Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 10, D:1) a +0 whip (6, 3, D:1) a +0 ring mail (6, 25, D:1) a +0 leather armour (7, -2, D:1) a +0 scale mail (12, 27, D:1) a cinder newt corpse (skeletalised by now) (14, -1, D:1) a +1 short sword of electrocution (14, 13, D:1) a +0 club (15, -2, D:1) a sewer rat corpse (16, -4, D:1) a +0 chain mail a sewer rat corpse (16, 27, D:1) a +0 club a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, -4, D:1) a +0 whip (21, -2, D:1) a +0 dagger (21, 40, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (22, 40, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, 23, D:1) an adder corpse (37, -8, D:1) a scroll of random uselessness (37, 24, D:1) a scroll of random uselessness Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (64, -2, D:2) a +0 dagger a kobold corpse (69, -7, D:2) a ball python corpse (69, -3, D:2) an uncursed ring of poison resistance (69, 0, D:2) a +0 ring mail (70, -6, D:2) a cinder newt corpse