Dungeon Crawl Stone Soup version 0.31-a0-1298-g0c08482 (webtiles) character file. Game seed: 6375258758744604595 31 IAmTheZeppo the Conjurer (level 3, -1/39 HPs) Began as a Draconian Conjurer on Dec 18, 2023. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:38 (1028 turns). IAmTheZeppo the Conjurer (Draconian Conjurer) Turns: 1028, Time: 00:04:39 Health: -1/39 AC: 21 Str: 8 (9) XL: 3 Next: 7% Magic: 2/6 EV: 2 Int: 18 (20) God: Gold: 69 SH: 0 Dex: 7 (9) Spells: 3/6 levels left rFire . . . b - +0 orcbow rCold . . . (shield currently unavailable) rNeg + . . (body armour unavailable) rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form A: stationary, stasis, torment immunity, boosted hp, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 orcbow (weapon) f - a +0 club Missiles l - 2 poisoned darts Jewellery j - a ring of ice k - a ring of positive energy (left branch) Scrolls c - 2 scrolls of brand weapon {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of magic Skills: * Level 0.3 Fighting + Level 0.5 Ranged Weapons + Level 1.8 Dodging + Level 2.2 Stealth * Level 2.0 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 19% 1 Dazzling Flash Conj/Hex 20% N/A 22% 3 Stone Arrow Conj/Erth 20% 3d8 22% 3 Passwall Tmut/Erth 0% N/A 26% 2 Brom's Barrelling Bould Conj/Erth 10% 2d3 56% 4 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Sigmund, Terence Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History You resist with significant effort. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You're too confused to move! Sigmund points at you and mumbles some strange words. You resist with significant effort. You feel less confused. Sigmund casts a spell at you. You resist with significant effort. Sigmund screams, "Don't try to resist!" Sigmund casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of enlightenment. Your roots keep you in place. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) Sigmund hits you but does no damage. The searing ray misses Sigmund. The searing ray misses the adder. The searing ray hits Terence! Terence is heavily wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray misses the adder. The searing ray misses Terence. Your enlightenment fades. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.# #.# =#.# #. #.# .#.#... #.# .#.#.# #.# )....# ###################.# ..... #...................# ... ##.######################.# #.##..........♣.@S@rh...h# #.##.###################.# #.##.# .# #.##.# <# #.##.# .# #.##.# .# #....# .# ###### .# You could see Sigmund, Terence, Natasha, an adder and a rat. Vanquished Creatures 3 dart slugs A ball python (D:1) 3 endoplasms 4 goblins 4 hobgoblins A kobold (D:2) 2 quokkas 2 bats A frilled lizard (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 589 | D:1 | Learned a level 2 spell: Searing Ray 990 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1000 | D:2 | Noticed Natasha 1000 | D:2 | Noticed Sigmund 1002 | D:2 | Noticed Terence 1028 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, hex_medium D:2: layout_basic, uniq_sigmund, uniq_terence, uniq_natasha Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Fighting | | 0.3 Ranged Weapons | | 0.5 Dodging | | 1.8 Spellcasting | | 2.0 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Club || 8 Tailslap || 1 Orcbow || 1 Fire: Orcbow || 56 Cast: Magic Dart || 9 Searing Ray || 1 Use: Potion || 3 Armour: Skin || 27 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1055 | 1006 | 49 | 30 | 778 | 2 | 527.5 | Dungeon | 1055 | 1006 | 49 | 30 | 778 | 2 | 527.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 628 daAuts D:2: 427 daAuts