Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6696991505143241497 0 Icecube3552 the Shield-Bearer (level 1, 14/14 HPs) Began as an Octopode Wanderer on July 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (2 turns). Icecube3552 the Shield-Bearer (Octopode Wanderer) Turns: 2, Time: 00:00:08 Health: 14/14 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 3 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 trident rCold . . . b - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 buckler (worn) Scrolls c - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 2.0 Polearms + Level 1.3 Stealth + Level 2.0 Shields + Level 1.0 Spellcasting + Level 1.0 Forgecraft + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 12% 1d4 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Icecube3552 the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found three items. Found a staircase leading out of the dungeon. You begin with the following items: a +0 trident, a +0 buckler, a scroll of teleportation; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee. A ball python and a giant cockroach come into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... #~# ...... .... ##~# ....... [.... ~~~ ...ß#ß. .....##~##.?.#!#. .....P#~#P...ß#ß. ......P.P........ ####............. .......<.@....... ................S ......P.P........ .....P#~#P......B .....##~##....... ..... ~~~ ...#... .... ##~# .####.. .... #~# .# .. You could see a giant cockroach (asleep) and a ball python (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Icecube3552 the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | Icecube3552 set off with the following items: a +0 trident, | a +0 buckler, a scroll of teleportation; and the following | spell memorised: Kinetic Grapnel; and the following spells | available to memorise: Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, nrook_loot_triangle, minmay_statues_item