Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5907178718593451454 65 IAmTheZeppo the Magician (level 4, -5/33 HPs) Began as a Djinni Alchemist on Mar 3, 2024. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1445 turns). IAmTheZeppo the Magician (Djinni Alchemist) Turns: 1445, Time: 00:03:17 Health: -5/33 AC: 2 Str: 5 (7) XL: 4 Next: 34% Gold: 68 EV: 12 Int: 16 (18) God: SH: 0 Dex: 12 (14) rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible Scrolls e - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of acquirement {unknown} Potions b - a potion of degeneration Skills: * Level 1.6 Fighting + Level 0.1 Short Blades + Level 3.0 Dodging + Level 2.0 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Mercury Vapours Alch/Air 28% N/A 6% 2 c - Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 d - Olgreb's Toxic Radia Alch 14% N/A 38% 4 e - Sticky Flame Fire/Alch 14% 2d5 38% 4 f - Foxfire Conj/Fire 56% 2x1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. A bat comes into view. The sting hits the bat. The bat is poisoned. The bat is severely wounded. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. There is an open door here. You reach down and open the door. 2 gnolls come into view. Found an escape hatch in the floor. The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll shouts! The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 whip. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The gnoll shouts! You hit the gnoll but do no damage. The gnoll is heavily wounded. You hear a shout! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! Your Dodging skill increases to level 3! You barely miss the gnoll. The gnoll hits you with a +0 club! You die... #.##†# ##.##.# ...##'####### ###.........# #.....)...# ###.........# ### .#########'## ...# ..########.########....# ................@g'....+ #..#######.########g...# ##.#### #.# ..g# #....####.# g... ####...##.# g.> ###..#.# .. ##.#.# . #...## ###..# You could see 3 gnolls. Vanquished Creatures Jessica (D:2) A gnoll (D:2) 2 bats 6 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:1) 4 kobolds 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Alchemist began the quest for the | Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 822 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 822 | D:1 | Learned a level 1 spell: Foxfire 1150 | D:1 | Reached skill level 1 in Fighting 1152 | D:1 | HP: 1/27 [frozen (3)] 1370 | D:2 | Noticed Jessica 1378 | D:2 | Killed Jessica 1379 | D:2 | Reached XP level 4. HP: 22/32 MP: 0/0 1445 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners, minmay_nonomino_d4 D:2: layout_basic, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Stealth | 2 | 2.0 Dodging | 3 | 3.0 Short Blades | | 0.1 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 4 | 3 || 7 Punch | 1 | || 1 Cast: Sting | 47 | 4 || 51 Use: Potion | | 1 || 1 Armour: Robe | 13 | 4 || 17 Dodge: Dodged | 16 | 1 || 17