Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, 22, D:1) 24 bolts (18, 25, D:1) 11 stones (30, -20, D:1) a +0 robe Level 2 of the Dungeon (11, -28, D:2) a +0 scale mail (20, -12, D:2) a +0 hunting sling a +0 club (22, -30, D:2) a +0 scale mail a +2 short sword of freezing (34, 9, D:2) a +0 leather armour (48, -19, D:2) a +0 club (58, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, -2, D:3) a +0 dagger (1, -1, D:3) a +0 short sword a +0 leather armour (4, -5, D:3) 4 large rocks (4, -4, D:3) a +0 mace (8, -5, D:3) a +0 flail (9, -5, D:3) a +0 club (19, 4, D:3) 10 poisoned darts a +0 club (19, 24, D:3) a +0 leather armour a +0 whip (19, 26, D:3) a +0 robe a +0 dagger (19, 28, D:3) a +0 hand axe (21, 4, D:3) a +0 club a +0 whip (24, 28, D:3) a +0 falchion a +0 ring mail (25, 27, D:3) a +0 club (27, 42, D:3) a +0 dagger (30, 21, D:3) a +0 club a +0 chain mail (31, 21, D:3) a +0 robe a +0 dagger (35, 28, D:3) a +0 club Level 4 of the Dungeon (4, -10, D:4) 22 arrows (9, -7, D:4) a +0 robe a +0 dagger (9, -6, D:4) a +3 dagger (10, -8, D:4) a +0 club (unseen) (10, -6, D:4) a +0 ring mail (11, -8, D:4) a +0 leather armour (still there?) a +0 short sword (still there?) (16, 7, D:4) the +9 short sword "Louviduj" {drain, rF+++ rC- MP+9} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (20, 18, D:4) 18 arrows (21, -10, D:4) a +0 scale mail (28, 11, D:4) 2 boomerangs (36, 23, D:4) a +0 ring mail a +0 mace (39, 22, D:4) a +0 robe a +0 dagger (41, 5, D:4) a +0 mace (41, 22, D:4) a +0 club (42, -12, D:4) a +0 mace (48, 17, D:4) a +0 hand axe (49, -2, D:4) a +0 ring mail (49, 8, D:4) a +0 dagger (50, -17, D:4) a +0 hunting sling (61, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, -21, D:5) a +0 club (17, -42, D:5) a +0 hunting sling (21, 0, D:5) a +0 leather armour a +0 short sword (22, -22, D:5) a +0 giant club (22, 1, D:5) a +0 robe a +1 dagger of speed (26, -10, D:5) a +0 giant spiked club (26, -2, D:5) a +0 leather armour a +0 hand axe (28, -9, D:5) 9 arrows a +0 robe a +0 dagger a +0 dagger (29, -21, D:5) 26 arrows (40, -9, D:5) a +0 robe (45, -14, D:5) a +0 dagger a +0 ring mail a +0 mace a +0 dagger (46, -12, D:5) a +0 club (47, -20, D:5) a +0 cloak (47, -10, D:5) a +0 flail Level 6 of the Dungeon [Shop] Qeulecagg's Book Boutique a book of Necromancy (360 gold) a book of Geomancy (420 gold) a book of Debilitation (480 gold) a book of Minor Magic (240 gold) a book of Changes (300 gold) a book of Ice (780 gold) a book of Maledictions (300 gold) a book of Spatial Translocations (780 gold) a book of Changes (300 gold) a book of Misfortune (240 gold) a book of Misfortune (240 gold) [Shop] Tegilean's Assorted Antiques a scroll of enchant armour (232 gold) a +0 scale mail (124 gold) a +0 club (31 gold) a +0 hand crossbow (108 gold) a scroll of identify (62 gold) 2 potions of attraction (186 gold) a +0 spear (93 gold) [Shop] Ceebedghi's Assorted Antiques a +0 dire flail (96 gold) a wand of digging (5) (432 gold) a potion of might (96 gold) a +0 lajatang (360 gold) a book of Necromancy (720 gold) a +0 ring mail (96 gold) a scroll of teleportation (72 gold) the +1 shortbow of Distraction {freeze, rElec Will- Str+2 Stlth+} (652 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It makes you more stealthy. a scroll of identify (48 gold) a +0 fustibalus (360 gold) a +0 ring mail (96 gold) a +0 pair of gloves (108 gold) a +0 dire flail (96 gold) a potion of haste (240 gold) [Shop] Jos Unaff's Armour Emporium the +5 ring mail "Gomeuc" {Int+5} (604 gold) It affects your intelligence (+5). a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +3 leather armour of poison resistance (273 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +2 plate armour of fire resistance (520 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 cloak (214 gold) a +0 scale mail (52 gold) a +9 plate armour of ponderousness (585 gold) (0, 0, D:6) 12 poisoned darts (4, 4, D:6) 17 poisoned darts (18, 6, D:6) a +0 leather armour (19, 6, D:6) a +0 ring mail (20, -15, D:6) a +0 robe (21, 3, D:6) a +0 club (22, -6, D:6) a +0 club (23, 6, D:6) 3 boomerangs (24, 22, D:6) a +0 dagger (28, 22, D:6) a +0 leather armour a +0 club (36, -12, D:6) a +0 giant club (38, 11, D:6) an amulet of faith (47, 26, D:6) a +2 robe of positive energy a +2 whip of flaming (51, 1, D:6) 3 scrolls of identify (55, 8, D:6) a +0 ring mail a +0 dagger (55, 18, D:6) a +0 chain mail (56, 5, D:6) a +0 ring mail a +0 dagger (60, -17, D:6) a +0 robe (63, -11, D:6) 17 arrows a +0 shortbow Level 7 of the Dungeon [Shop] Felumok's Distillery a potion of attraction (39 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of flight (39 gold) a potion of resistance (130 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of curing (39 gold) [Shop] Doskas's Armour Emporium a +0 chain mail (58 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 helmet (58 gold) a +0 chain mail (58 gold) a +2 pair of boots (214 gold) the +0 scale mail "Heekli Jeew" {Will+ Dex+3} (297 gold) It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. [Shop] Ocriella's Antique Weapon Shoppe a +0 trident (94 gold) a +0 war axe (94 gold) a +0 morningstar (108 gold) a +0 flail (94 gold) a +0 long sword (94 gold) a +0 flail (94 gold) a +0 club (27 gold) the +10 dark maul {vorpal} (1800 gold) It inflicts extra damage upon your enemies. a +0 flail (94 gold) a +0 arbalest (121 gold) a +0 hand axe (81 gold) a +0 arbalest (121 gold) a +4 hunting sling of freezing (666 gold) a +0 club (27 gold) a +0 club (27 gold) [Shop] Koqiff's Antique Weapon Shop a +1 spear of flaming (434 gold) a +3 vorpal hand crossbow (777 gold) a +0 whip (87 gold) a +0 short sword (105 gold) a +0 long sword (122 gold) a +0 flail (122 gold) (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 flail of venom (0, 2, D:7) a +0 giant spiked club (0, 16, D:7) 3 large rocks (1, -1, D:7) a +0 ring mail (2, 18, D:7) a +0 rapier (3, 0, D:7) a +0 plate armour (still there?) a +0 broad axe (still there?) (8, 15, D:7) 2 boomerangs (16, 45, D:7) a +0 robe (17, 15, D:7) a +0 war axe (20, 23, D:7) a +0 robe a +0 dagger (21, 35, D:7) a +2 robe (33, -3, D:7) a +0 trident (41, 26, D:7) a +0 giant spiked club (43, 10, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (6, 6, D:8) a +0 flail (12, 19, D:8) a +0 mace 9 arrows a +0 shortbow (14, 18, D:8) a +0 dagger (17, 11, D:8) a +3 dagger of protection (17, 16, D:8) a +0 giant club a +0 giant club (20, 14, D:8) a +0 club 4 poisoned darts (23, 18, D:8) a +0 dagger (24, 10, D:8) a +0 flail a +0 leather armour (24, 18, D:8) a +0 club (24, 20, D:8) a +0 mace a +0 chain mail (25, 17, D:8) a +0 dagger a +0 robe (25, 21, D:8) a +0 club a +0 trident a +0 plate armour