Ihryk Level 1 of the Dungeon (5, 10, D:1) a cursed +0 robe (10, 20, D:1) 13 poisoned needles (12, -12, D:1) a cursed -2 dagger (15, 10, D:1) a +4 falchion of freezing a +0 ring mail (19, 1, D:1) 19 stones (23, -21, D:1) 12 bolts (25, -25, D:1) 27 arrows (27, -21, D:1) 26 bolts (30, 8, D:1) a +0 club (32, -17, D:1) a +0 club (39, -25, D:1) a +0 ring mail (42, 6, D:1) 29 sling bullets (42, 13, D:1) 20 arrows (43, -9, D:1) a +0 ring mail Level 2 of the Dungeon (2, -4, D:2) 14 sling bullets (8, 5, D:2) a +0 club (9, -23, D:2) a +0 club (12, 16, D:2) a +0 short sword (12, 23, D:2) a +0 club (13, 20, D:2) a +0 pair of gloves (24, -8, D:2) a +0 club (31, -2, D:2) 4 large rocks (31, 19, D:2) a +0 trident (33, -11, D:2) a +0 hunting sling a +0 short sword (36, -9, D:2) a +0 club (37, -6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 3 stones (1, 2, D:3) a stone (1, 3, D:3) a stone (1, 7, D:3) a stone (3, 7, D:3) a +0 club (4, -3, D:3) a stone (4, -2, D:3) a stone (4, -1, D:3) a stone (4, 7, D:3) a +0 club (6, -2, D:3) a +0 dagger (6, -1, D:3) a stone (7, 0, D:3) a stone (7, 1, D:3) a +0 hunting sling 10 stones (9, 2, D:3) a stone (9, 6, D:3) a +0 dagger (11, -19, D:3) a stone (11, 3, D:3) a +0 hunting sling 13 stones (12, -16, D:3) a +0 robe (12, 6, D:3) 11 arrows (13, -33, D:3) 20 bolts (13, -22, D:3) 19 bolts (13, -20, D:3) a +0 whip (13, -19, D:3) a stone (13, 6, D:3) 12 bolts (14, -19, D:3) a +0 club a +0 short sword a +0 animal skin a +2 helmet (15, -19, D:3) 5 stones a +0 club (16, -19, D:3) a +0 hunting sling 8 stones a +0 club a cursed -1 club (17, -19, D:3) a cursed -3 club (19, -7, D:3) a stone (19, -6, D:3) a stone (27, -39, D:3) a +0 falchion (27, -34, D:3) a +0 club (28, -28, D:3) a +0 club (40, -49, D:3) a +0 club (41, -13, D:3) a +0 ring mail (41, -1, D:3) a +0 blowgun a +0 dagger a curare-tipped needle (43, -2, D:3) a curare-tipped needle (48, -41, D:3) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 war axe (still there?) (48, -40, D:3) a +0 chain mail (unseen) (49, -47, D:3) 22 stones (49, -42, D:3) a +0 dagger (unseen) (50, -41, D:3) a +0 whip (unseen) (50, -40, D:3) a +0 robe (unseen) (58, -8, D:3) 27 arrows (60, 4, D:3) a +0 leather armour (66, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +3 vampiric dagger (3, -13, D:4) 18 bolts (10, 2, D:4) a +0 falchion (17, -31, D:4) 4 stones (17, -30, D:4) a stone (17, -29, D:4) 3 stones (17, -28, D:4) 4 stones (17, -27, D:4) 2 stones (17, -26, D:4) a stone (20, -31, D:4) a stone (20, -3, D:4) a cursed +0 club (25, -34, D:4) a stone (28, -34, D:4) a stone (29, -32, D:4) 5 stones (30, -31, D:4) a stone (32, 5, D:4) a stone (33, -7, D:4) a +0 flail (35, 5, D:4) 2 stones (48, -26, D:4) +0 fire dragon scales (51, -3, D:4) the +5 scimitar of Peril {vamp, rF+ Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from fire. (56, -8, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Loaw's Assorted Antiques a +0 robe (14 gold) a +0 robe (14 gold) a scroll of silence (150 gold) a scroll of teleportation (60 gold) a potion of ambrosia (160 gold) +0 swamp dragon scales (1000 gold) a scroll