Dungeon Crawl Stone Soup version 0.27-a0-1193-g8631133 (webtiles) character file. Game seed: 2104289068597247881 1 Illumine the Caller (level 1, 0/7 HPs) Began as a Felid Summoner on May 26, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (45 turns). Illumine the Caller (Felid Summoner) Turns: 45, Time: 00:00:23 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 0/4 EV: 17 Int: 16 God: Gold: 26 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. You aren't carrying anything. Skills: + Level 0.1 Fighting + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Unknown command. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your rat bites the jackal but does no damage. You scratch the jackal. The jackal is severely wounded. The jackal closely misses you. Your rat closely misses the jackal. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. Your rat bites the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat bites the jackal. The jackal dies! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat bites the jackal but does no damage. Unknown command. Your quokka barely misses the jackal. You see here a +0 ring mail. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal closely misses you. Your quokka misses the jackal. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal misses you. Your rat barely misses the jackal. Your quokka closely misses the jackal. The jackal completely misses you. The jackal barely misses you. You scratch the jackal but do no damage. The jackal is lightly wounded. Your rat bites the jackal but does no damage. The jackal misses you. Your quokka completely misses the jackal. The jackal bites you. You die... #..<..# ##...## #.###.# #8'''8# ####.### #....# #+ #....# ... #....# .... ####@## ..... ##.#hhr# ......####..†.r.# ......'.........# ......####...#.## ..... ##.##.# .$.. ####.# ... #.# #+ #.# You could see 2 jackals, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 45 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_corners, chequers_ecumenical_altar_island Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Summon Small Mamm || 5 Armor: Skin || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 19 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 19 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts