Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 13440739357523547317 39 IAmTheZeppo the Ducker (level 3, -1/25 HPs) Began as a Djinni Hedge Wizard on Mar 18, 2024. Slain by a ribbon worm (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:00 (1300 turns). IAmTheZeppo the Ducker (Djinni Hedge Wizard) Turns: 1300, Time: 00:05:01 Health: -1/25 AC: 6 Str: 9 XL: 3 Next: 67% Gold: 95 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) m - a +2 whip of electrocution Missiles e - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery h - a +4 ring of protection (left hand) Potions g - a potion of attraction {unknown} i - a potion of resistance {unknown} j - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Short Blades + Level 3.2 Dodging + Level 2.3 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 8% 2 d - Call Imp Summ 26% N/A 8% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 f - Kiss of Death Conj/Necr 52% 2d9 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Your magical contamination has completely faded away. The web tears apart. The ribbon worm bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm completely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... ..#. ...# # .....##.######## . ...#............. .. .....##.######## ... #.##.##.# .... ..#..#.# ..%.. #.##...### ### .....†####.####...####.. ......w@................ ..#...........#.#.####.. #####.....#...#.# #... ####......#..##... ##............< ##.######..... #... ........ .........#... ######## ##.. You could see a ribbon worm. Vanquished Creatures A ribbon worm (D:2) 5 ball pythons 6 bats 2 endoplasms (D:2) 2 giant cockroaches 3 goblins (D:2) 3 hobgoblins 8 kobolds 2 frilled lizards (D:1) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 624 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 624 | D:2 | Learned a level 1 spell: Kiss of Death 1300 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic D:2: layout_rooms D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.2 Fighting | | 0.1 Short Blades | | 0.3 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Dagger || 36 Punch || 1 Cast: Magic Dart || 86 Slow || 2 Use: Scroll || 3 Armour: Robe || 12 Dodge: Dodged || 27