Ihryk Level 1 of the Dungeon (0, 0, D:1) 12 arrows (1, 8, D:1) a +0 club (12, 4, D:1) a +0 leather armour (13, 9, D:1) a +2 dagger of speed (14, 25, D:1) a +0 club (16, 8, D:1) a +0 short sword (17, 23, D:1) a +0 scale mail (27, 4, D:1) a +0 club (37, 5, D:1) a +0 short sword 2 stones (38, 26, D:1) 24 stones (40, 3, D:1) a +0 dagger (44, 20, D:1) 17 arrows (46, 7, D:1) 5 boomerangs (48, 1, D:1) 19 stones (51, 18, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 0, D:2) a +0 mace (6, 30, D:2) a +0 hunting sling 17 stones (12, -15, D:2) a +0 robe (13, 30, D:2) a stone (18, 28, D:2) a +0 club (28, -16, D:2) a +0 dagger (39, 11, D:2) a +0 dagger (42, 25, D:2) a +0 club a +1 hunting sling of velocity 23 stones (46, -26, D:2) a +0 club (50, -11, D:2) a +0 hand axe a cursed +0 club a stone (50, 4, D:2) a +0 club (51, -4, D:2) 27 stones (56, 27, D:2) 19 stones (57, -28, D:2) a +0 club (58, 10, D:2) a +0 dagger (59, 11, D:2) a +0 club (59, 32, D:2) a +0 hand axe (unseen) (60, 11, D:2) a +0 club (60, 30, D:2) a +0 short sword a +0 whip of flaming (60, 32, D:2) a +0 dagger (61, 11, D:2) a +0 club a +0 dagger (61, 12, D:2) a +0 mace a +0 animal skin the cursed +0 helmet of the Hanged Man {rElec rF+ rN+} It protects you from fire. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (0, 1, D:3) a +0 chain mail (1, 24, D:3) an uncursed staff of earth (8, 11, D:3) a stone (10, -9, D:3) a +0 ring mail (11, 10, D:3) a +0 dagger 4 stones (20, 28, D:3) 7 boomerangs (20, 29, D:3) a +0 club (22, 28, D:3) a +0 club (29, 27, D:3) 3 javelins (31, 3, D:3) a +0 dagger (35, 3, D:3) a +0 club (36, 4, D:3) 17 stones (39, 13, D:3) a +0 dagger (40, 9, D:3) a +0 club (41, 14, D:3) a +0 dagger 3 boomerangs a +0 scale mail (41, 17, D:3) a +0 club 4 stones (42, 10, D:3) a +0 chain mail a +0 club (42, 15, D:3) a stone (45, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of fire (3, 3, D:4) 13 arrows (4, -32, D:4) a +0 leather armour (12, 20, D:4) a +0 morningstar a +0 war axe a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (14, 7, D:4) a +0 spear (17, -37, D:4) a +0 hunting sling (22, -27, D:4) a +0 giant club (27, 19, D:4) 21 stones (28, -15, D:4) a +0 pair of boots (36, 24, D:4) a +0 whip (37, 24, D:4) a +0 club a +0 ring mail a +0 club (38, 24, D:4) a +0 hand axe (39, -28, D:4) a +0 scale mail 3 boomerangs a cursed -3 club (45, -1, D:4) 17 arrows (47, -4, D:4) a +0 leather armour a +0 mace (48, -2, D:4) a +0 leather armour a +0 hand axe a +0 dagger a +0 ring mail a +0 flail (50, -10, D:4) a +0 short sword of electrocution (51, -3, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 5, D:5) 15 bolts (20, 26, D:5) a +0 giant club (23, 0, D:5) 10 stones (29, 8, D:5) a +0 club (31, 5, D:5) 24 stones (33, 30, D:5) a +0 hand axe a +0 chain mail a +0 flail a +0 ring mail (33, 31, D:5) a +0 mace (33, 32, D:5) a +0 mace a +0 club (34, 11, D:5) 16 arrows (35, 31, D:5) a +0 chain mail (41, -8, D:5) a +0 dagger (41, 0, D:5) a scroll of immolation (43, -5, D:5) a +0 ring mail (45, -14, D:5) 17 stones (45, -12, D:5) 26 bolts Level 6 of the Dungeon (2, 25, D:6) a +0 ring mail (3, 11, D:6) a cursed +0 robe (7, -6, D:6) a +0 falchion (8, -6, D:6) a +0 shield (11, -5, D:6) a +0 flail (12, 7, D:6) a +0 scimitar (12, 13, D:6) a cursed -2 halberd (14, 6, D:6) a +0 plate armour (14, 14, D:6) a cursed +0 chain mail (16, 7, D:6) a +0 morningstar (16, 10, D:6) a +0 plate armour a +0 hand axe (16, 13, D:6) the +8 war axe of Nolom {protect, *Contam +Fly rC- Dex+8} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+8). It makes you vulnerable to cold. It lets you fly. It causes magical contamination when unequipped. (17, 11, D:6) a +0 plate armour a +0 short sword (17, 23, D:6) a +0 long sword (20, 23, D:6) a +0 war axe (24, 10, D:6) a +0 whip (25, 31, D:6) a +0 robe a +0 dagger (31, 32, D:6) a +0 mace (31, 33, D:6) a +0 robe a +0 dagger a +2 robe of magic resistance a +0 dagger a +0 chain mail a +0 flail (32, 2, D:6) a +0 rapier (35, -12, D:6) a +0 quarterstaff (35, -1, D:6) 17 bolts (37, 10, D:6) 17 stones (43, 42, D:6) a +0 mace (47, 18, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 2 arrows (1, 2, D:7) an arrow (2, -18, D:7) 13 arrows (3, 5, D:7) an arrow (3, 6, D:7) an arrow (4, 7, D:7) 2 arrows (7, 24, D:7) a cursed -2 club (8, -10, D:7) a +0 ring mail (17, -6, D:7) 18 sling bullets (18, 35, D:7) a +0 club a +3 falchion of draining a +0 leather armour (19, 35, D:7) a +0 leather armour a +0 dagger (20, 35, D:7) a +0 flail (23, 45, D:7) 32 stones (31, 13, D:7) a +0 shortbow (44, -13, D:7) a scarf of cloud immunity (58, 34, D:7) a +0 battleaxe a +0 chain mail (61, -10, D:7) a +0 robe a +3 great sword (61, 38, D:7) a +0 rapier (65, -7, D:7) a +0 robe a +2 spear (66, -6, D:7) a +0 robe a +2 spear (70, 38, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Curap's General Store a ration (60 gold) a +0 scimitar (48 gold) a wand of paralysis (11) (156 gold) a +0 hand crossbow (42 gold) a potion of agility (48 gold) a fan of gales (480 gold) a +0 scale mail (48 gold) (0, 0, D:8) 28 arrows (8, 30, D:8) a +0 war axe a +0 flail (9, 8, D:8) a +0 dagger (9, 13, D:8) 15 sling bullets (11, 26, D:8) a +0 dagger (15, 24, D:8) a +0 giant club a +0 giant spiked club (20, 13, D:8) a +0 spear (24, 0, D:8) a cursed +0 dagger a +0 robe a +0 dagger a cursed +0 robe (25, 14, D:8) a +0 plate armour (29, 3, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (30, 16, D:8) an arrow (30, 18, D:8) 24 arrows a +0 shortbow of velocity (32, 29, D:8) 23 stones (40, 36, D:8) an uncursed ring of flight (43, 5, D:8) 28 stones (43, 10, D:8) a +0 giant club (45, 24, D:8) a +0 whip (46, 24, D:8) a +0 dagger (46, 25, D:8) a +0 trident a +0 ring mail (61, 21, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (11, -45, D:9) a +0 mace (24, -33, D:9) a +0 falchion (28, -47, D:9) 22 stones (39, -5, D:9) 23 bolts (44, 1, D:9) a +0 giant club (46, -35, D:9) 11 stones (46, 1, D:9) 22 arrows (52, 5, D:9) a +0 hand axe (53, 4, D:9) a +0 dagger a +0 robe (53, 5, D:9) a +0 mace a +0 glaive a +0 chain mail (62, -26, D:9) 9 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (6, -5, D:10) a +0 flail (6, 0, D:10) a +0 mace a +0 leather armour the +1 quarterstaff of Bile {protect, Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). (8, -1, D:10) a cursed -2 hand axe (8, 0, D:10) a +0 dagger a +0 robe (8, 2, D:10) a +0 halberd a +0 plate armour (8, 3, D:10) a +0 dagger a +0 robe a +0 short sword a +0 club a +0 dagger (8, 4, D:10) a +0 flail (8, 5, D:10) a +0 scimitar a +0 plate armour a +2 dagger of protection a +0 robe (9, 10, D:10) a +0 long sword a +0 chain mail (9, 11, D:10) a +0 halberd a +1 chain mail of cold resistance (9, 14, D:10) a +0 spear (19, -3, D:10) 15 sling bullets (29, 8, D:10) a +0 whip (30, -3, D:10) a stone (30, -2, D:10) a +2 dagger of venom a +0 robe (30, 6, D:10) a +0 trident a +0 chain mail (30, 7, D:10) a +0 dagger a +0 robe (30, 27, D:10) a +0 robe (31, -3, D:10) a +0 flail 5 boomerangs a +0 morningstar a cursed -2 scimitar a +0 plate armour (32, -3, D:10) a stone a +0 dagger (33, -3, D:10) 2 stones (34, 27, D:10) a +0 dagger a +0 robe (36, 27, D:10) a +0 glaive a +0 chain mail (36, 28, D:10) a +0 dagger (49, -7, D:10) a +0 shortbow 11 arrows (49, -6, D:10) 6 boomerangs of dispersal (49, -5, D:10) an arrow (49, -3, D:10) an arrow (52, 33, D:10) a +0 hand axe a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a cursed -2 giant club (2, 19, D:11) a cursed ring of flight (2, 23, D:11) a scroll of vulnerability (5, 14, D:11) a scroll of identify (13, 28, D:11) a +0 leather armour (16, 43, D:11) a komodo dragon skeleton (20, 25, D:11) a +0 plate armour (23, 17, D:11) a hydra skeleton (24, 24, D:11) a +0 leather armour (24, 32, D:11) a basilisk corpse (26, 33, D:11) a hippogriff skeleton (30, 18, D:11) a +2 quarterstaff of crushing a +1 dire flail of protection a +0 giant spiked club (32, 34, D:11) a +0 giant club (50, 30, D:11) 19 arrows