Illumine Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (1, 36, D:1) 25 stones (3, 2, D:1) a +0 dagger (5, 8, D:1) a +0 mace (5, 11, D:1) a +0 short sword (5, 21, D:1) a +0 club (6, 10, D:1) a +0 dagger (6, 11, D:1) a +0 dagger Level 2 of the Dungeon (2, 4, D:2) 12 stones (6, -7, D:2) a +0 club (13, -6, D:2) a +0 dagger (15, -8, D:2) a +0 club (16, -10, D:2) a +0 club (16, -9, D:2) a +0 club (18, -13, D:2) 12 stones (23, 6, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ration (6, 1, D:3) a +0 short sword (6, 2, D:3) a leopard gecko skeleton (6, 3, D:3) a +0 dagger (unseen) (8, -1, D:3) 2 poisoned darts (11, 4, D:3) a poisoned dart (13, -31, D:3) a cursed -3 spear (14, -6, D:3) a +0 dagger (still there?) a +0 ring mail (still there?) (15, -30, D:3) a leopard gecko corpse (skeletalised by now) (15, 1, D:3) a quokka skeleton (21, -24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of curing (8, 1, D:4) 20 stones