Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 robe (28, -18, D:1) a +0 club (29, -19, D:1) 21 stones (30, -33, D:1) a +0 hand axe (38, -23, D:1) a +0 mace (39, -36, D:1) a +0 club (44, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 arrows (1, 30, D:2) 3 curare-tipped darts (8, 31, D:2) 19 stones (15, 17, D:2) a +0 club (24, 27, D:2) 18 bolts (25, 20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -27, D:3) 17 stones (22, -15, D:3) 7 stones (24, -14, D:3) a +2 dagger of draining a +0 leather armour (36, -23, D:3) a +0 scale mail (36, -22, D:3) a +0 mace a +0 leather armour a +0 hand axe (38, -35, D:3) a +0 club (41, -27, D:3) a +0 leather armour (47, -41, D:3) a +0 hand axe (49, -24, D:3) 5 arrows (49, -9, D:3) a +0 hunting sling (50, -37, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow 6 arrows 16 bolts (2, 0, D:4) an arrow (3, 0, D:4) 2 arrows (4, 0, D:4) an arrow (5, 1, D:4) an arrow (6, 3, D:4) 24 arrows (14, 4, D:4) a +0 trident (14, 5, D:4) a +0 dagger a +0 robe a +1 dagger of venom a +0 leather armour (14, 6, D:4) a +0 short sword (15, -32, D:4) a +0 robe (15, 23, D:4) a +0 robe (16, -31, D:4) an uncursed staff of conjuration (30, -25, D:4) 4 large rocks (32, 0, D:4) 32 bolts (58, -21, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 20 stones (6, -32, D:5) a +0 dagger a +0 robe (6, -29, D:5) a +0 dagger a +0 robe (6, -18, D:5) a +0 giant club (7, -29, D:5) a +1 dagger of holy wrath a +0 robe a cursed -2 flail a +0 leather armour (13, -18, D:5) a +0 hand axe a +0 scale mail a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 leather armour (20, -5, D:5) 2 silver javelins (24, -10, D:5) a +2 centaur barding (24, -6, D:5) a +0 rapier (26, -21, D:5) 8 bolts (26, -7, D:5) 21 arrows (34, -11, D:5) a +0 whip (37, -6, D:5) a +0 leather armour (39, -1, D:5) a +0 hunting sling (41, -20, D:5) an arrow (42, -20, D:5) an arrow (44, -20, D:5) an arrow (46, -20, D:5) a +0 shortbow 32 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (1, -2, D:6) 19 sling bullets (9, -22, D:6) 14 stones (12, -19, D:6) a +0 giant spiked club (12, -10, D:6) a +0 dagger (12, -9, D:6) a +0 chain mail a +0 dire flail a +0 dagger (12, -8, D:6) a +0 short sword a +0 chain mail (19, -5, D:6) 25 stones (23, -28, D:6) a +0 mace (24, -23, D:6) 26 bolts (24, -14, D:6) a +0 falchion a +0 whip a +0 scale mail (25, -14, D:6) a +0 ring mail (26, -13, D:6) a cursed -1 flail (29, -3, D:6) 10 bolts (36, -20, D:6) 18 sling bullets (43, -31, D:6) 6 poisoned darts (45, -32, D:6) 23 arrows (52, 16, D:6) a +0 shortbow 22 arrows (54, 14, D:6) an arrow (63, -4, D:6) 23 stones (64, 5, D:6) 23 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 leather armour (1, 1, D:7) a +0 dagger (1, 2, D:7) a +0 chain mail a +0 trident (4, -24, D:7) a +0 leather armour a +0 trident (4, -23, D:7) a +0 scale mail a +0 hand axe (4, -22, D:7) a +0 robe a +0 dagger (6, -23, D:7) a +0 ring mail a +0 club (27, 0, D:7) the +2 robe of Ogaelof {rN+} It protects you from negative energy. (35, -40, D:7) a +0 dagger (51, -26, D:7) a +0 hand axe (57, 1, D:7) 21 bolts (64, -23, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness (4, -20, D:8) a +0 spear (12, -44, D:8) a +0 shortbow 14 arrows (13, -45, D:8) an arrow (30, -28, D:8) a +0 spear a throwing net (32, -27, D:8) a +0 whip (35, -37, D:8) 22 sling bullets (42, -29, D:8) a +0 club (48, -42, D:8) 20 stones (49, -16, D:8) a +0 flail 2 stones (50, -16, D:8) 2 stones (50, -15, D:8) a +0 whip (51, -17, D:8) 2 stones (52, -13, D:8) a +0 long sword (57, -8, D:8) a +0 leather armour (57, -6, D:8) a +0 club a +0 leather armour (58, -7, D:8) a +0 flail (59, -34, D:8) a +0 giant spiked club (59, -12, D:8) a +0 mace Level 9 of the