Illumine Level 1 of the Dungeon (0, 0, D:1) a cursed -2 mace (5, 20, D:1) a +0 club (16, 30, D:1) a +4 short sword a kobold corpse (skeletalised by now) (17, 20, D:1) 17 arrows (19, 7, D:1) a +0 leather armour (20, 7, D:1) a +0 club (26, 1, D:1) 4 boomerangs (29, 13, D:1) a +0 club (31, 7, D:1) a +0 helmet (31, 12, D:1) a stone (31, 13, D:1) a bat corpse (skeletalised by now) (32, 13, D:1) a jackal corpse (skeletalised by now) (33, 11, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, 24, D:1) a jackal corpse (skeletalised by now) (39, 25, D:1) a jackal corpse (skeletalised by now) (40, 16, D:1) 14 stones (40, 24, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (8, -2, D:2) a +0 club a hobgoblin skeleton (18, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, 1, D:3) a +0 club (9, -12, D:3) a +0 hunting sling (11, -2, D:3) a +0 club (12, 2, D:3) a +0 club a hobgoblin corpse (13, 1, D:3) a +0 short sword (unseen) (13, 4, D:3) a ration (14, 1, D:3) a +0 dagger (still there?) a +0 flail (still there?) (15, 2, D:3) a +0 trident (unseen) (19, 3, D:3) a ration