Dungeon Crawl Stone Soup version 0.26-a0-505-g732bf3b (webtiles) character file. Game seed: 17885882952060957336 1054173 Illumine the Sorcerer (level 27, -2/189 HPs) Began as a Gargoyle Earth Elementalist on Aug 5, 2020. Was the Champion of Vehumet. Slain by a tentacled starspawn (8 damage) ... on level 1 of the Abyss on Aug 8, 2020. The game lasted 08:31:40 (127938 turns). Illumine the Sorcerer (GrEE) Turns: 127938, Time: 08:31:41 Health: -2/189 AC: 38 Str: 10 XL: 27 Magic: 33/41 EV: 20 Int: 32 God: Vehumet [******] Gold: 7215 SH: 8 Dex: 15 Spells: 8/74 levels left rFire + + + SeeInvis + a - staff of earth rCold . . . Faith + P - +1 buckler of Zion {rElec MR+ Int+4} rNeg + + . Spirit . d - +2 robe {Archmagi} rPois ∞ Reflect . n - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + Harm . s - +2 cloak {MR+} rCorr . Rnd*Rage + L - +2 pair of gloves {Dex+3} MR +++++ Rnd*Tele + C - +1 pair of boots "Dysonich" {+Blink} Stlth +++....... K - amulet of Qomot {Faith rF++ Dex+2 SInv} HPRegen 0.41/turn l - ring "Ycliyxe" {rN+ MR+ Int+4} MPRegen 0.27/turn t - ring "Etaadidi" {+Fly rF++ MR+ Int-3 Stlth+} @: about to teleport, berserk cooldown, flying, very slightly contaminated, slowed, studying Poison Magic, invisible, very slow A: big wings, repulsion field 1, berserk 2, blurry vision 1, deformed body, deterioration 2, dopey 1, low mp 2, negative energy resistance 1, electricity resistance, teleportitis 2, weak 2, unbreathing, petrification resistance, no potion heal 2, rot immunity, subdued magic 1, MP-powered wands, AC +20 }: 10/15 runes: serpentine, barnacled, slimy, silver, abyssal, demonic, glowing, magical, fiery, dark a: Stop Flying, Renounce Religion, Evoke Blink You were on level 1 of the Abyss. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 13 branches of the dungeon, and saw 59 of its levels. You visited Pandemonium 1 time, and saw 12 of its levels. You visited the Abyss 3 times. You also visited: Desolation. You collected 10276 gold pieces. You spent 3061 gold pieces at shops. Inventory: Hand Weapons b - the +8 autumn katana {vorpal, Clar} (You took it off a wight on level 14 of the Dungeon) It inflicts extra damage upon your enemies. It protects you against confusion. j - the +6 sword of Cerebov {flame} (You took it off Cerebov in Pandemonium) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. x - a +7 long sword of holy wrath Missiles y - 1148 stones (quivered) Armour d - a +2 robe of the Archmagi (worn) n - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it in the Desolation of Salt) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. s - a +2 cloak of magic resistance (worn) C - the +1 pair of boots "Dysonich" (worn) {+Blink} (You found it on level 3 of the Depths) It lets you blink. F - +5 ice dragon scales L - a +2 pair of gloves of dexterity (worn) P - the +1 buckler of Zion (worn) {rElec MR+ Int+4} (You bought it in a shop on level 2 of the Shoals) It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. Magical Staves a - an uncursed staff of earth (weapon) Jewellery f - an uncursed ring of protection from cold g - an uncursed ring of resist corrosion i - an uncursed ring of teleportation l - the ring "Ycliyxe" (left hand) {rN+ MR+ Int+4} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of protection from magic] It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. q - the ring of Phasing {EV+8} (You found it on level 3 of the Crypt) [ring of evasion] It affects your evasion (+8). t - the ring "Etaadidi" (right hand) {+Fly rF++ MR+ Int-3 Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) [ring of stealth] It affects your intelligence (-3). It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. w - an uncursed ring of wizardry K - the amulet of Qomot (around neck) {Faith rF++ Dex+2 SInv} (You took it off a tengu reaver on level 3 of the Depths) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). It greatly protects you from fire. It lets you see invisible. M - an uncursed ring of protection from fire Q - an uncursed ring of positive energy T - the ring "Eply" {*Tele MR- Str+2 Int+4} (You found it on level 5 of the Depths) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+2). It affects your intelligence (+4). It affects your resistance to hostile enchantments. U - the ring of Leim Roi {rElec rN+++ rCorr Str-3 Int-4} (You took it off a naga on level 5 of the Depths) [ring of resist corrosion] It affects your strength (-3). It affects your intelligence (-4). It insulates you from electricity. It renders you almost immune to negative energy. It provides partial protection from all sources of acid and corrosion. V - the ring of Monotheism {*Slow +Fly rC++ MP+9 Str+2} (You found it on level 5 of the Pits of Slime) [ring of flight] It affects your strength (+2). It greatly protects you from cold. It affects your magic capacity (+9). It lets you fly. It may slow you when you take damage. X - an uncursed ring of protection from magic Wands c - a wand of disintegration (71) I - a wand of acid (49) O - a wand of digging (16) Scrolls h - 33 scrolls of remove curse m - 2 scrolls of fog o - 3 scrolls of magic mapping r - 5 scrolls of amnesia u - 9 scrolls of teleportation z - 2 scrolls of summoning G - 3 scrolls of holy word N - 14 scrolls of fear R - 8 scrolls of blinking S - 6 scrolls of vulnerability Y - 21 scrolls of identify Potions k - 5 potions of brilliance p - 6 potions of resistance v - 25 potions of curing A - 4 potions of invisibility D - 5 potions of cancellation H - 3 potions of mutation J - 10 potions of haste Books E - a manual of Poison Magic Miscellaneous e - the horn of Geryon B - a condenser vane (3/4) W - a lightning rod (4/4) Skills: + Level 23.7 Fighting - Level 8.0 Long Blades Level 6.2(9.2) Polearms - Level 11.2(12.0) Staves - Level 14.5 Armour + Level 8.5 Dodging - Level 3.0 Stealth - Level 10.3 Shields + Level 24.4 Spellcasting - Level 18.3 Conjurations - Level 5.0 Summonings - Level 22.0 Necromancy Level 0.7 Transmutations + Level 21.3 Ice Magic + Level 22.4 Earth Magic + Level 11.9 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sandblast Erth ###### 0% 1 b - Stone Arrow Conj/Erth ###### 0% 3 c - Lee's Rapid Deconstr Erth ########.. 0% 5 d - Freeze Ice #### 0% 1 e - Death's Door Necr ########.. 7% 9 f - Spellforged Servitor Conj/Summ #######... 1% 7 g - Iron Shot Conj/Erth ########.. 0% 6 h - Bolt of Magma Conj/Fire/Erth ########.. 1% 5 i - Lehudib's Crystal Sp Conj/Erth ########.. 1% 8 j - Summon Small Mammal Summ #### 1% 1 k - Shatter Erth ########.. 1% 9 l - Absolute Zero Ice ########.. 2% 9 m - Animate Skeleton Necr ###### 0% 1 n - Apportation Tloc #####. 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Fire Storm Conj/Fire #######... 97% 9 Foxfire Conj/Fire #### 0% 1 Magic Dart Conj #### 0% 1 Pain Necr #### 0% 1 Corpse Rot Necr/Air N/A 0% 2 Ensorcelled Hibernation Hex/Ice ###### 0% 2 Passwall Tmut/Erth ######## 0% 2 Searing Ray Conj ###### 0% 2 Conjure Flame Conj/Fire #######. 0% 3 Dazzling Flash Conj/Hex ###### 0% 3 Frozen Ramparts Ice ###### 0% 3 Static Discharge Conj/Air #######. 0% 3 Vampiric Draining Necr ########.. 0% 3 Animate Dead Necr ########.. 0% 4 Dispel Undead Necr ######## 0% 4 Hailstorm Conj/Ice ######## 0% 4 Summon Ice Beast Ice/Summ #######. 0% 4 Agony Necr ######## 0% 5 Borgnjor's Vile Clutch Necr/Erth ########.. 0% 5 Excruciating Wounds Necr ########.. 0% 5 Iskenderun's Battlesphe Conj ######## 0% 5 Death Channel Necr ########.. 0% 6 Ozocubu's Refrigeration Ice ########.. 0% 6 Simulacrum Ice/Necr ########.. 0% 6 Corona Hex #####.. 1% 1 Sting Tmut/Pois #### 1% 1 Blink Tloc N/A 1% 2 Call Imp Summ ######.. 1% 2 Poisonous Vapours Pois/Air #####. 1% 2 Slow Hex #####... 1% 2 Swiftness Air #####... 1% 2 Confusing Touch Hex #####... 1% 3 Gell's Gravitas Tloc #####..... 1% 3 Ignite Poison Fire/Tmut/Pois #####... 1% 3 Inner Flame Hex/Fire #####... 1% 3 Lesser Beckoning Tloc #####..... 1% 3 Mephitic Cloud Conj/Pois/Air ######.. 1% 3 Portal Projectile Hex/Tloc #####. 1% 3 Summon Guardian Golem Hex/Summ ######.. 1% 3 Teleport Other Tloc #####... 1% 3 Tukima's Dance Hex #####... 1% 3 Fulminant Prism Conj/Hex #######... 1% 4 Ice Form Ice/Tmut #######. 1% 4 Iskenderun's Mystic Bla Conj/Tloc #######. 1% 4 Leda's Liquefaction Hex/Erth ########.. 1% 4 Olgreb's Toxic Radiance Pois #####... 1% 4 Petrify Tmut/Erth ######## 1% 4 Sticky Flame Conj/Fire #######. 1% 4 Summon Lightning Spire Summ/Air ######.. 1% 4 Fireball Conj/Fire #######... 1% 5 Irradiate Conj/Tmut #######... 1% 5 Lightning Bolt Conj/Air #######... 1% 5 Metabolic Englaciation Hex/Ice #######... 1% 5 Conjure Ball Lightning Conj/Air #######... 1% 6 Freezing Cloud Conj/Ice/Air #######... 1% 6 Starburst Conj/Fire #######... 1% 6 Haunt Necr/Summ #######... 1% 7 Orb of Destruction Conj ########.. 1% 7 Borgnjor's Revivificati Necr ########.. 1% 8 Infestation Necr ########.. 1% 8 Yara's Violent Unravell Hex/Tmut #####..... 4% 5 Cause Fear Hex #####..... 5% 4 Passage of Golubria Tloc N/A 5% 4 Summon Forest Summ/Tloc ######.... 5% 5 Summon Mana Viper Hex/Summ ######.. 5% 5 Shadow Creatures Summ N/A 12% 6 Alistair's Intoxication Tmut/Pois #####.... 14% 5 Silence Hex/Air #####..... 16% 5 Necromutation Tmut/Necr #######... 36% 8 Summon Hydra Summ ######.... 54% 7 Hydra Form Tmut ######.... 56% 6 Eringya's Noxious Bog Tmut/Pois #####..... 63% 6 Dispersal Tloc #####..... 67% 6 Invisibility Hex #####... 67% 6 Dragon Form Tmut ######.... 99% 7 Controlled Blink Tloc N/A 100% 8 Disjunction Tloc #####..... 100% 8 Ignition Fire #####..... 100% 8 Tornado Air #####..... 100% 9 Sublimation of Blood Necr Unusable N/A 2 Statue Form Tmut/Erth Unusable N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (5/5) Lair:6 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (5/5) D:15 Hell (visited) Dis (0/7) Hell Geh (0/7) Hell Coc (0/7) Hell Tar (0/7) Hell Zot (5/5) Depths:5 Desolation (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:7 * D:10 * D:15 = Orc:2 =([( Elf:3 ( Shoals:2 [ Snake:1 [ Snake:3 =* Vaults:2 = Depths:1 ([?! Depths:5 [[ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:4 Pandemonium: Depths:1 Depths:3 Depths:5 Ziggurat: Depths:2 Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +20) You are immune to poison. Your large and strong wings let you fly indefinitely. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You are surrounded by a mild repulsion field. (EV +2) You often lose your temper in combat. Scrolls take you a little longer to read. Armour fits poorly on your strangely shaped body. Your body often deteriorates upon taking damage. You are dopey. (Int -2) Your magical capacity is very low. (-20% MP) You are sometimes teleported next to monsters. You are very weak. (Str -4) Potions are poor at restoring your health. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History The starspawn tentacle loses its grip on your spellforged servitor. The tentacle pulls your spellforged servitor backwards! The tentacled starspawn bites you. * * * LOW HITPOINT WARNING * * * The tentacled starspawn barely misses you. The red very ugly thing is engulfed in poison gas. The red very ugly thing looks as sick as possible! The red very ugly thing basks in the mutagenic energy from its kin and changes! The starcursed mass engulfs you but does no damage. A cacophony of accursed wailing tears at your sanity! * * * LOW HITPOINT WARNING * * * The starcursed mass engulfs you but does no damage. The cyan very ugly thing is engulfed in poison gas. The cyan very ugly thing looks as sick as possible! The cyan very ugly thing stings you but does no damage. The starcursed mass engulfs you. * * * LOW HITPOINT WARNING * * * The starcursed mass engulfs you but does no damage. The starcursed mass closely misses you. The tentacled starspawn bites you! You die... ..... .. #...# #.## #...# #...# !# #.§§##...#.#. ...##.§8#§#..\.. ..#...ww§..# #....