Ihryk Level 1 of the Dungeon (0, 0, D:1) 10 arrows (5, 34, D:1) a +0 dagger (6, 35, D:1) a +0 hunting sling (11, 39, D:1) 20 stones (12, 38, D:1) a +0 club (16, 26, D:1) 16 arrows (23, 7, D:1) a +0 hand axe (30, 2, D:1) a +0 dagger (33, 6, D:1) 19 stones (36, 7, D:1) a +0 club (42, 39, D:1) a +0 short sword (48, 46, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (15, -5, D:2) a stone (15, -4, D:2) a stone (16, -2, D:2) a stone (16, -1, D:2) a stone (21, -28, D:2) a stone (22, -29, D:2) a stone (23, -29, D:2) a stone (23, 5, D:2) 22 stones (25, -29, D:2) a cursed -1 dagger (27, -11, D:2) 15 stones (31, -26, D:2) 7 poisoned needles (47, -14, D:2) a +0 robe (50, -15, D:2) 14 stones (50, -10, D:2) 30 arrows (57, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 11, D:3) a +0 club (12, 6, D:3) a +1 dagger of venom (16, -24, D:3) a +0 robe a +1 dagger of venom a +0 hand axe a +0 leather armour (22, -25, D:3) 28 arrows (23, 5, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, -8, D:4) 16 sling bullets (9, -42, D:4) 20 stones (13, -23, D:4) a +0 short sword a +0 scale mail (19, -16, D:4) 11 poisoned needles (29, -29, D:4) 14 bolts (33, -36, D:4) the +3 quarterstaff "Ujuolytu" {flame, +Rage SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. It lets you go berserk. (36, -55, D:4) a +0 quarterstaff of crushing (44, -17, D:4) a +0 mace (56, -20, D:4) a +0 robe (63, -48, D:4) a +0 flail a +0 ring mail (63, -27, D:4) a +0 robe (65, -37, D:4) 23 arrows Level 5 of the Dungeon [Shop] Reoroud's Gadget Shoppe a wand of flame (18) (140 gold) a sack of spiders (280 gold) a wand of polymorph (8) (140 gold) a wand of clouds (6) (420 gold) a wand of polymorph (6) (112 gold) a wand of disintegration (4) (112 gold) a box of beasts (280 gold) (1, 3, D:5) a +0 club (4, 42, D:5) an arrow (5, 35, D:5) 31 sling bullets (5, 41, D:5) an arrow (6, 41, D:5) an arrow (7, 28, D:5) a cursed +0 hunting sling (8, -8, D:5) a +0 mace (8, 29, D:5) a +0 chain mail a +0 rapier (8, 41, D:5) a +0 shortbow 12 arrows a +0 robe (9, 30, D:5) a +0 chain mail a +0 dagger (12, 9, D:5) a +0 robe (13, 9, D:5) a +0 leather armour (14, -15, D:5) 3 large rocks (25, 24, D:5) a +0 troll leather armour (26, 26, D:5) a +0 ring mail (26, 27, D:5) 2 arrows (34, 27, D:5) a +0 quarterstaff (41, 20, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 halberd (1, -8, D:6) a +0 chain mail (1, -1, D:6) a cursed +0 robe a +0 dagger (1, 1, D:6) a +0 robe a +3 hand axe (3, 1, D:6) 20 stones a +0 robe a cursed +0 falchion (4, -6, D:6) a +0 leather armour (5, -39, D:6) a +0 dagger (7, -1, D:6) a +0 hand axe (14, -41, D:6) a +0 hunting sling (14, -33, D:6) a +0 flail (15, -7, D:6) an arrow (17, -11, D:6) a +0 ring mail a +0 dagger 12 arrows a +0 shortbow (17, -9, D:6) an arrow (18, -14, D:6) a stone (18, -5, D:6) a cursed +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (8, 4, D:7) a +0 short sword a +2 dagger of venom a +0 robe (8, 5, D:7) a +0 short sword a +0 short sword a +0 leather armour (10, -1, D:7) a +0 dagger a +0 robe (26, 4, D:7) a +2 hand axe of pain a +0 flail (26, 28, D:7) a +0 dagger a +0 robe (27, 4, D:7) 4 tomahawks a +0 club (27, 27, D:7) a +0 dagger a +0 robe (27, 28, D:7) a +0 dagger a +0 robe (33, 22, D:7) a +0 hunting sling (42, 35, D:7) a +0 broad axe (45, 9, D:7) a +0 robe (46, 38, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 