Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 1272614020205870084 (custom seed) 219 IAmTheZeppo the Magician (level 6, -3/45 HPs) Began as a Djinni Fire Elementalist on Mar 6, 2024. Slain by an ice beast (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:16 (2231 turns). IAmTheZeppo the Magician (Djinni Fire Elementalist) Turns: 2231, Time: 00:05:16 Health: -3/45 AC: -1 Str: 7 XL: 6 Next: 18% Gold: 138 EV: 13 Int: 24 God: SH: 0 Dex: 14 rFire + + . b - +1 dagger rCold x . . (no shield) rNeg . . . e - +1 robe of Dogmatism {*Corrode Int+6} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: corrode self (3%), infuse magic (-4 HP) @: corroded, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Armour a - a +0 robe e - the +1 robe of Dogmatism (worn) {*Corrode Int+6} (You found it on level 2 of the Dungeon) Int+6: It affects your intelligence (+6). *Corrode: It may corrode you when you take damage. Magical Staves g - a staff of alchemy Scrolls c - 2 scrolls of identify d - 2 scrolls of fog Potions f - a potion of mutation {unknown} i - a potion of might Skills: * Level 2.9 Fighting + Level 0.4 Short Blades + Level 3.2 Dodging + Level 2.3 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 48% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 5% 3 d - Inner Flame Hex/Fire 24% N/A 5% 3 e - Flame Wave Conj/Fire 24% 2d8 19% 4 f - Freeze Ice 96% 1d10 1% 1 g - Lesser Beckoning Tloc 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin's fire resistance burns away. The hobgoblin barely misses you. Your magical contamination has completely faded away. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is burned terribly! You kill the hobgoblin! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast's fire resistance burns away. The ice beast closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is almost dead. The ice beast barely misses you. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your corrosive artefact corrodes you! You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... ...... .... ##.### .... . ..... .. ##..... .)...†. .)..##. #+# ####)......####.### #.@Y.........##.##. #.########+#.##.##. #+# #.# #......##.#.. #.###.## #......##.#.# #.....§# #........>... #......# #.....####... #......# #.......##... #.###+#####.......##.†. #.# #.....###...##... You could see an ice beast (combustible). Vanquished Creatures An ice beast (D:3) A bombardier beetle (D:3) 3 adders 3 gnolls (D:3) A bat (D:3) 2 endoplasms A giant cockroach (D:1) 4 goblins 4 hobgoblins 4 jackals (D:1) 2 quokkas 4 ball pythons 2 frilled lizards 3 kobolds A rat (D:3) 36 creatures vanquished. Vanquished Creatures (others) 106 foxfires 106 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 125 | D:1 | Found a faded altar of an unknown god. 815 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 815 | D:2 | Learned a level 1 spell: Freeze 841 | D:2 | Found a hide-covered altar of Uskayaw. 912 | D:2 | Identified the +1 robe of Dogmatism {*Corrode Int+6} 930 | D:2 | Reached skill level 1 in Fighting 1852 | D:3 | Reached XP level 4. HP: 4/33 MP: 0/0 1973 | D:3 | Noticed an ice beast 1982 | D:3 | Killed an ice beast 1983 | D:3 | Reached XP level 5. HP: 33/39 MP: 0/0 1983 | D:3 | Learned a level 2 spell: Lesser Beckoning 2183 | D:3 | Reached XP level 6. HP: 44/45 MP: 0/0 2216 | D:3 | Noticed an ice beast 2231 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, basic_altar, chequers_garden, minmay_tree_intersection D:3: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.9 Stealth | 2 | 2.3 Dodging | 3 | 3.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Short Blades | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 3 || 29 Cast: Foxfire | 57 | 21 || 78 Scorch | | 8 || 8 Use: Scroll | 6 | || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 23 | 5 || 28 Dodge: Dodged | 17 | 3 || 20