Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. IBlameAIDS the Apothecary (Formicid Alchemist) Turns: 80, Time: 00:01:15 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 0.8 Conjurations + Level 4.0 Alchemy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is an open door here. You open the large door. There is a large open door here. Why would you want to do that? You open the door. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. You open the door. Found 3 stones. There is an open door here. You open the door. There is an open door here. You open the door. You open the door. You open the door. Found 8 stones. There is an open door here. You open the large door. You open the door. There is an open door here. Why would you want to do that? You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. You open the large door. Found a glowing golden potion. There is a stone staircase leading down here. You open the door. You open the door. There is a stone staircase leading down here. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) ........ .......########.####### ......................# ......................## ~~~≈~~~~~~~≈~~~≈~~~~~.!. ~≈≈≈≈≈≈≈~≈≈≈≈~~≈≈~≈~~... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~... ≈#+#'# #'#'#≈≈~... ≈'...##+###+ #..@'≈≈~... ≈'...#... ...#...'≈≈~... ≈#'#'#.#####.###'#≈≈~... ~≈≈#...#...#...'≈≈≈≈~... ~≈~'.⌠.'.<.###.#≈≈≈≈~... ≈~≈'.⌠.'...###.#≈≈≈≈~... ≈≈≈#...#...#...'≈≈≈≈≈... ≈#'###.#####.###'#≈≈≈... ≈'...'.......'...'≈≈~... There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IBlameAIDS the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes