Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17037252837519325123 18 IceLeopardTea the Vexing (level 2, 0/21 HPs) Began as a Barachi Hexslinger on Apr 18, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:26 (683 turns). IceLeopardTea the Vexing (Barachi Hexslinger) Turns: 683, Time: 00:02:27 Health: 0/21 AC: 3 Str: 9 XL: 2 Next: 66% Magic: 3/3 EV: 11 Int: 13 God: Gold: 40 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) i - a +0 pair of boots (worn) Scrolls b - a scroll of poison d - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} Potions e - a potion of brilliance {unknown} f - a potion of lignification {unknown} Skills: - Level 1.2 Fighting + Level 3.1 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 scale mail of positive energy (moderately wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you but does no damage. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You are ready to hop once more. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" #.# #...#.#..# #.##### #.#.#.#..# #.....#####.#.#.)..# #####.#.......#...########## #.#.....#...)>.........# #.#######.#............. #.........#............. #####..@###.#####....... ######.@# #............# ##.......# ####........## #§§.♣....# #.....#.## ##§§......# #..#.#### #§§§......## #.#### ##§..∩......# #..#.#### ###§§....♣....## #.....#.## ###≈§§§§♣........# ##........## ##≈≈§§§§.........###..........# You could see Terence. Vanquished Creatures A ball python (D:1) 3 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas 2 frilled lizards (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IceLeopardTea the Barachi Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 207 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 646 | D:2 | Noticed Terence 683 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, nicolae_figureground_pulse D:2: minmay_alternating_diamond, layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 78 Ability: Hop || 1 Armour: Robe || 18 Dodge: Dodged || 29