Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -23, D:1) 16 arrows (5, -12, D:1) a +0 whip 3 stones (5, -11, D:1) a +0 spear (6, -12, D:1) a +0 dagger (7, -2, D:1) a +0 trident (8, -24, D:1) a +0 club (13, -27, D:1) a +0 dagger (14, -33, D:1) a +0 club (14, -1, D:1) a +0 scale mail (16, -38, D:1) 18 stones (24, -31, D:1) a +0 whip (25, -24, D:1) a +0 club (26, -28, D:1) a +0 scale mail (38, -32, D:1) 10 stones (39, -29, D:1) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a potion of curing (7, -14, D:3) a hobgoblin skeleton (11, -7, D:3) a +0 morningstar (12, -17, D:3) a ball python corpse (skeletalised by now)