Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3399238068552533288 211 IAmTheZeppo the Apothecary (level 5, 0/38 HPs) Began as a Demonspawn Alchemist on Mar 5, 2024. Succumbed to an orc priest's poison ... on level 3 of the Dungeon. The game lasted 00:09:36 (2244 turns). IAmTheZeppo the Apothecary (Demonspawn Alchemist) Turns: 2244, Time: 00:09:36 Health: 0/38 AC: 12 Str: 8 XL: 5 Next: 57% Magic: 6/10 EV: 12 Int: 18 God: Gold: 111 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... f - amulet of the acrobat Stlth ++ i - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: acrobat @: lethally poisoned (0 -> -19), sanguine armoured, enlightened, flying A: ignite blood 1, sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles g - 6 javelins Armour a - a +0 robe (worn) Jewellery f - an amulet of the acrobat (around neck) i - a +4 ring of protection (left hand) Scrolls l - a scroll of blinking Potions b - a potion of magic c - 5 potions of enlightenment d - 2 potions of degeneration {unknown} h - a potion of brilliance {unknown} j - a potion of resistance {unknown} k - 2 potions of might {unknown} Skills: * Level 1.6 Fighting + Level 0.1 Short Blades + Level 1.9 Dodging + Level 2.1 Stealth * Level 3.4 Spellcasting * Level 2.7 Conjurations * Level 3.9 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Hailstorm Conj/Ice 8% 3d5 26% 3 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Summon Ice Beast Ice/Summ 3% N/A 43% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. When seriously injured, your blood forms armour. (AC +6) Message History You kill the orc! The orc priest looks satisfied for a moment. The orc priest completely misses you. Things that are here: a +0 mace; a +0 mace; an orc corpse The sting misses the orc priest. The orc priest hits you but does no damage. You are poisoned. The sting hits the orc priest. The orc priest is poisoned. The orc priest is lightly wounded. You feel very sick. The orc priest hits you but does no damage. You are more poisoned. You barely miss the orc priest. The orc priest is lightly wounded. You feel very sick. The orc priest barely misses you. You hit the orc priest. The orc priest is moderately wounded. You feel very sick. The orc priest hits you but does no damage. You are more poisoned. You hit the orc priest. The orc priest is heavily wounded. Your blood congeals into armour. You feel very sick. The orc priest hits you but does no damage. You are lethally poisoned! You hit the orc priest. The orc priest is heavily wounded. You feel very sick. The orc priest looks more healthy. An orc comes into view. It is wielding a +0 trident. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... #.########.## #. #o #.# #. #. #.# #. ## ##+## #. #o ##...## ## #?# ##.....## ####.. ##.......## # #.....####.........#### #o@..'.........'... #.....####.........#### ##.#.# ##.......## # # ## ##.....## ##...## ##'## #.######## #........# ##.######.# You could see an orc priest and an orc. Vanquished Creatures An ogre (D:3) An orc priest (D:2) A bombardier beetle (D:3) An adder (D:2) 2 dart slugs 3 orcs 5 endoplasms 3 giant cockroaches 9 goblins 3 hobgoblins A quokka (D:1) A ball python (D:2) 5 bats A frilled lizard (D:2) 5 kobolds 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Demonspawn Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 260 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 939 | D:2 | Reached skill level 1 in Fighting 985 | D:2 | Reached XP level 3. HP: 20/26 MP: 2/6 1813 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 1813 | D:2 | Reached XP level 4. HP: 8/32 MP: 5/8 1945 | D:3 | Noticed an ogre 1957 | D:3 | Killed an ogre 1958 | D:3 | Reached XP level 5. HP: 14/37 MP: 3/9 2244 | D:3 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms, serial_glass, glass_columns_a, glass_columns_c, due_unseen_surprise, feat_on_display D:2: kennysheep_six_static_rooms, layout_rooms D:3: layout_loops_corners, serial_bayou_pond_e, serial_bayou_pond_b, minmay_liquid_box Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Stealth | 2 | 2.1 Conjurations | 2 | 2.7 Spellcasting | 3 | 3.4 Short Blades | | 0.1 Dodging | | 1.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Short sword | 17 | 8 || 25 Punch | 1 | || 1 Cast: Sting | 75 | 27 || 102 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armour: Robe | 32 | 7 || 39 Dodge: Dodged | 53 | 15 || 68