Illumine Level 1 of the Dungeon (0, 0, D:1) 5 stones (18, 13, D:1) a +0 club (22, 21, D:1) a +0 leather armour (32, 7, D:1) 17 bolts (33, 11, D:1) a +0 short sword 3 stones (36, 2, D:1) a +0 dagger (36, 11, D:1) 18 stones (44, -9, D:1) a +1 whip of holy wrath (44, 29, D:1) a book of Minor Magic (45, -2, D:1) 14 bolts (53, 3, D:1) a +0 club 24 stones (59, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones (6, -4, D:2) a +0 short sword (11, -4, D:2) a +0 dagger (12, -13, D:2) a +0 dagger (17, 5, D:2) 14 stones (21, -4, D:2) a +0 whip a stone (29, 14, D:2) 15 stones (43, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a book of Changes (0, 16, D:3) a +0 dagger (20, 37, D:3) a bat corpse (skeletalised by now) (25, 13, D:3) a +0 hand axe (25, 27, D:3) a +0 dagger (28, 14, D:3) a +0 war axe (36, 26, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 2 potions of curing (2, -4, D:4) a hobgoblin skeleton (4, -8, D:4) a ball python corpse (4, -2, D:4) a scroll of blinking (4, -1, D:4) 19 gold pieces (14, -11, D:4) a +0 pair of boots (33, -3, D:4) a +0 club (41, -7, D:4) a +0 scale mail (42, -8, D:4) a book of Conjurations (42, -1, D:4) a +0 club