Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 256972462416308718 77 IAmTheZeppo the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Dec 23, 2023. Slain by a cerulean imp ... wielding a +1 spear ... summoned by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1336 turns). IAmTheZeppo the Magician (Djinni Conjurer) Turns: 1336, Time: 00:03:03 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 58% Gold: 115 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of summoning {unknown} g - a scroll of teleportation {unknown} i - a scroll of torment {unknown} Potions c - a potion of magic {unknown} f - a potion of cancellation h - a potion of haste {unknown} j - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 4.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Slow Hex 96% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. The cerulean imp hits you from afar with a +1 spear. The cerulean imp hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha, p - cerulean imp Aim: Natasha (74% to hit) The searing ray misses the cerulean imp. The searing ray hits the cerulean imp! You kill the cerulean imp! The cerulean imp disappears in a puff of smoke! The searing ray hits Natasha! Natasha is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The cerulean imp closely misses you. The searing ray hits the cerulean imp! You kill the cerulean imp! The cerulean imp disappears in a puff of smoke! The searing ray misses Natasha. * * * LOW HITPOINT WARNING * * * Natasha casts a spell at you. You feel yourself slow down. The searing ray misses Natasha. * * * LOW HITPOINT WARNING * * * Natasha misses you. The cerulean imp barely misses you. The searing ray misses Natasha. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Natasha claws you. * * * LOW HITPOINT WARNING * * * The cerulean imp barely misses you. Natasha claws you but does no damage. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel yourself speed up. The cerulean imp hits you from afar with a +1 spear. You die... ####### #.....# #.....#### #........# ########.....##.###.# ....................# ######...#...#@##### #......#####.#.h5....# #.####...#...#######.# .##.# ###.#>### .##.# #...# .##.# ##### .##.# .##.# .##.# You could see Natasha and a cerulean imp (summoned). Vanquished Creatures Natasha (D:2) 2 adders (D:2) A dart slug (D:1) 4 ball pythons A bat (D:1) 6 endoplasms 3 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 2 quokkas 2 frilled lizards (D:2) A kobold (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 257 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 503 | D:1 | Found a faded altar of an unknown god. 769 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 769 | D:1 | Learned a level 1 spell: Slow 1142 | D:2 | Reached skill level 4 in Spellcasting 1166 | D:2 | Noticed Natasha 1169 | D:2 | Killed Natasha 1170 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1216 | D:2 | Found a sacrificial altar of Ru. 1325 | D:2 | Noticed Natasha 1336 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, ebering_ecumenical_altar_webs D:2: layout_loops_ring, basic_altar, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 52 | 15 || 67 Searing Ray | 1 | 2 || 3 Use: Potion | | 1 || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 4 | 5 || 9