Dungeon (1, -1, D:9) a +0 short sword a +0 chain mail (19, 3, D:9) a +0 dagger (19, 4, D:9) a stone (20, 3, D:9) a +0 dagger of venom 3 stones a +0 dagger a +0 short sword (24, 0, D:9) 9 stones (31, -22, D:9) 22 stones (44, -26, D:9) a +0 giant club (47, -37, D:9) 24 stones Level 10 of the Dungeon [Shop] Loufilyp's Antique Weapon Emporium the +9 flail of the Dark Horse {crush, rElec Str+6 Dex+4} (2470 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (+4). It insulates you from electricity. a +5 halberd of venom (922 gold) a +0 quarterstaff (116 gold) a +0 hand axe (87 gold) a +0 mace (87 gold) a +0 hand axe (87 gold) a +0 mace (87 gold) a +0 dagger (58 gold) a +0 dagger (58 gold) a +0 battleaxe (188 gold) a +0 shortbow (87 gold) (0, 0, D:10) a +0 chain mail (1, -17, D:10) a +3 hand axe a +0 robe (2, -18, D:10) a cursed +0 great sword a +0 robe (2, -17, D:10) a +0 flail a cursed +0 robe (3, -7, D:10) a +0 scale mail (11, 12, D:10) a +0 trident a +0 plate armour (11, 14, D:10) a +0 short sword (12, -24, D:10) a +0 troll leather armour (12, 13, D:10) a +0 dagger a +0 robe (14, -18, D:10) 12 gold pieces (16, -27, D:10) a +0 ring mail (17, -18, D:10) a +0 cloak (21, -13, D:10) a +0 robe a +3 flail (22, -13, D:10) a +0 robe a cursed +1 morningstar a cursed +0 morningstar a +0 robe (26, 20, D:10) 2 arrows (26, 21, D:10) 2 arrows (27, 11, D:10) the cursed +1 halberd of Duty {protect, *Drain rPois SInv Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (28, 10, D:10) a +0 halberd (28, 12, D:10) a +0 spear (28, 23, D:10) a +0 shortbow 19 arrows (29, 11, D:10) a +0 halberd (33, -1, D:10) a +0 battleaxe a +0 chain mail (33, 9, D:10) 18 bolts (36, 0, D:10) 17 poisoned darts (37, 3, D:10) an arrow (37, 4, D:10) a -3 ring of intelligence the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (6, 4, Lair:1) a +0 robe (20, -8, Lair:1) 12 stones (35, -2, Lair:1) a +0 quarterstaff (37, -5, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (4, -4, Lair:2) a cursed +0 ring mail (21, 43, Lair:2) a book of Party Tricks (22, 35, Lair:2) a +0 club (27, 2, Lair:2) 14 poisoned darts (36, 8, Lair:2) 22 arrows (49, -1, Lair:2) 13 stones (50, 27, Lair:2) a +0 ring mail (51, 3, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (19, -29, Lair:3) a ration (20, -29, Lair:3) a box of beasts (22, -3, Lair:3) a +0 scale mail (22, 3, Lair:3) 11 sling bullets (24, -3, Lair:3) a +0 short sword (26, -3, Lair:3) a cursed -3 war axe a +0 robe (35, 5, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger a +0 robe (4, -5, Lair:4) a +0 scale mail (6, 19, Lair:4) a +0 leather armour (17, 2, Lair:4) 9 gold pieces (24, -9, Lair:4) 27 sling bullets (31, 2, Lair:4) a +0 dire flail (34, 5, Lair:4) a +0 quarterstaff (36, 4, Lair:4) 33 bolts Level 5 of the Lair of Beasts (1, -7, Lair:5) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (20, -30, Lair:5) 20 arrows (22, -6, Lair:5) 17 poisoned darts (26, -40, Lair:5) 14 bolts (34, -12, Lair:5) a +0 long sword (41, -41, Lair:5) 4 poisoned darts (44, -23, Lair:5) 18 bolts (49, -34, Lair:5) a +0 great sword (54, -32, Lair:5) 21 stones (57, -3, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a death yak corpse (1, 2, Lair:6) a redback corpse (2, 0, Lair:6) a death yak corpse (2, 2, Lair:6) a water moccasin corpse (4, -10, Lair:6) 20 stones (10, 8, Lair:6) a hornet corpse (12, 9, Lair:6) a crocodile corpse (12, 10, Lair:6) a water moccasin corpse (13, 9, Lair:6) a water moccasin corpse (13, 10, Lair:6) a black mamba corpse (still there?) a redback corpse (still there?) (14, 8, Lair:6) a crocodile corpse (still there?) a black mamba corpse (still there?) (14, 10, Lair:6) a redback corpse (still there?) a wyvern corpse (still there?)