Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d (webtiles) character file. Game seed: 9389893192025604729 39 Illumine the Magician (level 3, 0/25 HPs) Began as a Gnoll Wizard on June 22, 2020. Slain by an ice beast (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1105 turns). Illumine the Magician (Gnoll Wizard) Turns: 1105, Time: 00:02:18 Health: 0/25 AC: 3 Str: 9 XL: 3 Next: 45% Magic: 1/11 EV: 14 Int: 27 God: Gold: 106 SH: 0 Dex: 13 Spells: 11/16 levels left rFire . . . SeeInvis . h - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . n - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn j - +6 ring of intelligence MPRegen 0.12/turn p - ring of positive energy @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons g - a +0 spear h - a +0 mace (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) n - a +0 pair of gloves (worn) Jewellery j - a +6 ring of intelligence (left hand) p - a ring of positive energy (right hand) Scrolls c - 2 scrolls of remove curse {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of identify {unknown} l - a scroll of immolation {unknown} o - a scroll of enchant armour {unknown} Potions e - a potion of curing {unknown} m - a potion of cancellation {unknown} q - a potion of degeneration {unknown} Comestibles d - 5 rations f - 6 chunks of flesh Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Blink Tloc N/A 3% 2 None c - Call Imp Summ ###..... 3% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 7% 2 None Conjure Flame Conj/Fire ###..... 10% 3 None Mephitic Cloud Conj/Pois/Air ###..... 11% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You barely miss the ice beast. You punch the ice beast, but do no damage. The ice beast is severely wounded. Your white imp closely misses the ice beast. Your crimson imp hits the ice beast. The ice beast hits you. The ice beast freezes you! Your white imp hits the ice beast. Your white imp freezes the ice beast. The ice beast completely resists. Your crimson imp hits the ice beast but does no damage. You catch the helpless ice beast completely off-guard! You hit the ice beast. The ice beast is almost dead. The ice beast misses you. Your white imp closely misses the ice beast. Your crimson imp blinks! Unknown command. You completely miss the ice beast. You bite the ice beast, but do no damage. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! You die... ###.##.......#....# ### #....#.......#....###... #............#........#. #....###....##.......#.. ####.# #......)......... #.###..........###.#. ####..####..........#.#. #.............<...#>÷... #......@Y5..##>......... #......§....##.#........ ###♣#..♣#.##♣.##.....##### #..♣.♣♣♣♣♣.♣♣.###..### # #.♣.♣♣♣♣♣.♣♣♣.###....## # #...♣♣..♣♣.♣♣.#.......# #.♣.♣.♣..._♣♣...#.....# #...♣.♣...♣♣♣...#.....# #..♣♣.♣♣♣.♣....##.....# ## You could see an ice beast and a friendly white imp (summoned). Vanquished Creatures An ooze (D:1) 2 dart slugs (D:2) 4 bats A giant cockroach (D:1) 6 goblins 2 hobgoblins 3 kobolds A ball python (D:1) 3 frilled lizards 8 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 243 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 370 | D:1 | Learned a level 2 spell: Blink 647 | D:2 | Noticed Sigmund 666 | D:2 | Learned a level 2 spell: Call Imp 686 | D:2 | Reached XP level 3. HP: 19/25 MP: 8/11 1066 | D:2 | Found a faded altar of an unknown god. 1085 | D:2 | Noticed an ice beast 1105 | D:2 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms D:2: layout_rooms, chequers_ecumenical_altar_grove, nicolae_gozag_cash_rules_everything_around_me, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 7.1 Hexes | | 0.5 Charms | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Mace || 4 Punch || 1 Bite || 1 Cast: Magic Dart || 64 Call Imp || 3 Stab: Distracted || 1 Armor: Robe || 1 Dodge: Dodged || 6