Dungeon Crawl Stone Soup version 0.24-a0-631-g346d576 (webtiles) character file. Game seed: 13843105845230788228, levelgen mode: deterministic 429 Ihryk the Vandal (level 7, 0/46 HPs) Began as a Halfling Arcane Marksman on Sept 20, 2019. Slain by a leopard gecko (3 damage) ... on level 4 of the Dungeon. The game lasted 00:08:33 (4468 turns). Ihryk the Vandal (Halfling Arcane Marksman) Turns: 4468, Time: 00:08:34 Health: 0/46 AC: 9 Str: 13 XL: 7 Next: 19% Magic: 8/8 EV: 13 Int: 11 God: Gold: 237 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . n - +0 scale mail (curse) rPois . Spirit . r - +2 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 4 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 dagger c - a +1 spear of piercing Missiles d - 16 sling bullets h - 42 stones (quivered) q - 6 boomerangs of dispersal t - 6 atropa-tipped darts Armour n - a cursed +0 scale mail (worn) r - a +2 helmet (worn) Jewellery p - an uncursed ring of positive energy s - an uncursed ring of resist corrosion {unknown} u - a cursed amulet of guardian spirit Scrolls j - a scroll of magic mapping {unknown} k - a scroll of noise {unknown} o - 3 scrolls of teleportation {unknown} v - a scroll of immolation {unknown} Potions e - a potion of heal wounds g - 2 potions of might {unknown} i - a potion of haste {unknown} l - 2 potions of curing m - 2 potions of flight Comestibles f - 4 rations Skills: + Level 3.1 Fighting * Level 7.5 Slings + Level 1.0 Armour + Level 4.2 Dodging - Level 1.0 Spellcasting - Level 2.4 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 52% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 65% 2 ###.... Inner Flame Hex/Fire #....... 96% 3 ####... Portal Projectile Hex/Tloc #..... 96% 3 ####... Cause Fear Hex #......... 99% 4 #####.. Leda's Liquefaction Hex/Erth #......... 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You shoot a stone. The stone hits the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) h - 44 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +3 dagger and wearing a +0 robe (almost dead, fast) You shoot a stone. The stone closely misses the orc wizard. The stone misses the leopard gecko. The orc wizard hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) h - 43 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +3 dagger and wearing a +0 robe (almost dead, fast) You shoot a stone. The stone hits the orc wizard. You kill the orc wizard! Your Armour skill increases to level 1! The leopard gecko bites you. You die... ..# .(# .(# #.# #(#### #)##.. #(##.# #l##.# #@##<# #.##.# #....# #.##^...... #.........# ####.###### ..# ### You could see a leopard gecko. Vanquished Creatures Sigmund (D:2) 2 orc wizards (D:4) Terence (D:2) Natasha (thrice) (D:3) Robin (D:2) 6 adders A dart slug (D:3) 2 leopard geckos 4 orcs 2 ball pythons 2 giant cockroaches (D:1) 15 goblins 4 hobgoblins 2 jackals (D:3) 3 bats 3 frilled lizards 4 kobolds 4 rats A spectral orc (D:2) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ihryk the Halfling Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 168 | D:1 | Reached skill level 1 in Fighting 319 | D:1 | Reached XP level 2. HP: 2/18 MP: 3/3 1554 | D:2 | Reached skill level 4 in Slings 1813 | D:2 | Noticed Terence 1837 | D:2 | Killed Terence 1837 | D:2 | Reached XP level 3. HP: 15/23 MP: 4/4 1936 | D:2 | Noticed Robin 1947 | D:2 | Reached XP level 4. HP: 26/28 MP: 5/5 1970 | D:2 | Killed Robin 1991 | D:2 | Reached skill level 5 in Slings 2120 | D:2 | Noticed Sigmund 2139 | D:2 | Killed Sigmund 2139 | D:2 | Reached skill level 6 in Slings 2139 | D:2 | Reached XP level 5. HP: 7/35 MP: 6/6 2139 | D:2 | Reached XP level 6. HP: 8/41 MP: 7/7 2430 | D:2 | Found a basalt altar of Yredelemnul. 3131 | D:3 | Noticed Natasha 3144 | D:3 | Killed Natasha 3485 | D:3 | Reached skill level 7 in Slings 4103 | D:3 | Noticed Natasha 4118 | D:3 | Killed Natasha 4290 | D:3 | Noticed Natasha 4300 | D:3 | Killed Natasha 4300 | D:3 | Reached XP level 7. HP: 28/46 MP: 8/8 4468 | D:4 | Reached skill level 1 in Armour 4468 | D:4 | Slain by a leopard gecko Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic D:2: layout_basic, yredelemnul_forgotten_temple_becter, uniq_terence, uniq_sigmund, uniq_robin D:3: layout_basic, first_ration, uniq_natasha D:4: layout_loops_ring, minmay_temple_entry_poolview Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.1 Slings | 4 6 7 | 7.5 Dodging | 3 4 | 4.2 Armour | 1 | 1.0 Spellcasting | | 1.0 Hexes | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 57 | | || 57 Dagger | 33 | 81 | 19 || 133 Hunting sling | | | 3 || 3 Fire: Hunting sling | 32 | 166 | 13 || 211 Use: Scroll | 2 | 3 | || 5 Eat: Chunk | 1 | 8 | || 9 Armor: Ring mail | 30 | | || 30 Scale mail | 13 | 61 | 19 || 93 Dodge: Dodged | 74 | 142 | 17 || 233 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 295 | 318 | 51.9 | 45 | 16 | 26.2 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 24 | 285 | 92.2 | 8 | 15 | 65.2 D:3 | 167 | 33 | 16.5 | 21 | 1 | 4.5 D:4 | 85 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------