IceLeopardTea Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -21, D:1) a +0 ring mail (6, 1, D:1) a +0 leather armour (7, -34, D:1) a +0 dagger (15, -1, D:1) a +0 short sword (20, 4, D:1) 14 sling bullets (26, -7, D:1) a +0 dagger a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 0, D:2) a +0 whip a +0 animal skin a +0 helmet (18, 10, D:2) a +0 leather armour (27, -24, D:2) 18 sling bullets (27, -22, D:2) a +0 scale mail (33, -8, D:2) a +0 dagger (33, -6, D:2) a +0 dagger (34, -14, D:2) a +0 dagger of draining a +0 dagger Level 3 of the Dungeon [Shop] Zixzixupn's Magic Scroll Shop a scroll of amnesia (35 gold) a scroll of brand weapon (200 gold) a scroll of holy word (75 gold) a scroll of blinking (75 gold) a scroll of acquirement (520 gold) a scroll of fear (35 gold) a scroll of noise (10 gold) a scroll of teleportation (30 gold) a scroll of noise (10 gold) a scroll of vulnerability (75 gold) a scroll of immolation (35 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) (0, 0, D:3) a +0 short sword (6, -41, D:3) a +0 falchion (9, -24, D:3) a +0 dagger a +0 leather armour (9, -16, D:3) 7 boomerangs (10, -1, D:3) a +2 dagger of chaos (13, -17, D:3) a +0 dagger (14, 14, D:3) a +0 leather armour (22, -23, D:3) a +0 dagger (33, 5, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 leather armour (36, -27, D:3) a +0 leather armour (39, 2, D:3) a +0 club (40, 2, D:3) a +0 robe a +2 dagger of venom (44, 2, D:3) a +0 short sword (56, -18, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (6, -25, D:4) a +0 club (6, -6, D:4) a +0 leather armour (13, 5, D:4) a +0 robe a +0 scimitar (19, 0, D:4) a +0 robe a +4 scimitar (22, -2, D:4) 5 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (6, -22, D:5) a wand of iceblast (9) (6, -5, D:5) a +0 ring mail (7, -22, D:5) a potion of cancellation (10, -8, D:5) a +0 giant club (20, -31, D:5) 11 gold pieces (23, -23, D:5) 13 arrows (27, -29, D:5) a +0 giant club (31, -33, D:5) a +0 dagger (35, -16, D:5) 25 arrows (39, -20, D:5) a +0 whip a +0 whip a +0 club (41, -1, D:5) a +0 short sword (44, -10, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 17, D:6) a +0 chain mail (2, 7, D:6) a +0 leather armour (4, -6, D:6) a +0 club (7, -6, D:6) a +0 hand axe (9, 8, D:6) 20 bolts (14, 3, D:6) a +0 spear (16, 1, D:6) a +0 spear (16, 7, D:6) a +0 spear a +0 leather armour a +0 club (17, 2, D:6) a +0 spear (23, 0, D:6) a +0 ring mail (24, -16, D:6) a +0 dagger a +0 robe (26, -14, D:6) a +0 mace of protection a +0 flail a +0 leather armour (27, -16, D:6) a +0 short sword 3 boomerangs (28, -16, D:6) a +0 club a +0 chain mail +0 steam dragon scales (28, -15, D:6) a +0 club (29, -15, D:6) a +0 shortbow 26 arrows (36, -20, D:6) a +0 flail a +0 whip a +0 robe (36, -19, D:6) a +0 whip (37, -20, D:6) a +0 whip (37, -19, D:6) a +0 vorpal halberd (38, -18, D:6) a +0 whip Level 7 of the Dungeon [Shop] Xase's Assorted Antiques a staff of conjuration (800 gold) a potion of heal wounds (160 gold) a book of Fire (2080 gold) a scroll of immolation (112 gold) a wand of polymorph (8) (320 gold) a +0 shortbow (96 gold) a potion of degeneration (32 gold) the +6 halberd of Suicidal Tendencies {antimagic, Str+2 SInv} (1836 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It lets you see invisible. a +0 plate armour (736 gold) (0, 0, D:7) a +0 plate armour (0, 1, D:7) a +0 mace (5, -15, D:7) a +0 hand axe of draining (8, -19, D:7) a +0 quarterstaff (11, 9, D:7) a +0 chain mail (13, -8, D:7) a +0 leather armour a +0 war axe (15, 1, D:7) a +0 ring mail 20 sling bullets a +0 