Dungeon Crawl Stone Soup version 0.24.0 (webtiles) character file. Game seed: 8892880870015457235, levelgen mode: deterministic 5 Illumine the Vexing (level 1, 10/10 HPs) Began as a Deep Elf Enchanter on Oct 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:52 (470 turns). Illumine the Vexing (Deep Elf Enchanter) Turns: 470, Time: 00:01:52 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions e - a potion of heal wounds {unknown} Comestibles c - a chunk of flesh d - a ration Skills: - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth + Level 3.3 Spellcasting + Level 4.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the rat! Magic restored. A bat comes into view. Found a stone staircase leading down. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting, chance to defeat MR: 73%) The bat is outlined in light. The bat closely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. Welcome back, Illumine the Deep Elf Enchanter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# #......#........ .....######......#........ .....##..........#........ #######.###.....##....>... ........# #.....##........ ######### #.....##.# #####.##.# #.##.# #.@b.# ###### You could see a bat. Vanquished Creatures 2 bats (D:1) A kobold (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 470 | D:1 | Quit the game Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic