Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 13475914804866643091 34 IAmTheZeppo the Magician (level 3, -4/27 HPs) Began as a Djinni Fire Elementalist on Apr 14, 2024. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (817 turns). IAmTheZeppo the Magician (Djinni Fire Elementalist) Turns: 817, Time: 00:02:54 Health: -4/27 AC: 3 Str: 7 XL: 3 Next: 50% Gold: 46 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - +0 dagger (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons d - a +0 vampiric hand axe e - a +0 dagger of protection (weapon) k - a +0 dagger Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Magical Staves g - a staff of death Potions b - a potion of curing c - a potion of invisibility {unknown} h - a potion of brilliance {unknown} Skills: * Level 1.1 Fighting + Level 2.7 Dodging + Level 2.0 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 d - Inner Flame Hex/Fire 14% N/A 12% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Slow Hex 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc. The orc is lightly wounded. Unknown command. You hit the orc but do no damage. Your weapon exudes an aura of protection. The orc is lightly wounded. It was a potion of curing. You feel better. The orc hits you but does no damage. You barely miss the orc. The orc is lightly wounded. The orc barely misses you. The orc priest looks encouraged for a moment. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Unknown command. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is heavily wounded. The orc priest's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. Your magical contamination has completely faded away. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.# ##### #.# ##.<.####.#### ###..#.......... #...###.##...### #.#..#..#.....# #.##...###...## #####.###### ##.## #..@oo..# #.# ###.###.#.# #.# #.......#.# #+# #[#.###o#.# # #..§..#.# #oo##.#.# #) ....# .. ..... ## #...# You could see 2 orc priests. Vanquished Creatures 2 orcs (D:2) 2 ball pythons (D:1) 4 bats An endoplasm (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 frilled lizards (D:1) 4 kobolds 5 rats (D:1) 29 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:1) 1 creature vanquished. Vanquished Creatures (others) 88 foxfires 88 creatures vanquished. Grand Total: 118 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IAmTheZeppo the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | IAmTheZeppo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 63 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 209 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 209 | D:1 | Learned a level 1 spell: Slow 379 | D:1 | Reached skill level 1 in Fighting 817 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 2 Cast: Foxfire || 54 Scorch || 3 Use: Scroll || 3 Potion || 1 Armour: Robe || 1 Dodge: Dodged || 2