quarterstaff a +0 hunting sling (15, 14, D:7) a +0 ring mail (25, -2, D:7) a +0 hunting sling (29, -13, D:7) a +0 robe a +0 scythe (30, -27, D:7) a +0 ring mail (30, 12, D:7) a +0 club (34, 13, D:7) a +0 battleaxe a +0 shortbow 15 arrows (41, -27, D:7) a +0 scythe (42, -18, D:7) an amulet of faith (43, -13, D:7) 15 arrows a +1 shortbow of flaming (46, -9, D:7) +0 steam dragon scales 15 arrows a +0 shortbow (49, -35, D:7) +0 acid dragon scales (50, -27, D:7) a +5 dire flail of holy wrath a +3 ring mail of willpower (51, -29, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 troll leather armour (5, 3, D:8) a +0 rapier (17, -16, D:8) 4 javelins (19, 5, D:8) a +0 robe (28, 5, D:8) a +0 club 8 poisoned darts (28, 9, D:8) 6 large rocks (28, 10, D:8) a +0 mace (29, 2, D:8) a +0 mace a +0 plate armour (29, 18, D:8) a +0 quarterstaff a +0 chain mail (29, 20, D:8) 13 arrows a +0 shortbow (31, -8, D:8) a +0 dagger (32, 11, D:8) +0 acid dragon scales (33, -2, D:8) a +0 dagger a +0 leather armour (33, 19, D:8) 22 arrows a +0 shortbow a +0 scale mail a +0 mace a +2 shortbow of freezing (40, -3, D:8) a +0 glaive +0 steam dragon scales (40, 23, D:8) a +0 mace a +1 plate armour of fire resistance (42, -3, D:8) a +4 trident 6 boomerangs a +0 robe (44, 19, D:8) 16 arrows a +0 shortbow (45, -12, D:8) a +0 dagger a +0 dagger a +0 robe (45, 8, D:8) a +2 dagger of draining a +0 leather armour (45, 19, D:8) a +0 trident a +0 scale mail (46, -11, D:8) a +0 flail (46, 11, D:8) a +0 whip (47, 10, D:8) a +0 dagger a +0 robe (51, -2, D:8) a +0 ring mail (51, 6, D:8) a +0 hand axe a +0 plate armour (52, 6, D:8) a +0 dagger a +0 war axe a +0 dagger a +0 flail (56, 15, D:8) a +0 battleaxe a +1 plate armour of cold resistance a +0 falchion a +0 dagger a +0 robe (57, 15, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Xolikh's Armour Shoppe a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 chain mail of poison resistance (119 gold) a +0 chain mail of poison resistance (119 gold) a +0 ring mail (56 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1503 gold) It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +1 leather armour of Sorgho {rElec rPois rCorr Int+3} (519 gold) It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. a +0 helmet (63 gold) a +0 leather armour (28 gold) [Shop] Dofun's Antique Weapon Emporium a +0 war axe (94 gold) a +0 whip of draining (175 gold) a +0 mace (81 gold) a +0 quarterstaff (108 gold) the +3 mace "Aqekeit" {vorpal, rC- Will+ Int+3} (847 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to cold. It increases your willpower. a +0 hand axe (81 gold) a +0 flail (94 gold) a +0 arbalest (121 gold) the +2 Maxwell's thermic engine {flame, freeze} (1188 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (2635 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 spear (81 gold) a +0 battleaxe (175 gold) [Shop] Fufuotuj's Antique Weapon Emporium a +0 hand crossbow (91 gold) the +8 trident of Guizat Kemn {vorpal, Int+4} (1575 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +0 hunting sling (39 gold) a +0 giant club (44 gold) a +2 dire flail of holy wrath (499 gold) a +0 war axe (91 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 scythe (78 gold) the +1 glaive "Fuamaeca" {holy, rF+ Int+3 Dex+3} (1125 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. a +0 halberd (104 gold) the +1 spear of Peace {drain, Contam rElec rC+ Dex+4} (889 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. [Shop] Oliatu's Antique Weapon Shop a +0 war axe (122 gold) a +0 battleaxe (227 gold) a +6 great mace of draining (1529 gold) a +0 hand axe (105 gold) the +3 mace of Xat Fucw {freeze, Str+2} (1106 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). a +7 quarterstaff of speed (1715 gold) a +3 vampiric broad axe (1015 gold) a +0 antimagic whip (332 gold) a +0 scimitar (140 gold) (0, 0, D:9) a +0 trident (10, 30, D:9) a +0 mace (26, 0, D:9) a +0 robe (still there?) a +0 dagger (still there?) (27, -2, D:9) a +3 hand axe a +0 robe (27, 0, D:9) a +0 mace (28, -2, D:9) a +2 whip of flaming (31, 48, D:9) 21 arrows (39, 48, D:9) a +0 buckler an amulet of reflection the +1 ring mail of Daffodils {rN++ Regen+ rCorr Str+2 Int-2} It affects your strength (+2). It affects your intelligence (-2). It greatly protects you from negative energy. It increases your rate of health regeneration. It protects you from acid and corrosion. the +5 ring mail "Xaowaoc" {Contam rC- Will+++ rCorr} It makes you vulnerable to cold. It causes magical contamination when unequipped. It protects you from acid and corrosion. It greatly increases your willpower. a potion of invisibility a potion of cancellation a scarf of harm a wand of polymorph (4) 3 potions of mutation a +0 kite shield an amulet of faith 2 throwing nets a scroll of enchant weapon a potion of ambrosia 3 potions of flight a scroll of torment a potion of degeneration 5 scrolls of noise a potion of resistance an amulet of the acrobat 2 potions of lignification 3 potions of brilliance a scroll of amnesia a potion of magic 2 scrolls of enchant armour (40, 19, D:9) a +0 club a +0 ring mail (42, 20, D:9) a +0 dagger a +0 war axe a +0 plate armour (54, 30, D:9) +0 acid dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 dagger of holy wrath a +0 robe (1, 0, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +0 hand axe a +0 chain mail (2, 0, D:10) a +0 dagger a +0 robe (4, 3, D:10) a +0 shortbow 19 arrows (7, -13, D:10) a +0 mace (7, -5, D:10) a +0 leather armour (11, 0, D:10) a +0 whip (13, 4, D:10) a +0 dagger a +0 hand crossbow 40 bolts a +0 dagger a +0 hand crossbow (14, 4, D:10) a +0 short sword a +0 club (14, 5, D:10) 17 arrows a +0 short sword (15, -14, D:10) a +0 robe a +3 dagger (15, 10, D:10) a +0 leather armour a +0 dagger (16, 10, D:10) a +0 leather armour 4 boomerangs a +0 club a +0 dagger 8 poisoned darts a +0 club (17, 10, D:10) a +0 dagger a +0 dagger a +0 whip (18, 15, D:10) an amulet of regeneration (20, -1, D:10) a +0 robe (23, -8, D:10) a +0 war axe (25, -9, D:10) 26 bolts (32, 0, D:10) 21 arrows a +0 shortbow (34, -8, D:10) 17 gold pieces (34, 1, D:10) a +0 robe (36, -11, D:10) a +2 vorpal hand crossbow (37, -11, D:10) a scroll of identify (38, -9, D:10) a potion of heal wounds (39, -18, D:10) a potion of heal wounds (41, -9, D:10) 8 gold pieces (42, -10, D:10) 21 gold pieces (43, -11, D:10) 18 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (6, 5, D:11) a +2 ring mail of poison resistance (8, 17, D:11) a +0 giant spiked club a +0 giant spiked club (15, -4, D:11) 8 bolts (25, 21, D:11) a +0 mace (29, 26, D:11) a +0 dagger (32, 27, D:11) a +0 hand axe a +0 chain mail a +0 club a +0 scale mail a +0 club a +0 club a +0 dagger 8 poisoned darts a +0 whip a +0 hand crossbow 19 bolts (33, 25, D:11) a +0 long sword a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 26, D:11) a +0 dagger a +0 robe (34, 23, D:11) a +0 club 5 poisoned darts (35, 23, D:11) a +0 dagger a +0 robe (36, 16, D:11) a +0 falchion (40, 17, D:11) a +0 mace (41, 17, D:11) a +0 club (42, 16, D:11) a +0 scimitar a +0 plate armour the Ecumenical Temple