Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707 (webtiles) character file. Game seed: 7941452454342221857, levelgen mode: deterministic 0 Illumine the Vexing (level 1, -3/10 HPs) Began as a Deep Elf Enchanter on Nov 1, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (31 turns). Illumine the Vexing (Deep Elf Enchanter) Turns: 31, Time: 00:00:17 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 4/6 EV: 13 Int: 19 God: Gold: 8 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth + Level 3.0 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (lightly wounded, chance to defeat MR: 73%) The hobgoblin barely resists. The hobgoblin hits you but does no damage. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (lightly wounded, chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. Ouch! That really hurt! You die... ..... #. ...?. #. .... #. ####≈≈≈ #. #.#.... #. #.≈..⌠. #. ##### #.≈..<. #.##...# ##.#.... #.g@...# #..'#≈≈≈ ####...# #.....). ##.#######.###### #...........# ###########..... ##### You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 31 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, nrook_campfire Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 3 Dodge: Dodged || 5