Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 12650306900353995087 25 IAmTheZeppo the Magician (level 3, -4/27 HPs) Began as a Djinni Hexslinger on Mar 21, 2024. Slain by a gnoll ... wielding a +0 heavy spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (870 turns). IAmTheZeppo the Magician (Djinni Hexslinger) Turns: 870, Time: 00:01:46 Health: -4/27 AC: 2 Str: 13 XL: 3 Next: 20% Gold: 45 EV: 12 Int: 16 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: weak-willed, jinxed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) k - a +3 whip l - a +1 mace of protection Missiles f - 2 poisoned darts Armour c - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) Scrolls b - a scroll of poison g - a scroll of vulnerability Potions h - a potion of mutation j - a potion of magic {unknown} Skills: * Level 1.2 Fighting * Level 2.2 Ranged Weapons + Level 2.3 Dodging * Level 2.7 Spellcasting * Level 2.7 Conjurations * Level 2.7 Hexes * Level 2.7 Summonings * Level 2.7 Necromancy * Level 2.7 Translocations * Level 2.7 Fire Magic * Level 2.7 Ice Magic * Level 2.7 Air Magic * Level 2.7 Earth Magic * Level 2.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 10% 2 b - Sigil of Binding Hex 11% N/A 19% 3 c - Inner Flame Hex/Fire 11% N/A 19% 3 d - Cause Fear Hex 5% N/A 52% 4 e - Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 f - Sandblast Erth 22% 2d7 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll comes into view. It is wielding a +0 flail. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll shouts! Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 heavy spear! Your Ranged Weapons skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 14, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sandblast wells up from within. Spell assigned to 'f'. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 heavy spear! * * * LOW HITPOINT WARNING * * * Unknown command. Sorry, you're not good enough to have a special ability. You feel better. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 heavy spear! You die... #.....# #..... #..... +.... #$..# #.g)# +...# #g@.# ###.####.## . #.......^# ..#####'######.. #........# #.)......# +........# #(.......# ###+###'## You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Hexslinger began the quest for the | Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 343 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 703 | D:1 | Found a faded altar of an unknown god. 868 | D:2 | Reached XP level 3. HP: 10/27 MP: 0/0 868 | D:2 | Learned a level 1 spell: Sandblast 868 | D:2 | HP: 1/27 [gnoll/+0 heavy spear (9)] 870 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minmay_octomino_e4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.2 Fighting | | 1.2 Dodging | | 2.3 Spellcasting | | 2.7 Conjurations | | 2.7 Hexes | | 2.7 Summonings | | 2.7 Necromancy | | 2.7 Translocations | | 2.7 Fire Magic | | 2.7 Ice Magic | | 2.7 Air Magic | | 2.7 Earth Magic | | 2.7 Alchemy | | 2.7 Action || total ---------------------------++------- Fire: Sling || 42 Cast: Jinxbite || 3 Use: Scroll || 3 Potion || 1 Armour: Robe || 14 Dodge: Dodged || 7