a potion of degeneration (27, 23, D:8) a +0 giant spiked club a +0 hand axe a +0 ring mail a +0 dagger a +0 cloak a +0 short sword (28, 17, D:8) a +2 short sword of draining (28, 23, D:8) a +0 leather armour (40, 5, D:8) a +0 hand axe (43, 20, D:8) a +0 shortbow 23 arrows (43, 28, D:8) 29 bolts Level 9 of the Dungeon [Shop] Arofraut's Weapon Shop a +4 vampiric lajatang (737 gold) a +0 demon trident of freezing (319 gold) a +0 shortbow (33 gold) a +0 war axe (38 gold) a +0 dire flail (44 gold) a +0 trident (38 gold) a +0 hand crossbow (38 gold) a +0 arbalest (49 gold) a +0 falchion (33 gold) (0, 0, D:9) a box of beasts (6, 3, D:9) a +0 giant spiked club a +0 giant club (9, -2, D:9) 26 bolts (13, -12, D:9) a +0 leather armour (15, -25, D:9) a +0 spear (15, -1, D:9) a +0 robe a +0 dagger a +0 short sword a +0 club (23, -11, D:9) a +0 leather armour (24, -29, D:9) a +0 chain mail (27, -29, D:9) a +0 troll leather armour (40, -11, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Ywkytuc's Antique Weapon Shop a +0 hunting sling (34 gold) a +2 dagger of electrocution (391 gold) a +0 morningstar (92 gold) a +0 halberd (92 gold) a +0 arbalest (103 gold) a +0 falchion (69 gold) a +0 fustibalus (345 gold) a +0 dagger (46 gold) a +0 hand crossbow (80 gold) a +0 flail of draining (190 gold) the +9 scimitar "Qosay" {speed, rElec rF+ Int+4} (1987 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. the +8 storm bow {elec, penet} (1338 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (7, 12, D:10) a +0 dagger a +0 robe (7, 31, D:10) a +0 war axe (8, 13, D:10) a +0 scimitar a +0 plate armour (10, 14, D:10) a +0 dagger (19, 11, D:10) a +0 chain mail (22, 1, D:10) a +0 short sword a +0 plate armour (22, 3, D:10) a +0 hand axe a +0 ring mail (23, 2, D:10) a +2 vorpal flail (24, 2, D:10) 4 boomerangs a +0 trident a +0 scale mail (25, 2, D:10) a +0 mace a +0 hand axe a +0 plate armour a +0 dire flail (26, 2, D:10) a +0 scale mail a +0 hand axe (27, 2, D:10) a +0 dagger a +0 plate armour a +0 halberd a +0 chain mail a +0 whip a +0 robe a +0 dagger (28, 2, D:10) a +0 robe a +0 dagger a +0 war axe (29, 3, D:10) a +0 plate armour a +0 hand axe (29, 28, D:10) a +0 war axe (30, 8, D:10) a +0 dagger (36, 26, D:10) a +0 mace (38, 4, D:10) a +0 club a +0 leather armour a +0 whip (39, 3, D:10) a +0 mace a +0 club a +0 leather armour (41, 19, D:10) a +0 dagger a +0 robe (41, 21, D:10) 4 boomerangs (42, 18, D:10) a +0 short sword (45, 0, D:10) 22 arrows (56, 25, D:10) a +0 glaive (56, 34, D:10) a +0 giant club (58, 6, D:10) a +4 spectral giant club a +0 robe (58, 13, D:10) a +0 whip (59, 26, D:10) a +1 helmet Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (2, 9, D:11) 30 arrows (2, 18, D:11) a +0 great sword (6, -15, D:11) a +0 pair of gloves (7, -14, D:11) a +0 broad axe a +0 chain mail (10, -17, D:11) a +0 rapier (11, -14, D:11) 5 large rocks (17, 10, D:11) 13 poisoned darts (18, -2, D:11) a +0 dagger (19, 19, D:11) a +0 robe a +0 dagger of chaos (21, -3, D:11) a +0 scale mail (29, -6, D:11) 2 large rocks (32, 8, D:11) 18 arrows (41, 10, D:11) 2 poisoned darts (42, 10, D:11) a +0 short sword (44, 7, D:11) 3 poisoned darts (46, -3, D:11) a +0 giant club a +0 giant club (53, -12, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (2, 4, Lair:1) a +0 broad axe +0 steam dragon scales (12, -27, Lair:1) 15 