Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5492854721790690503 3 Ijisakura the Magician (level 1, 15/15 HPs) Began as a Djinni Summoner on May 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:43 (137 turns). Ijisakura the Magician (Djinni Summoner) Turns: 137, Time: 00:01:43 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible Skills: - Level 2.2 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 26% N/A 7% 2 c - Call Canine Familiar Summ 13% N/A 13% 3 d - Eringya's Surprising Summ 13% N/A 41% 4 e - Summon Seismosaurus Summ/Erth 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. You see here a ball python corpse. The bat attacks as it pursues you! The bat hits you. The bat hits you but does no damage. Your quokka barely misses the bat. The bat barely misses you. The bat hits you but does no damage. You swap places. Your quokka bites the bat. The bat hits your quokka but does no damage. You see here a ball python corpse. Your quokka bites the bat. The bat dies! You swap places. You see here a ball python corpse. Your quokka disappears in a puff of smoke! You start resting. HP restored. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##+#......# ...........# ## #.........# ... +.........+ ##..#######.........## .....................# ###..............###.# ########..)............ #.....@...†............ #.######†##.#########.# #####.##.# . # #.....##.. #.##.#######.# #.....#### .. #........# ... ........#...# #.. ####....#...# There were no monsters in sight! Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijisakura the Djinni Summoner began the quest for the Orb. 0 | D:1 | Ijisakura set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, | Eringya's Surprising Crocodile, Summon Seismosaurus Egg. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, dreamdust_wishing_well Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Summon Small Mamm || 6 Armour: Robe || 22 Dodge: Dodged || 22