Illumine Level 1 of the Dungeon (0, 0, D:1) 16 sling bullets (3, 13, D:1) a +0 club (21, -14, D:1) 6 tomahawks (21, 5, D:1) a +0 dagger (22, 3, D:1) a stone (22, 5, D:1) a stone (22, 9, D:1) a +2 dagger of electrocution (29, -17, D:1) a +0 whip (30, -22, D:1) a +0 short sword (30, -17, D:1) a +0 whip (37, 9, D:1) 11 stones (37, 13, D:1) 17 bolts (50, -25, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 8, D:2) a worm corpse (3, -1, D:2) 25 stones (15, 9, D:2) 33 stones (17, 4, D:2) a worm corpse a rat corpse (17, 33, D:2) 17 sling bullets (18, 4, D:2) a bat corpse (23, 28, D:2) a stone (24, 28, D:2) a +0 club a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, 8, D:2) a +0 club (30, 10, D:2) an uncursed ring of attention (31, 19, D:2) a +0 hand axe a +0 chain mail (34, 19, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident of freezing