Dungeon Crawl Stone Soup version 0.25-a0-1130-g3926558 (webtiles) character file. Game seed: 16212638102987596233, levelgen mode: deterministic 254 Illumine the Shooter (level 5, 0/45 HPs) Began as a Centaur Hunter on May 18, 2020. Slain by a centaur (7 damage) ... on level 4 of the Dungeon on May 19, 2020. The game lasted 00:08:54 (4072 turns). Illumine the Shooter (Centaur Hunter) Turns: 4072, Time: 00:08:55 Health: 0/45 AC: 5 Str: 16 XL: 5 Next: 90% Magic: 5/5 EV: 8 Int: 10 God: Gold: 118 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . i - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) p - a +0 spear Missiles d - 19 arrows (quivered) e - a boomerang k - 89 stones Armour i - a +0 ring mail (worn) Scrolls c - 6 scrolls of identify {unknown} m - 5 scrolls of remove curse {unknown} s - a scroll of enchant weapon {unknown} Potions b - a potion of mutation {unknown} g - a potion of flight {unknown} j - a potion of lignification {unknown} l - a potion of brilliance {unknown} n - 2 potions of resistance {unknown} o - a potion of haste {unknown} r - a potion of ambrosia {unknown} Comestibles f - 5 rations Skills: + Level 3.5 Fighting + Level 1.5 Polearms + Level 6.8 Bows + Level 1.9 Armour - Level 1.3 Dodging - Level 0.4 Stealth - Level 1.3 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ #... 56% 1 ##..... Call Imp Summ #....... 71% 2 ###.... Call Canine Familiar Summ #....... 91% 3 ####... Summon Guardian Golem Hex/Summ #....... 91% 3 ####... Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Summon Lightning Spire Summ/Air #....... 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History The centaur is severely wounded. The centaur barely misses you. The centaur completely misses you. Firing (i - inventory. (/) - cycle) d - 22 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering 17 arrows (severely wounded) You shoot an arrow. The arrow closely misses the centaur. The centaur barely misses you. Firing (i - inventory. (/) - cycle) d - 21 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering 17 arrows (severely wounded) You shoot an arrow. The arrow barely misses the centaur. The centaur barely misses you. The centaur hits you! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) d - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering 17 arrows (severely wounded) You shoot an arrow. The arrow hits the centaur. The centaur is almost dead. The centaur hits you! You die... .........(.(..c..(# ####.#(#########.####### #.# #........ #(# #.####### #.# #.# # #(# ###.# #(#(## #...# #...<######.#.# #..(((@c((..((# #.....######.### #....(## #.# #.....(. #.# #........ #.# ......... ..# ....... ### .... You could see a centaur. Vanquished Creatures A bullfrog (D:3) Jessica (D:2) A worker ant (D:4) 4 adders An ooze (D:3) 3 worms 4 dart slugs 4 leopard geckos 6 orcs 2 giant cockroaches 7 goblins 7 hobgoblins 3 jackals (D:1) 3 quokkas A ball python (D:2) 7 bats 3 frilled lizards 9 kobolds 13 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 257 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 906 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1042 | D:1 | Reached skill level 6 in Bows 1924 | D:2 | Noticed Jessica 1931 | D:2 | Killed Jessica 1931 | D:2 | Reached skill level 1 in Armour 1931 | D:2 | Reached skill level 1 in Unarmed Combat 1931 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 2322 | D:2 | Noticed a sky beast 2834 | D:3 | Upgraded the game from 0.25-a0-1119-g28b6fd0 to | 0.25-a0-1130-g3926558 2978 | D:3 | Reached XP level 5. HP: 34/45 MP: 5/5 3449 | D:3 | Found a faded altar of an unknown god. 3636 | D:4 | Reached skill level 1 in Polearms 3750 | D:4 | Noticed a centaur 4072 | D:4 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_cross_1, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_b, co_window_unsneaky_path_c, co_window_cross_4, co_window_unsneaky_path_d, co_window_broadway_a, co_window_corner_cb, co_window_unsneaky_path_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a D:2: layout_basic, grunt_decor_mini_mirrors, uniq_jessica D:3: layout_rooms, chequers_ecumenical_altar_grove D:4: layout_loops_ring, minmay_temple_entry_junction, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Bows | 6 | 6.8 Armour | 1 | 1.9 Unarmed Combat | 1 | 1.3 Fighting | 3 | 3.5 Polearms | 1 | 1.5 Dodging | | 1.3 Stealth | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 177 | 31 || 208 Kick | 40 | 20 || 60 Spear | | 98 || 98 Fire: Shortbow | 9 | 68 || 77 Throw: Boomerang | 18 | || 18 Use: Potion | | 2 || 2 Eat: Chunk | 2 | 6 || 8 Armor: Leather armour | 20 | || 20 Ring mail | 51 | 71 || 122 Dodge: Dodged | 77 | 63 || 140 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 326 | 37 | 10.2 | 79 | 1 | 1.2 +---------+---------+-------+---------+---------+------- D:1 | 52 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 63 | 37 | 37.0 | 21 | 1 | 4.5 D:3 | 163 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 48 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------