damage. The scorpion closely misses you. You slash the scorpion! You kill the scorpion! You slash the jackal! You kill the jackal! Grinder hits you! You die... ...## .... ..#.# .<.. ## ....# (.... .. #... ..... #.###.. ...#.. .....# #.?..# #..###5..# #....@)†# ..######............ .......<....##.###.. ...#....##### .# .....#### # .... ... .. . You could see Grinder. Vanquished Creatures A scorpion (D:4) 7 adders 2 dart slugs (D:3) 2 orcs 8 ball pythons 3 bats 4 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 jackals 3 kobolds (D:1) 3 quokkas 3 frilled lizards (D:1) 7 goblins 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 424 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 424 | D:1 | Learned a level 1 spell: Necrotise 769 | D:2 | Reached skill level 4 in Spellcasting 794 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1537 | D:3 | Noticed strontium90w's ghost (amateur GnTm) 1538 | D:3 | Found a transporter. 1658 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 1658 | D:3 | Learned a level 2 spell: Call Imp 1859 | D:3 | Identified the +8 hand axe of Hohum {heavy, Will++} 2312 | D:4 | Noticed Grinder 2329 | D:4 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_basic D:3: layout_basic, gammafunk_ghost_mausoleum, corexii_leaking_fountain, kennysheep_small_spiral D:4: layout_rooms, minmay_temple_entry_arrows, chequers_serial_rivers_micro_c, skrybe_limestone_x, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.5 Stealth | 2 | 2.2 Fighting | | 0.2 Axes | | 0.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 6 | 9 || 15 Hand axe | | 2 || 2 Cast: Magic Dart | 48 | 59 || 107 Searing Ray | | 1 || 1 Use: Scroll | 2 | 4 || 6 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 13 | 34 || 47