Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (1, -2, D:1) a cursed -2 dagger (2, 9, D:1) 20 bolts (30, 25, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (2, -6, D:2) a +0 dagger (2, -4, D:2) 11 stones Level 3 of the Dungeon (1, 0, D:3) a +0 morningstar a +0 ring mail 11 gold pieces (2, 0, D:3) a +0 hand axe a +0 war axe (8, 3, D:3) 11 gold pieces (11, 4, D:3) 10 gold pieces Level 4 of the Dungeon (0, 0, D:4) 33 sling bullets (1, -14, D:4) a +0 whip a +0 ring mail (1, -1, D:4) 9 poisoned needles (5, -16, D:4) 20 stones (17, 7, D:4) a +0 mace (19, 21, D:4) a +0 dagger (22, 23, D:4) a +0 club (30, -4, D:4) a +0 robe (31, -2, D:4) a +0 mace (32, -10, D:4) a +0 chain mail (35, 13, D:4) a +0 giant spiked club (41, 8, D:4) 15 stones (55, 1, D:4) a +0 leather armour (56, 19, D:4) a +0 morningstar Level 5 of the Dungeon [Shop] Ustruedet's Antique Weapon Boutique the +10 eveningstar of the Moon {crush, MR+ Stlth+} (2373 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 quarterstaff (108 gold) a +0 long sword of holy wrath (224 gold) a +0 long sword (94 gold) a +0 spear (81 gold) a +0 arbalest (121 gold) a +0 quarterstaff (108 gold) a +0 spear (81 gold) the +10 broad axe "Newtbane" {venom, rElec Str+4} (2084 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It insulates you from electricity. a +0 battleaxe (175 gold) (0, 0, D:5) the cursed +0 robe of Liberalism {rN+++ Str-4 Dex-2 Stlth+} It affects your strength (-4). It affects your dexterity (-2). It renders you almost immune to negative energy. It makes you more stealthy. It has a curse placed upon it. (8, 21, D:5) a +0 giant club (9, 28, D:5) a +0 ring mail (11, 20, D:5) a +0 chain mail (12, 48, D:5) a +0 spear (17, 30, D:5) a +0 long sword (18, 20, D:5) a +0 short sword a +0 leather armour (19, 18, D:5) a +0 short sword a +0 scale mail (20, 19, D:5) a cursed -3 war axe a +0 ring mail (25, 11, D:5) a +0 giant club (26, 28, D:5) a +0 plate armour (35, 39, D:5) a +0 flail (35, 40, D:5) a +0 spear (37, 20, D:5) 17 stones (38, 7, D:5) a +1 dire flail of protection a +0 chain mail (41, 48, D:5) a +0 club a +0 halberd (42, 48, D:5) a +0 spear (45, 19, D:5) a +0 chain mail (47, 48, D:5) a +0 club (60, 9, D:5) a +2 whip of flaming a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 great mace (3, -6, D:6) a +0 halberd (3, -5, D:6) a +0 halberd (4, -6, D:6) a +0 spear (6, -2, D:6) a +0 mace (8, -14, D:6) a +0 short sword a +0 ring mail (10, -13, D:6) a +0 dagger a +0 robe (16, -12, D:6) a +0 pair of gloves (17, -10, D:6) 19 stones (34, -9, D:6) a throwing net (35, -10, D:6) a +0 whip (36, -11, D:6) a +0 flail (37, -11, D:6) a +0 spear (45, 10, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Wesk's Weapon Boutique a +0 trident (42 gold) a +0 hand crossbow (42 gold) 12 arrows (28 gold) a +1 rapier of freezing (170 gold) a +0 great sword (78 gold) a +0 rapier (48 gold) a +0 quarterstaff (48 gold) the +2 glaive "Vaihyes" {freeze, rN+ Dex+4} (495 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from negative energy. a +0 hand crossbow (42 gold) a +2 vampiric spear (252 gold) a +0 rapier (48 gold) a +4 battleaxe of chopping (380 gold) [Shop] Tocykats's Antique Weapon Emporium the +0 scimitar "Wetol" {antimagic, rElec rF- Int+2 Dex+4} (853 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. a cursed +0 bardiche (216 gold) a +0 scythe (81 gold) a +2 broad axe of electrocution (594 gold) a +0 lajatang (405 gold) the +5 great sword of Amats {antimagic, rPois Int+4} (1730 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from poison. a cursed -1 dagger (2 gold) the +7 flail of Putrescence {crush, Str+2} (1387 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). the +7 mace of Variability {chain chaos} (1620 gold) Each time it hits an enemy it has a different, random effect. a +1 dagger of venom (253 gold) a +0 falchion (81 gold) a +4 shortbow of flaming (739 gold) a +1 dire flail of protection (318 gold) the +3 dagger of Recklessness {drain, Str+5 Dex-4 SInv} (861 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your dexterity (-4). It lets you see invisible. a +0 mace (81 gold) [Shop] Onteur's Antique Armour Shoppe a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +0 chain mail of positive energy (255 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1242 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a +0 helmet (135 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) [Shop] Xeixto Kaup's Armour Shoppe a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +2 ring mail of fire resistance (252 gold) a +1 leather armour of poison resistance (132 gold) a +0 ring mail (48 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (648 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 robe (8 gold) a +2 leather armour of poison resistance (192 gold) a +0 ring mail (48 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (480 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 leather armour (24 gold) a +1 plate armour of cold resistance (420 gold) a +2 plate armour of cold resistance (480 gold) a +0 scale mail (48 gold) a scarf of cloud immunity (84 gold) (0, 0, D:7) a +0 ring mail (7, -12, D:7) a cursed -3 dagger (11, 7, D:7) the +3 trident of Meshiner {holy, +Rage rF+ rC+ MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. (20, -11, D:7) a +0 robe (24, -16, D:7) a +0 giant spiked club (24, 20, D:7) 15 arrows (29, 10, D:7) an uncursed ring of wizardry (43, -6, D:7) a cursed +0 hand axe (44, -18, D:7) a +0 dagger (44, -6, D:7) a cursed -1 dagger a +0 robe (44, -5, D:7) a +0 club a +0 leather armour (45, -6, D:7) a +0 whip (46, 2, D:7) a +0 club 4 tomahawks (47, -1, D:7) a tomahawk (49, -17, D:7) 6 needles of paralysis (58, 9, D:7) a +0 ring mail (71, 16, D:7) a +0 ring mail a cursed +0 war axe (71, 17, D:7) a cursed -3 club (71, 19, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 15 poisoned needles 21 bolts (0, 8, D:8) a +0 short sword a +0 hunting sling a +0 chain mail a +0 dagger a +0 robe (1, 9, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (1, 20, D:8) a +0 chain mail (1, 25, D:8) a +0 chain mail a +0 scale mail (3, 30, D:8) 24 stones (5, 24, D:8) a -2 spear of freezing a +0 animal skin (5, 34, D:8) 12 stones (6, 13, D:8) 19 stones (6, 24, D:8) a curare-tipped needle 17 stones (6, 26, D:8) a +0 dagger a +0 blowgun 15 poisoned needles (6, 27, D:8) 19 stones (7, 24, D:8) 5 stones a +0 short sword of venom a +0 blowgun 5 curare-tipped needles a +0 club (7, 25, D:8) a +0 scale mail (7, 26, D:8) a +0 war axe a +0 short sword (10, -9, D:8) a +0 hunting sling (12, 19, D:8) a +0 chain mail (13, -6, D:8) a +0 club (15, 29, D:8) a +0 leather armour (22, -4, D:8) an uncursed staff of cold (36, -6, D:8) a book of Air (37, 5, D:8) a scroll of remove curse (37, 6, D:8) a +0 scale mail (41, -8, D:8) 13 bolts (42, 0, D:8) an iguana corpse (skeletalised by now) (45, 0, D:8) 14 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, 5, Lair:1) a yak corpse (skeletalised by now) (5, 16, Lair:1) a +0 chain mail (17, -13, Lair:1) a ration Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of might (21, 9, Lair:2) 16 gold pieces (41, -15, Lair:2) a wolf corpse Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 gold pieces (16, -1, Lair:3) a death yak corpse (17, -1, Lair:3) a crocodile corpse (24, -10, Lair:3) a spiny frog corpse