of fog (40 gold) (0, 0, D:5) a +0 hand axe a +0 plate armour (7, -10, D:5) a +0 giant club (12, -13, D:5) a +0 scale mail (15, -35, D:5) 13 poisoned needles (21, -18, D:5) 17 arrows (36, -35, D:5) a +0 ring mail (37, -28, D:5) an arrow (38, -27, D:5) an arrow (39, -29, D:5) a +0 shortbow 11 arrows (40, -13, D:5) a +0 ring mail (41, -6, D:5) a +0 ring mail (42, -22, D:5) 9 arrows (46, -4, D:5) a +0 falchion (53, -33, D:5) a +0 mace Level 6 of the Dungeon (3, -36, D:6) a +2 short sword of distortion a +0 chain mail (4, -36, D:6) a +0 dagger a +0 robe (4, 2, D:6) a +0 spear (7, -33, D:6) a +2 centaur barding of flying (7, -14, D:6) the +3 lajatang "Jygeurch" {freeze, *Noise rC+ rN+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It may make noises in combat. (8, -1, D:6) a cursed -2 animal skin (8, 0, D:6) a +0 animal skin a cursed +0 animal skin (8, 1, D:6) a +0 animal skin (13, -43, D:6) an arrow (14, -42, D:6) an arrow (14, -41, D:6) an arrow (14, -29, D:6) a +0 giant spiked club (15, -39, D:6) 17 arrows a +0 shortbow (15, -17, D:6) a +0 robe (15, -11, D:6) a +0 robe (16, -37, D:6) 18 arrows (17, -28, D:6) a +0 robe a +2 dagger of electrocution (17, -10, D:6) 12 poisoned needles (18, -39, D:6) a +2 robe of resistance a cursed +3 dagger (18, -38, D:6) a +0 robe (18, -27, D:6) a +0 robe a cursed +4 short sword a +1 short sword a +0 robe a +0 hand axe a +0 robe (19, -38, D:6) a +0 robe a +4 great sword (20, -39, D:6) a +3 leather armour a cursed +0 dire flail (23, -34, D:6) a +0 robe (27, -33, D:6) a +0 pair of boots (28, -11, D:6) a +0 robe a cursed -3 mace (29, -24, D:6) a +0 flail (38, -30, D:6) a +0 hand axe (43, -1, D:6) a +1 dagger of flaming a +0 animal skin (44, -17, D:6) a +0 chain mail Level 7 of the Dungeon (9, 4, D:7) a +0 ring mail a +0 dagger a +0 robe (9, 5, D:7) a +0 falchion a +0 flail a +0 leather armour (15, 29, D:7) a +0 giant spiked club (25, -20, D:7) a +3 dagger a +2 robe of positive energy a +0 dagger a +0 robe (26, -19, D:7) a cursed +0 hand axe a +0 robe (47, 0, D:7) 20 sling bullets (49, 25, D:7) a +0 chain mail (59, -12, D:7) a +0 hand axe a +0 morningstar a +0 leather armour (59, -11, D:7) a +0 giant club a +0 short sword a +0 plate armour (59, -10, D:7) a +0 trident a +0 ring mail (61, 3, D:7) 15 sling bullets (63, 3, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -23, D:8) 4 tomahawks (4, -23, D:8) a +0 hand axe a +0 hand axe of electrocution a +0 short sword a +0 plate armour (12, 15, D:8) 30 stones (15, -20, D:8) an arrow (15, -19, D:8) a +0 robe a +0 whip (18, -20, D:8) 3 arrows (19, -20, D:8) an arrow (20, -40, D:8) a +0 scale mail (20, -20, D:8) an arrow (22, -25, D:8) a +0 dagger a +0 shortbow 10 arrows (23, -20, D:8) an arrow (25, -23, D:8) an arrow (26, -21, D:8) an arrow a +0 robe a +0 dagger (27, -22, D:8) 2 arrows (28, -9, D:8) a +0 dagger a +0 robe (29, -21, D:8) an arrow (29, -11, D:8) a +0 giant club (36, -29, D:8) a +0 leather armour (44, -24, D:8) the +7 long sword of Xuomm {elec, rPois rF- Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. (44, -15, D:8) a +0 shortbow the Ecumenical Temple