whip (6, 10, D:8) a +0 mace (6, 11, D:8) the +0 pair of gloves of Lugonu's Wrath {rElec rF+ rN+ Regen+} It protects you from fire. It insulates you from electricity. It protects you from negative energy. It increases your rate of regeneration. (6, 13, D:8) a +0 pair of boots (6, 41, D:8) a +0 short sword a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (6, 42, D:8) a +0 chain mail (8, 10, D:8) a ration (15, 2, D:8) 8 javelins (15, 27, D:8) a stone (15, 28, D:8) a stone (15, 29, D:8) 4 tomahawks of returning (15, 30, D:8) a +4 war axe a +0 robe a +0 short sword a +0 scale mail of poison resistance a +0 scimitar a cursed -1 robe 2 stones (15, 31, D:8) 4 stones a +0 dagger a +0 short sword (15, 32, D:8) a +0 dagger 2 stones (28, 44, D:8) a +1 battleaxe a +0 robe (39, 47, D:8) a +0 dagger a +0 robe (40, 48, D:8) a +0 flail (58, 32, D:8) 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (4, 24, D:9) 16 poisoned needles (5, 22, D:9) a +0 spear (6, 34, D:9) a cursed -1 flail (6, 35, D:9) a stone (7, 20, D:9) a +0 spear a +0 scale mail (7, 26, D:9) a stone (7, 32, D:9) a +0 club (11, 18, D:9) a +0 club a +0 robe (13, 24, D:9) a +0 spear (14, 27, D:9) a +0 flail (14, 28, D:9) a +2 spear of venom a +0 scale mail (15, 12, D:9) 11 sling bullets (17, 30, D:9) a +0 dagger a +0 leather armour (18, 31, D:9) a +0 troll leather armour 2 tomahawks (20, 25, D:9) a stone (21, -1, D:9) a stone (21, 25, D:9) a stone (21, 26, D:9) a stone (22, -2, D:9) a stone (22, 26, D:9) 2 stones (22, 28, D:9) a stone (23, -2, D:9) 2 stones (23, 28, D:9) a stone (24, -4, D:9) a stone (24, -2, D:9) a stone (25, -3, D:9) 2 stones (25, 31, D:9) a +0 whip (25, 32, D:9) a +0 whip a +0 club (28, -5, D:9) a +0 club (30, -10, D:9) 23 stones (30, -5, D:9) a +0 flail (32, -2, D:9) a +0 spear (32, 16, D:9) 3 tomahawks a stone (32, 17, D:9) a +0 short sword (32, 20, D:9) 10 stones a +0 dagger (33, -10, D:9) 26 arrows (33, -9, D:9) a +0 chain mail (33, -7, D:9) a +0 war axe (33, 0, D:9) a +0 club (33, 17, D:9) a stone (33, 18, D:9) 2 stones (33, 19, D:9) a +0 dagger 2 stones (34, 18, D:9) 8 stones 3 tomahawks (35, -7, D:9) a +0 flail (36, 0, D:9) a +0 buckler a +0 ring mail a +4 spear of flaming (36, 7, D:9) 17 stones (37, -5, D:9) a +0 club (37, -4, D:9) a +0 whip (37, -3, D:9) a +0 dagger (45, 12, D:9) an arrow (47, 11, D:9) 3 arrows (47, 16, D:9) an uncursed staff of poison (48, 11, D:9) 18 arrows a +5 shortbow (49, 6, D:9) a +0 robe a +0 dagger (50, 6, D:9) a +0 ring mail a +0 hand axe (51, 0, D:9) a +0 animal skin a -2 spear (51, 8, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 17 stones (1, 9, D:10) a +0 flail (3, 8, D:10) a +0 hand axe a +0 dagger a +0 robe (4, 8, D:10) a +0 club (10, 40, D:10) a lamp of fire (11, -2, D:10) a +0 spear (22, 1, D:10) a +0 giant spiked club a +0 giant club (25, 6, D:10) 19 stones (37, 23, D:10) 3 large rocks (37, 39, D:10) 24 arrows Level 11 of the Dungeon [Shop] Wugudana's Antique Weapon Emporium a +0 war axe of chopping (208 gold) a +0 rapier (116 gold) a +0 quarterstaff (116 gold) a +0 hand crossbow (101 gold) a +0 hand axe of flaming (214 gold) a +0 rapier (116 gold) a +0 club (29 gold) a +0 quarterstaff (116 gold) a +0 hand axe (87 gold) a +0 flail (101 gold) (0, 0, D:11) 14 bolts (22, 27, D:11) a +0 flail of holy wrath (24, 2, D:11) a +0 dagger (26, 