poisoned darts (21, -31, Lair:1) a +0 ring mail (22, 12, Lair:1) 17 arrows (27, -23, Lair:1) 12 arrows (34, 24, Lair:1) 19 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (1, 1, Lair:2) a box of beasts (1, 39, Lair:2) 24 bolts (3, -7, Lair:2) a +0 hunting sling (6, 22, Lair:2) 13 poisoned darts (6, 24, Lair:2) 20 bolts (10, 7, Lair:2) a +0 robe (11, 0, Lair:2) a condenser vane (12, 2, Lair:2) a +0 trident (12, 3, Lair:2) a scroll of enchant weapon (13, 2, Lair:2) a manual of Armour (14, 3, Lair:2) the ring "Ginaaromm" {rElec rPois rC+ AC+4 Str+4} [ring of protection] It affects your AC (+4). It affects your strength (+4). It protects you from cold. It insulates you from electricity. It protects you from poison. (15, 12, Lair:2) the +3 ring mail "Iparaups" {rC+ Dex-4 Stlth+} It affects your dexterity (-4). It protects you from cold. It makes you more stealthy. (17, 22, Lair:2) a +0 hand crossbow (41, 3, Lair:2) a +0 plate armour (52, 30, Lair:2) a scroll of random uselessness (52, 32, Lair:2) a +0 trident (53, 38, Lair:2) 18 bolts (57, 7, Lair:2) a +0 short sword (62, -7, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (14, 21, Lair:3) a +0 trident (15, -19, Lair:3) 6 boomerangs (18, 13, Lair:3) a +0 spear of venom (19, 11, Lair:3) a throwing net a +0 trident (20, 11, Lair:3) a +0 trident (23, -18, Lair:3) 15 poisoned darts (25, -23, Lair:3) a +0 cloak (46, 28, Lair:3) a +0 great mace (56, -18, Lair:3) a +0 falchion (61, -19, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (13, 19, Lair:4) 29 stones (17, -23, Lair:4) a +0 rapier (19, -31, Lair:4) 11 bolts (19, -11, Lair:4) a +0 robe of willpower 35 sling bullets 373 stones a +4 scimitar of flaming a +0 halberd a +0 hunting sling a +0 club (22, -14, Lair:4) a +3 scale mail 7 javelins (34, -8, Lair:4) 11 stones (34, -7, Lair:4) 18 stones (35, -8, Lair:4) 9 stones (42, -2, Lair:4) 8 sling bullets (48, -6, Lair:4) a ring of fire (49, -5, Lair:4) 18 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 atropa-tipped darts (8, -23, Lair:5) a +0 scale mail (12, -22, Lair:5) a +0 scale mail (20, 6, Lair:5) a +2 war axe of draining (25, -37, Lair:5) a +0 hand crossbow (47, -11, Lair:5) 19 bolts (48, 1, Lair:5) a +0 mace (49, -7, Lair:5) 16 stones (51, -36, Lair:5) a +0 club (51, -9, Lair:5) a +0 club Level 6 of the Lair of Beasts (1, 0, Lair:6) a yak corpse (skeletalised by now) (15, 16, Lair:6) a water moccasin corpse (skeletalised by now) (21, -3, Lair:6) a +0 dagger (24, 16, Lair:6) a cane toad corpse (skeletalised by now) (25, 17, Lair:6) a cane toad corpse (skeletalised by now) (28, -4, Lair:6) a +0 scale mail (29, -16, Lair:6) the ring of Fegoigot {rElec rN+ AC+4 SInv Stlth-} [ring of protection] It affects your AC (+4). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It makes you less stealthy. (30, -16, Lair:6) 2 scrolls of teleportation (30, 4, Lair:6) a +0 rapier (31, -8, Lair:6) a +0 spear (34, 4, Lair:6) a yak corpse (34, 5, Lair:6) a yak corpse a yak corpse a yak corpse a water moccasin corpse (36, -8, Lair:6) 19 gold pieces (38, -16, Lair:6) a +0 robe (38, -11, Lair:6) a scroll of amnesia (41, 5, Lair:6) a +0 plate armour (41, 13, Lair:6) a hornet corpse (42, 1, Lair:6) a +0 leather armour (43, -15, Lair:6) 21 gold pieces (43, -14, Lair:6) a throwing net (43, -13, Lair:6) a +0 flail (43, -12, Lair:6) 13 gold pieces