Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -9, D:1) a +0 whip (8, -27, D:1) a +0 club (13, -39, D:1) a cursed +0 club (13, -10, D:1) 17 stones (27, 3, D:1) a +0 dagger (27, 4, D:1) a +0 club (27, 5, D:1) 2 stones a +0 club (35, -15, D:1) 17 stones (36, -20, D:1) 13 arrows (37, -20, D:1) a +0 club a +0 robe (37, -19, D:1) a +0 club (37, -18, D:1) a +0 club (37, -5, D:1) a +0 club (39, -20, D:1) a stone (40, -20, D:1) a stone Level 2 of the Dungeon (2, 34, D:2) a bat corpse (skeletalised by now) (4, 5, D:2) a +0 club (5, 37, D:2) a frilled lizard corpse (skeletalised by now) (27, 26, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (28, 29, D:2) a +0 mace (29, 38, D:2) 18 stones (33, 40, D:2) a +0 club a +0 dagger (40, 36, D:2) a cursed -1 short sword 3 stones (42, 37, D:2) a stone (43, 1, D:2) a +0 dagger (46, 10, D:2) a +0 scale mail a +0 mace (50, 1, D:2) an uncursed ring of wizardry (56, 14, D:2) a +0 dagger a leopard gecko corpse a kobold corpse Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces