Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 7, D:1) a cursed +0 spear (25, 9, D:1) 15 stones (30, -3, D:1) 14 sling bullets (46, 29, D:1) 12 stones (55, 12, D:1) a leopard gecko skeleton (60, 18, D:1) a +0 club (62, 10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (1, -3, D:2) 17 gold pieces (5, 1, D:2) an adder corpse (skeletalised by now)