Illumine Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (18, -10, D:1) a +0 halberd (34, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos (13, 0, D:2) a +0 mace (24, 11, D:2) a +0 dagger (unseen) (27, 5, D:2) a +0 robe (32, 17, D:2) a +0 whip (34, -16, D:2) a +0 club (35, 13, D:2) a +0 ring mail (37, -30, D:2) a +0 club (39, 5, D:2) a +0 dagger (40, -24, D:2) a +0 spear (46, 21, D:2) a +0 leather armour (54, 3, D:2) a +0 dagger (56, 25, D:2) a +0 whip (59, 1, D:2) a +0 club (64, 17, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -27, D:3) a +0 club (4, -4, D:3) a +0 leather armour a +0 trident (9, -8, D:3) 27 sling bullets