Dungeon Crawl Stone Soup version 0.25-a0-42-g6c54e25 (webtiles) character file. Game seed: 12001081749470150067, levelgen mode: deterministic 3 Illumine the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Oct 22, 2019. Slain by a dart slug (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (583 turns). Illumine the Vexing (Deep Elf Enchanter) Turns: 583, Time: 00:01:28 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 4/6 EV: 13 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles g - 19 stones (quivered) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions e - a potion of cancellation {unknown} h - a potion of agility {unknown} Comestibles d - a ration f - 3 chunks of flesh Skills: - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth + Level 3.2 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, clinging, chance to defeat MR: 73%) The dart slug barely resists. The dart slug bites you. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, clinging, chance to defeat MR: 73%) The dart slug is outlined in light. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is almost dead. The dart slug bites you. You die... #....# .................# #.#......###.#...########## #....##### ##.## ####.# #.# .# #.# .. #.# ### #.# #.# #@# #w# #(# #(# .(. ... ... ##.## You could see a dart slug. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 583 | D:1 | Slain by a dart slug Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_corners Action || total -------------------------++------- Melee: Dagger || 36 Throw: Stone || 4 Cast: Corona || 4 Armor: Robe || 12 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------