Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 14279018189491542692 110 IAmTheZeppo the Magician (level 5, -1/38 HPs) Began as a Djinni Conjurer on Jan 26, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:05:14 (1851 turns). IAmTheZeppo the Magician (Djinni Conjurer) Turns: 1851, Time: 00:05:15 Health: -1/38 AC: 3 Str: 6 XL: 5 Next: 14% Gold: 94 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . i - +2 dagger (holy) rCold x . . (no shield) rNeg + . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 182 gold pieces. You spent 88 gold pieces at shops. Inventory: Hand Weapons c - a +1 short sword i - a +2 dagger of holy wrath (weapon) Missiles l - 3 javelins Armour a - a +1 robe (worn) Jewellery f - a ring of positive energy (left hand) Talismans b - a blade talisman e - a storm talisman o - a blade talisman Wands m - a wand of acid (8) Scrolls d - a scroll of identify Potions g - 2 potions of curing h - 4 potions of enlightenment j - a potion of mutation k - a potion of invisibility n - a potion of heal wounds Skills: * Level 2.1 Fighting + Level 3.0 Dodging + Level 2.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 e - Foxfire Conj/Fire 84% 2x1d8 2% 1 f - Mercury Vapours Alch/Air 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc! The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc priest. You kill the orc priest! Your Fighting skill increases to level 2! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 5! The power to cast Mercury Vapours wells up from within. Spell assigned to 'f'. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. You finish channelling your searing ray. The orc wizard barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (heavily wounded, 78% to hit) The searing ray misses the orc wizard. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #. ###### #. #.)... #. #.#### #. #.#... #. #.#.## #$ #.#... #.############.#### #o@................ #)############.#### #o #.....#....#... .) #(..#.#.####†## .._ ###.#.#.......† #... #.....######†#. #### ###.### #... #.########### #............ You could see an orc priest and an orc wizard. Vanquished Creatures An orc priest (D:3) Ijyb (D:3) An adder (D:2) A dart slug (D:3) 2 orcs (D:3) 7 ball pythons 3 bats 2 endoplasms (D:1) 5 giant cockroaches 5 goblins 2 hobgoblins A kobold (D:3) 2 quokkas 3 frilled lizards 9 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 178 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 463 | D:1 | Reached skill level 1 in Fighting 577 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 577 | D:1 | Learned a level 1 spell: Foxfire 894 | D:2 | Found Arodunick's Assorted Antiques. 902 | D:2 | Bought a scroll labelled GEKLAU HOCU for 24 gold pieces 902 | D:2 | Bought an orange potion for 21 gold pieces 902 | D:2 | Bought 2 metallic golden potions for 43 gold pieces 1648 | D:3 | Reached XP level 4. HP: 28/32 MP: 0/0 1669 | D:3 | Noticed Ijyb 1682 | D:3 | Killed Ijyb 1850 | D:3 | Reached XP level 5. HP: 16/38 MP: 0/0 1850 | D:3 | Learned a level 2 spell: Mercury Vapours 1851 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, minmay_rat_gold_closets D:2: layout_basic, serial_shops, shop, wander_ebering_terrifying_dragon_lair D:3: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_alcove_2, basic_ecumenical_altar, grunt_decor_mini_mirrors, uniq_ijyb, uniq_robin, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Stealth | 2 | 2.5 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Cast: Magic Dart | 63 | 9 || 72 Searing Ray | | 5 || 5 Use: Scroll | 13 | 1 || 14 Potion | 1 | 1 || 2 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 8 | 4 || 12