Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 14, D:1) a +0 spear (8, -21, D:1) a +0 leather armour (27, -13, D:1) a +0 mace (28, 7, D:1) a +0 club (29, -26, D:1) a cursed +0 dagger (37, -20, D:1) an uncursed amulet of inaccuracy (38, -17, D:1) a +0 club (44, -16, D:1) a +0 whip (51, -27, D:1) a +0 hand axe (52, -6, D:1) a +0 dagger a +0 club (56, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (4, 19, D:2) a +0 club (29, -5, D:2) a +0 quarterstaff (42, -5, D:2) a +0 club (43, 10, D:2) an arrow (44, 7, D:2) an arrow (51, 10, D:2) a +0 robe (56, 29, D:2) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a stone (4, 2, D:3) a +0 club