Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 5, D:1) a potion of cancellation 26 stones (9, 9, D:1) a +0 robe (12, -32, D:1) a +0 club (16, 10, D:1) a potion of lignification (20, -31, D:1) a +0 club (22, -1, D:1) a cursed +0 club (24, -9, D:1) 14 stones (26, -9, D:1) a scroll of enchant weapon (34, 10, D:1) a ration (36, -25, D:1) 21 stones (36, 8, D:1) 18 arrows (54, -24, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a book of Minor Magic (1, -3, D:2) a +0 club (14, 25, D:2) a potion of might (17, 16, D:2) 21 arrows (20, 26, D:2) a ration (23, 30, D:2) a +0 club (unseen) (25, -1, D:2) 24 sling bullets (26, 31, D:2) a +0 dagger (29, -5, D:2) a +0 chain mail (40, 1, D:2) a potion of heal wounds (47, 2, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a potion of resistance (5, -13, D:3) a potion of heal wounds (11, -27, D:3) 17 arrows (18, -43, D:3) a +0 club (19, -8, D:3) a +0 ring mail (21, -20, D:3) a +0 spear (21, -3, D:3) a +0 hunting sling (45, -49, D:3) a +0 halberd (48, -35, D:3) a +0 ring mail a +0 dagger (49, -35, D:3) 2 potions of curing a +0 club (50, -35, D:3) a +0 club (52, -17, D:3) a potion of haste Level 4 of the Dungeon (0, 0, D:4) a potion of magic (4, -8, D:4) a potion of heal wounds (5, 3, D:4) an adder corpse (skeletalised by now)