Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17944705467855064163 56 IAmTheZeppo the Magician (level 4, -2/31 HPs) Began as a Djinni Earth Elementalist on Apr 7, 2024. Slain by Terence ... wielding a +3 heavy flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:20 (1124 turns). IAmTheZeppo the Magician (DjEE) Turns: 1124, Time: 00:05:21 Health: -2/31 AC: 4 Str: 5 (7) XL: 4 Next: 15% Gold: 43 EV: 12 Int: 16 (19) God: SH: 0 Dex: 12 (13) rFire + + . f - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Armour a - a +1 robe (worn) d - a +0 pair of gloves (worn) Potions b - 2 potions of enlightenment c - a potion of cancellation Skills: + Level 2.9 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 b - Passwall Erth 13% N/A 13% 3 c - Stone Arrow Conj/Erth 26% 3d8 13% 3 d - Petrify Alch/Erth 13% N/A 41% 4 e - Brom's Barrelling Bo Conj/Erth 13% 2d4 41% 4 f - Necrotise Necr 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence shouts! The blast of sand hits Terence. Terence is lightly wounded. The blast of sand hits Terence but does no damage. Terence is lightly wounded. The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +3 heavy flail!! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 heavy flail and wearing a +0 chain mail (lightly wounded, 87% to hit) Okay, then. As you read the scroll of identify, it crumbles to dust. b - 2 potions of enlightenment Terence misses you. You feel better. Terence hits you with a +3 heavy flail! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You aren't carrying any scrolls. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +3 heavy flail. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 heavy flail and wearing a +0 chain mail (lightly wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is lightly wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +3 heavy flail. You die... Terence says, "That felt goooood." 8### ..# ..# . ..# .. #.# ...# #.# .... #@# ..... ##@# ..[...##### ###..# .#.[......###...## ....#####.##.=### # #..........## ########.##.## ...# #.....#### ##.# ###.#....####### ##.##### #..###.......# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ball pythons 4 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) 8 goblins 2 hobgoblins (D:1) 5 quokkas 5 frilled lizards (D:1) 3 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Earth Elementalist began the quest | for the Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 347 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 347 | D:1 | Learned a level 1 spell: Necrotise 1005 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1115 | D:2 | Noticed Terence 1124 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_curves, eino_curves_04, eino_curves_04, chequers_serial_rivers_room_b D:2: layout_rooms, corexii_hall_statues_l, hangedman_decor_growths, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.7 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 1 || 3 Cast: Sandblast | 52 | 8 || 60 Use: Scroll | 6 | 1 || 7 Potion | | 2 || 2 Armour: Robe | 7 | 4 || 11 Dodge: Dodged | 12 | 1 || 13