15, D:11) a ration (26, 30, D:11) a +0 trident (28, 21, D:11) a +3 ring of dexterity a +2 ring of strength an uncursed ring of stealth (32, 1, D:11) 20 gold pieces (32, 2, D:11) a +5 ring of evasion (33, 1, D:11) the +5 plate armour of Feasting {SInv} It lets you see invisible. (33, 2, D:11) 11 gold pieces (34, 1, D:11) a cursed -3 ring of strength (34, 2, D:11) a +0 arbalest (41, -5, D:11) 4 large rocks (42, 32, D:11) a cursed -3 dire flail (45, 8, D:11) a +0 leather armour (45, 21, D:11) a +0 whip a +0 chain mail (47, -16, D:11) a +0 giant spiked club a +0 giant club (47, 21, D:11) a cursed -1 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 20 bolts (0, 20, D:12) a +0 dagger (2, 0, D:12) a +0 blowgun 8 poisoned needles a +0 short sword a +0 club 2 stones (8, 53, D:12) a +0 long sword (12, 57, D:12) a +0 hand axe (35, 18, D:12) a scarf of spirit shield (41, 35, D:12) an uncursed amulet of rage (46, 36, D:12) a +0 ring mail a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) 21 stones (5, 27, D:13) 27 stones (6, 5, D:13) a +0 robe (14, 11, D:13) a +0 troll leather armour (14, 15, D:13) 17 arrows (15, -15, D:13) a +0 war axe a +0 robe (15, -14, D:13) a +0 war axe a +0 robe (16, -15, D:13) a +0 hand axe a +0 robe (16, 16, D:13) a +0 chain mail (18, 15, D:13) a +0 dire flail a +0 dire flail a +0 dagger a +0 robe (34, 16, D:13) a +0 shortbow 19 arrows (40, 26, D:13) 23 sling bullets (45, 41, D:13) 16 stones (48, 23, D:13) a +0 long sword (51, -19, D:13) 9 bolts (58, 17, D:13) 15 stones Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, 28, D:14) a wand of paralysis (10) (6, 43, D:14) an uncursed staff of power (15, 36, D:14) a +0 flail a +4 ring mail of cold resistance (29, -7, D:14) a +0 leather armour a +2 dire flail (30, 10, D:14) 23 bolts (31, 10, D:14) 19 stones (32, 14, D:14) 7 bolts (32, 42, D:14) a +0 giant club a +0 giant club (34, -6, D:14) a +0 leather armour (34, 45, D:14) 21 arrows (37, 48, D:14) 20 stones (46, 21, D:14) a +0 hand axe (48, -9, D:14) a +0 scale mail (48, 7, D:14) a +0 buckler (50, 7, D:14) a scroll of random uselessness (54, 29, D:14) a +0 battleaxe a +0 leather armour (55, 28, D:14) a +0 long sword a +0 ring mail a +0 shield (55, 29, D:14) a +1 war axe of freezing (55, 48, D:14) a +0 hand crossbow (57, 11, D:14) 6 stones (60, 23, D:14) a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +0 giant club (1, -1, D:15) a +0 spear a +0 robe (1, 0, D:15) a +0 spear a +0 robe (1, 1, D:15) a cursed +5 long sword a +0 robe (3, -1, D:15) a +0 giant club a +0 dire flail (4, -1, D:15) a +0 halberd a +0 robe (11, -9, D:15) a +0 giant club a +0 giant club (12, -9, D:15) a +0 giant club a +0 giant club a cursed -2 giant club a +0 giant club (24, 20, D:15) a wand of polymorph (7) a wand of iceblast (8) an uncursed ring of resist corrosion an uncursed ring of positive energy (25, 16, D:15) a +0 spear (25, 20, D:15) a wand of clouds (7) (27, 9, D:15) a +0 dagger of speed a +0 robe (28, 3, D:15) a +0 dagger a +0 robe (28, 11, D:15) a +0 short sword a +0 leather armour (30, 21, D:15) a +0 scale mail 20 stones (31, 7, D:15) a +0 dagger a +0 robe (31, 8, D:15) a +0 dagger a +2 robe (34, 4, D:15) a cursed -3 giant club a +0 giant club a +0 dagger a +0 robe a +0 short sword (34, 5, D:15) a +0 dagger a +0 blowgun (35, 4, D:15) a +0 club an uncursed amulet of faith a +0 great sword a +0 leather armour a +0 club 4 stones a cursed -1 dagger a +0 robe (35, 5, D:15) a +0 helmet (35, 21, D:15) a +0 hunting sling (36, -17, D:15) 7 needles of confusion (39, 8, D:15) a +0 blowgun a cursed -1 short sword (39, 9, D:15) a +0 dagger a +0 robe of the Archmagi (40, 0, D:15) 27 arrows (40, 8, D:15) a +0 dire flail a +0 dire flail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wuobawuy's Antique Weapon Shop a +0 rapier (112 gold) a +0 war axe (98 gold) a +0 morningstar (112 gold) a +0 short sword (84 gold) a +0 great sword (182 gold) the +2 Maxwell's thermic engine {flame, freeze} (1232 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +0 club (28 gold) a +2 morningstar of holy wrath (537 gold) a +0 dagger (56 gold) a +0 scimitar (112 gold) a +0 triple crossbow (280 gold) (0, 0, Orc:1) a +0 trident (1, 1, Orc:1) a +0 club (2, 4, Orc:1) a cursed +0 hand axe a +0 chain mail a +0 dagger a cursed +0 robe (2, 26, Orc:1) a +0 giant club a +0 robe (3, 3, Orc:1) a +0 whip a +0 ring mail a large rock (3, 4, Orc:1) a +0 long sword a +0 plate armour a +0 club a +0 chain mail (4, 3, Orc:1) 3 large rocks (6, 2, Orc:1) a large rock (11, 3, Orc:1) a +0 mace a +0 scale mail (11, 4, Orc:1) a +0 flail a +0 chain mail a +0 mace a +0 ring mail (12, 3, Orc:1) a +2 vampiric scimitar (25, 5, Orc:1) a +0 trident a +0 leather armour (26, 3, Orc:1) a +0 dagger a +0 leather armour a cursed -3 dagger a +0 robe a +3 dagger a +0 robe (26, 4, Orc:1) a +0 dagger a +0 scimitar a +0 plate armour a +0 long sword a cursed -1 plate armour (27, 4, Orc:1) a +0 club a +2 dagger of venom a +0 club a +0 battleaxe a +0 plate armour (28, 3, Orc:1) a +0 mace a +0 hand axe a +0 leather armour (33, 29, Orc:1) a +0 giant club a cursed -1 giant spiked club a +0 giant club a +0 giant spiked club (33, 30, Orc:1) a +0 giant club a +0 dire flail of protection a +0 robe a cursed -3 giant club (34, 28, Orc:1) a +0 troll leather armour (34, 29, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club (34, 30, Orc:1) a +2 flail of holy wrath (35, 30, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Dahel's Weapon Shop a +0 rapier (68 gold) a +0 long sword (59 gold) 10 poisoned needles (68 gold) a +0 dagger (34 gold) a +0 war axe (59 gold) a +2 flail of holy wrath (311 gold) 15 sling bullets (127 gold) a +0 long sword (59 gold) a +0 hand axe (51 gold) [Shop] Wofi's Antique Weapon Emporium a +0 shortbow (78 gold) a +1 vampiric war axe (455 gold) a +0 quarterstaff (104 gold) a +6 giant club (876 gold) a +4 glaive of venom (774 gold) a +0 hunting sling (39 gold) a +3 hunting sling of flaming (512 gold) a +0 blowgun (65 gold) [Shop] Gazuin's Weapon Shoppe a +2 vampiric halberd (360 gold) a +0 dagger (30 gold) a +2 vampiric hand axe (315 gold) a +0 rapier (60 gold) a +0 whip (37 gold) a +0 hand crossbow (52 gold) a +0 flail (52 gold) the +5 great sword "Hogem" {venom, Int+4} (723 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). 16 bolts (48 gold) 8 tomahawks (60 gold) a +0 flail (52 gold) [Shop] Yreh's Gadget Shop a wand of enslavement (9) (143 gold) a wand of polymorph (11) (169 gold) a crystal ball of energy (260 gold) a wand of acid (10) (364 gold) a lightning rod (4/4) (520 gold) a lamp of fire (520 gold) a sack of spiders (260 gold) a wand of polymorph (10) (156 gold) a box of beasts (260 gold) a lamp of fire (520 gold) a box of beasts (260 gold) a lightning rod (4/4) (520 gold) a wand of random effects (19) (136 gold) (0, 0, Orc:2) a cursed +0 robe a +0 dagger (0, 5, Orc:2) a tomahawk (1, 0, Orc:2) a +2 dagger of venom a +0 halberd a tomahawk a +0 plate armour (1, 1, Orc:2) a +1 dagger of draining (1, 2, Orc:2) 6 silver javelins (1, 4, Orc:2) a tomahawk (2, 0, Orc:2) a +0 chain mail a +0 mace (3, -22, Orc:2) a tomahawk (4, -23, Orc:2) a tomahawk a +0 falchion a +0 mace (5, -26, Orc:2) a +0 dagger a +0 leather armour (5, -25, Orc:2) a cursed -2 dagger a +0 robe a +0 whip a +0 dagger a +0 robe (5, -24, Orc:2) a tomahawk a cursed +0 scale mail (5, -13, Orc:2) a +0 spear (5, -12, Orc:2) a +0 spear (6, -24, Orc:2) a cursed +0 dire flail a tomahawk a +0 plate armour (6, -12, Orc:2) a +0 whip (7, -26, Orc:2) a +0 trident (7, -12, Orc:2) a +0 buckler a cursed +0 ring mail a +0 trident (11, -6, Orc:2) a +0 leather armour a +0 robe a +0 hand axe a +0 dagger a +0 short sword a cursed -2 leather armour a +0 dagger a +0 robe (11, -5, Orc:2) a +0 robe a +0 dagger (13, 15, Orc:2) a +0 giant spiked club (17, -1, Orc:2) a +0 giant spiked club (19, 9, Orc:2) a +0 giant club (20, 9, Orc:2) a +0 giant club (21, 8, Orc:2) a +0 giant club a +0 giant spiked club (21, 9, Orc:2) a +0 robe (21, 10, Orc:2) a +0 giant club a +0 giant spiked club (25, 8, Orc:2) a +0 plate armour a +0 mace a cursed +0 ring mail a +0 flail a +0 chain mail a +0 war axe (26, 8, Orc:2) a +0 troll leather armour (26, 9, Orc:2) a +0 dagger (31, 11, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (34, 14, Orc:2) a +0 giant club (35, -22, Orc:2) a cursed +0 giant club a +0 great mace a +0 giant spiked club a +0 giant club a +0 giant club (35, -14, Orc:2) a +0 giant club (35, 14, Orc:2) a +0 giant club (36, -22, Orc:2) a +0 giant club (42, -20, Orc:2) a +0 giant spiked club a +0 giant club (44, 15, Orc:2) a +0 robe a +0 spear (44, 16, Orc:2) a +0 robe (45, 18, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (46, 18, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (50, -13, Orc:2) a +0 giant club (50, -3, Orc:2) a +0 giant club a +0 giant club (51, -12, Orc:2) a +0 giant spiked club (51, -11, Orc:2) a +0 giant club (51, -3, Orc:2) a +0 giant club a +0 giant spiked club (52, -12, Orc:2) a +0 giant spiked club a cursed -1 giant club (53, -9, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of wizardry (18, 6, Lair:1) the +4 great sword of Arbitration {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (22, -29, Lair:1) a +0 hand axe (25, -29, Lair:1) 14 arrows (36, -27, Lair:1) 15 arrows (37, -22, Lair:1) 19 sling bullets (40, 3, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 10, Lair:2) an uncursed staff of power (4, 25, Lair:2) a +0 quarterstaff (12, 13, Lair:2) 6 steel javelins (21, 28, Lair:2) an uncursed amulet of magic regeneration (24, -11, Lair:2) the +3 dagger "Uxkekoch" {freeze, rElec MR- Int+6 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. (35, 0, Lair:2) a +0 morningstar (37, -9, Lair:2) a +0 robe (40, 4, Lair:2) 17 poisoned needles (41, -7, Lair:2) a +0 robe (50, 11, Lair:2) an uncursed ring of protection from fire an uncursed ring of poison resistance (51, 28, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -1 hand axe (3, -35, Lair:3) an uncursed staff of cold (15, -7, Lair:3) 17 stones (41, 8, Lair:3) the +5 falchion "Ygifad" {protect, +Fly Str-2 Dex+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (-2). It affects your dexterity (+4). It lets you fly. (42, -21, Lair:3) a scarf of spirit shield (47, -17, Lair:3) 17 stones (50, -18, Lair:3) 9 gold pieces (51, -17, Lair:3) 16 gold pieces (51, -16, Lair:3) an uncursed ring of protection from cold (52, -17, Lair:3) a potion of heal wounds Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (11, 29, Lair:4) 23 arrows (20, 33, Lair:4) a +0 leather armour (23, 2, Lair:4) 6 poisoned needles (25, 45, Lair:4) 3 scrolls of random uselessness (28, 15, Lair:4) a +0 arbalest of velocity (28, 37, Lair:4) a +0 ring mail (30, 9, Lair:4) a +0 chain mail (35, 14, Lair:4) a +0 ring mail (42, 0, Lair:4) 13 poisoned needles (48, 25, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 robe (4, 3, Lair:5) a +0 morningstar of crushing (9, 0, Lair:5) a +3 longbow of flaming 18 arrows a +2 centaur barding (10, -17, Lair:5) a +0 scale mail (11, -5, Lair:5) 3 arrows (12, -19, Lair:5) the +1 hand crossbow "Orb Guardian's Death" {elec, *Drain Str+2 Int+9 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It affects your intelligence (+9). It causes draining when unequipped. It makes you more stealthy. (13, -7, Lair:5) an arrow (13, 5, Lair:5) a cursed +0 shortbow (15, -3, Lair:5) the +7 war axe of Kismet {venom, rN++ Int+2 Dex-5 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (-5). It greatly protects you from negative energy. It makes you more stealthy. (16, -15, Lair:5) a +0 chain mail (23, -21, Lair:5) a +0 quarterstaff (29, 4, Lair:5) 12 stones (34, -23, Lair:5) 21 arrows (35, 25, Lair:5) a +1 scimitar of holy wrath a javelin a +2 scale mail of poison resistance (37, 24, Lair:5) 2 javelins (38, 23, Lair:5) a javelin (40, 25, Lair:5) a javelin (48, -15, Lair:5) 19 stones (48, -2, Lair:5) an uncursed ring of magical power (49, -8, Lair:5) a +0 rapier (52, 1, Lair:5) 20 sling bullets (52, 24, Lair:5) a +0 club Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 naga barding (2, -13, Lair:6) a +0 trident (2, 26, Lair:6) 22 bolts (15, 19, Lair:6) a +0 chain mail (18, -3, Lair:6) 25 stones (23, 3, Lair:6) 8 poisoned javelins (23, 7, Lair:6) a cursed -2 leather armour a +2 hand axe of draining (24, 7, Lair:6) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (25, 7, Lair:6) a +0 leather armour a +1 hand axe of chopping (25, 9, Lair:6) a +0 dagger (26, 5, Lair:6) a +0 chain mail (26, 6, Lair:6) a +0 robe a +2 hand axe of chopping (31, 14, Lair:6) a +0 scale mail (40, -28, Lair:6) a +0 helmet (47, 23, Lair:6) 11 stones (50, 0, Lair:6) a +0 chain mail (50, 21, Lair:6) the +3 dagger of Kindness {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). Level 1 of the Swamp (0, 0, Swamp:1) a +1 scimitar of slicing (6, 16, Swamp:1) a +4 morningstar of holy wrath a +1 eveningstar of flaming a +0 chain mail a +0 shield (6, 18, Swamp:1) a wand of clouds (4) (9, 15, Swamp:1) a +0 rapier (14, 18, Swamp:1) 5 potions of flight (25, 1, Swamp:1) a +0 broad axe (40, 13, Swamp:1) a +0 spear (48, 25, Swamp:1) a komodo dragon skeleton (50, 19, Swamp:1) a +0 longbow Level 2 of the Swamp (0, 0, Swamp:2) 12 poisoned needles (15, 1, Swamp:2) a spiny frog corpse (16, 1, Swamp:2) a hornet corpse (22, -36, Swamp:2) a potion of might (26, -8, Swamp:2) a spiny frog corpse